Player Matchup

Kuzenbo
Kuzenbo
A HAL0 PR0D1GY
Kuzenbo
Level 28
God Stats
33W - 40L
1,408 SR
Queue Stats
101W - 105L
1,478 Elo+
Party 3
Terra
Terra
DukeFizz
Terra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 74L
1,425 Elo+
Solo
Medusa
Medusa
FreehStyle
Medusa
Level 27
God Stats
3W - 1L
1,710 SR
Queue Stats
21W - 11L
1,563 Elo+
Solo
Kukulkan
Kukulkan
TStickz
Kukulkan
Level 27
God Stats
50W - 49L
1,560 SR
Queue Stats
87W - 99L
1,465 Elo+
Party 3
Bakasura
Bakasura
mvttiilation
Bakasura
Level 29
God Stats
2W - 5L
1,214 SR
Queue Stats
324W - 364L
1,465 Elo+
Solo
Team Averages
Level 28
1,478 SR
1,479 Elo+

VS

Team Averages
Level 22
1,485 SR
1,420 Elo+
Ares
Ares
KTMT
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,497 Elo+
Party 2
Kali
Kali
Kyoki159
Kali
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
N3wB
Jing Wei
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
148W - 152L
1,482 Elo+
Solo
Fenrir
Fenrir
OkJawaw
Fenrir
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 23L
1,228 Elo+
Party 1
Aphrodite
Aphrodite
nkyioko
Aphrodite
Level 27
God Stats
28W - 22L
1,423 SR
Queue Stats
268W - 251L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 25
13,343
953
13,773
22,286
33,003
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Terra
DukeFizz
Terra
20
2 / 4 / 30
14,666
1,048
9,405
24,741
35,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
FreehStyle
Medusa
20
13 / 2 / 20
16,013
1,144
46,307
13,875
7,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
TStickz
Kukulkan
20
20 / 4 / 11
17,588
1,256
43,716
14,787
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
mvttiilation
Bakasura
20
6 / 8 / 25
14,721
1,052
18,438
23,200
14,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KTMT
Ares
20
4 / 6 / 18
13,617
973
20,459
33,224
39,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
19
1 / 11 / 13
12,198
871
5,308
22,972
11,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
N3wB
Jing Wei
19
1 / 11 / 12
12,408
886
14,393
25,846
15,020
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
OkJawaw
Fenrir
20
12 / 8 / 10
15,741
1,124
26,099
32,461
23,804
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
nkyioko
Aphrodite
20
7 / 6 / 16
14,026
1,002
25,200
27,274
16,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
94
42
Kills
25
25
Deaths
42
111
Assists
69
Player
Kills
Deaths
Assists
KDA
W
1
7
25
1.93
W
Terra
DukeFizz
Terra
2
4
30
4.25
W
Medusa
FreehStyle
Medusa
13
2
20
11.5
L
Ares
KTMT
Ares
4
6
18
2.17
L
Kali
1
11
13
0.68
L
Jing Wei
N3wB
Jing Wei
1
11
12
0.64
L
Fenrir
OkJawaw
Fenrir
12
8
10
2.13
W
Kukulkan
TStickz
Kukulkan
20
4
11
6.38
W
Bakasura
mvttiilation
Bakasura
6
8
25
2.31
L
Aphrodite
nkyioko
Aphrodite
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,639
Damage
91,459
98,889
Taken
141,777
97,225
Mitigated
106,831
14,825
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,773
4,170
0
0
22,286
33,003
0
11,804
10,482
26,665
0
W
Terra
DukeFizz
Terra
9,405
2,726
3,964
6,045
24,741
35,598
0
13,294
11,447
13,623
0
W
Medusa
FreehStyle
Medusa
46,307
20,869
0
2,768
13,875
7,582
0
6,250
7,625
0
87,563
L
Ares
KTMT
Ares
20,459
1,867
0
0
33,224
39,979
0
15,529
16,749
38,132
0
L
Kali
5,308
2,599
0
544
22,972
11,322
0
12,230
10,031
0
9,226
L
Jing Wei
N3wB
Jing Wei
14,393
11,141
0
678
25,846
15,020
0
8,958
16,488
0
44,419
L
Fenrir
OkJawaw
Fenrir
26,099
8,912
0
1,869
32,461
23,804
0
15,868
16,070
0
47,686
W
Kukulkan
TStickz
Kukulkan
43,716
2,738
0
745
14,787
6,882
0
5,114
9,673
72,865
0
W
Bakasura
mvttiilation
Bakasura
18,438
11,932
0
1,303
23,200
14,160
0
9,197
14,003
0
36,053
L
Aphrodite
nkyioko
Aphrodite
25,200
1,782
14,368
12,459
27,274
16,706
0
13,854
12,353
58,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,331
Gold Earned
67,990
240
Minions Killed
215
14
Camps Cleared
4
1,267,511
Distance Traveled
1,312,703
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,343
953
16
1
0
255,914
0
W
Terra
14,666
1,048
8
1
1
232,067
0
W
Medusa
16,013
1,144
84
6
3
253,637
3
L
Ares
13,617
973
18
1
1
270,563
0
L
Kali
12,198
871
1
0
0
225,844
0
L
Jing Wei
12,408
886
51
4
2
260,863
1
L
Fenrir
15,741
1,124
50
4
1
286,817
0
W
Kukulkan
17,588
1,256
82
6
1
264,134
0
W
Bakasura
14,721
1,052
50
4
9
261,759
0
L
Aphrodite
14,026
1,002
95
7
0
268,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role