Player Matchup

Achilles
Achilles
CrashBanditSnoot
Achilles
Level 63
God Stats
4W - 7L
1,322 SR
Queue Stats
36W - 62L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kensketch
Morgan Le Fay
Level 107
God Stats
5W - 6L
1,564 SR
Queue Stats
58W - 41L
1,645 Elo+
Party 1
King Arthur
King Arthur
Killarsaurus
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,631 Elo+
Party 1
Team Averages
Level 83
1,462 SR
1,543 Elo+

VS

Team Averages
Level 97
1,638 SR
1,483 Elo+
Cthulhu
Cthulhu
ReusableDritz
Cthulhu
Level 68
God Stats
7W - 3L
1,779 SR
Queue Stats
63W - 55L
1,556 Elo+
Party 2
Artemis
Artemis
Tecnoticc
Artemis
Level 69
God Stats
5W - 2L
1,634 SR
Queue Stats
47W - 39L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TonelessHook458
Morgan Le Fay
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
688W - 942L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
9,549
562
6,084
13,107
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Kensketch
Morgan Le Fay
15
3 / 5 / 4
10,362
610
16,917
14,184
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Killarsaurus
King Arthur
13
2 / 3 / 2
9,582
564
8,999
18,659
11,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 2 / 6
12,079
711
13,297
16,805
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Tecnoticc
Artemis
14
3 / 3 / 9
10,742
632
10,387
13,038
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
TonelessHook458
Morgan Le Fay
14
3 / 4 / 9
10,828
637
13,402
12,728
4,268
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
12
12
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Morgan Le Fay
Kensketch
Morgan Le Fay
3
5
4
1
L
King Arthur
Killarsaurus
King Arthur
2
3
2
1
W
Cthulhu
6
2
6
4.5
W
Artemis
Tecnoticc
Artemis
3
3
9
2.5
W
Morgan Le Fay
TonelessHook458
Morgan Le Fay
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
37,086
45,950
Taken
42,571
23,443
Mitigated
23,393
9,308
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,084
1,043
0
1,580
13,107
7,224
0
6,430
6,677
0
27,226
L
Morgan Le Fay
Kensketch
Morgan Le Fay
16,917
1,364
0
3,428
14,184
5,196
116
9,867
4,317
58,928
0
L
King Arthur
Killarsaurus
King Arthur
8,999
348
0
4,300
18,659
11,023
108
10,402
8,257
0
32,934
W
Cthulhu
13,297
454
1,984
2,976
16,805
15,008
123
6,482
10,137
46,341
0
W
Artemis
Tecnoticc
Artemis
10,387
3,733
0
1,833
13,038
4,117
1,746
6,199
6,659
0
37,118
W
Morgan Le Fay
TonelessHook458
Morgan Le Fay
13,402
2,040
1,770
1,950
12,728
4,268
560
4,236
8,282
37,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
33,649
173
Minions Killed
159
0
Camps Cleared
0
894,811
Distance Traveled
854,591
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,549
562
41
2
0
312,606
3
L
Morgan Le Fay
10,362
610
89
5
0
277,501
2
L
King Arthur
9,582
564
43
3
0
304,704
0
W
Cthulhu
12,079
711
64
4
0
317,044
3
W
Artemis
10,742
632
48
3
0
283,210
3
W
Morgan Le Fay
10,828
637
47
3
0
254,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role