Player Matchup

Kukulkan
Kukulkan
BeelzebubsPapi
Kukulkan
Level 17
God Stats
17W - 15L
1,716 SR
Queue Stats
62W - 77L
1,368 Elo+
Party 1
Neith
Neith
Gatorbruhbruh
Neith
Level 4
God Stats
0W - 2L
1,749 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
switzzzay
Chaac
Level 28
God Stats
6W - 2L
1,865 SR
Queue Stats
89W - 108L
1,358 Elo+
Party 1
Team Averages
Level 16
1,777 SR
1,409 Elo+

VS

Team Averages
Level 65
1,354 SR
1,339 Elo+
King Arthur
King Arthur
Asdo-25
King Arthur
Level 83
God Stats
14W - 26L
1,301 SR
Queue Stats
84W - 103L
1,336 Elo+
Party 2
Chronos
Chronos
Zelo6574
Chronos
Level 43
God Stats
4W - 1L
1,261 SR
Queue Stats
18W - 19L
1,241 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dragonborn_2567
Morgan Le Fay
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
156W - 142L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 9 / 2
10,691
594
12,750
12,640
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 10 / 2
9,457
525
6,849
15,192
6,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
switzzzay
Chaac
15
5 / 4 / 1
11,546
641
14,025
22,315
22,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asdo-25
King Arthur
16
7 / 1 / 9
12,306
684
12,730
19,150
16,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Zelo6574
Chronos
17
5 / 4 / 13
12,489
694
14,348
14,387
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
dragonborn_2567
Morgan Le Fay
18
11 / 1 / 7
13,531
752
18,674
12,973
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
23
23
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asdo-25
King Arthur
7
1
9
11.5
L
Kukulkan
1
9
2
0.22
L
0
10
2
0.1
W
Chronos
Zelo6574
Chronos
5
4
13
2.88
W
Morgan Le Fay
dragonborn_2567
Morgan Le Fay
11
1
7
14.5
L
Chaac
switzzzay
Chaac
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
45,752
50,147
Taken
46,510
33,037
Mitigated
27,343
8,001
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asdo-25
King Arthur
12,730
747
0
6,280
19,150
16,393
179
5,723
12,925
0
31,540
L
Kukulkan
12,750
691
0
1,426
12,640
3,943
0
8,379
4,041
35,794
0
L
6,849
3,365
0
826
15,192
6,100
0
10,646
4,181
0
21,371
W
Chronos
Zelo6574
Chronos
14,348
2,696
0
708
14,387
5,187
1,918
5,931
8,031
52,307
0
W
Morgan Le Fay
dragonborn_2567
Morgan Le Fay
18,674
892
0
4,206
12,973
5,763
456
3,913
8,790
75,586
0
L
Chaac
switzzzay
Chaac
14,025
910
318
5,431
22,315
22,994
0
12,986
8,903
6,680
42,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
38,326
161
Minions Killed
213
0
Camps Cleared
0
922,041
Distance Traveled
1,006,649
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,306
684
31
2
0
350,399
0
L
Kukulkan
10,691
594
63
4
0
292,157
0
L
Neith
9,457
525
38
2
0
268,301
0
W
Chronos
12,489
694
89
5
0
311,089
0
W
Morgan Le Fay
13,531
752
93
5
0
345,161
1
L
Chaac
11,546
641
60
3
0
361,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role