Player Matchup

Tiamat
Tiamat
XxJhonSnowxX
Tiamat
Level 134
God Stats
0W - 4L
1,272 SR
Queue Stats
18W - 31L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
Zuic
Gilgamesh
Level 105
God Stats
3W - 5L
1,506 SR
Queue Stats
21W - 30L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Ëterníal
Nu Wa
Level 153
God Stats
83W - 82L
1,557 SR
Queue Stats
1,145W - 1,121L
1,613 Elo+
Solo
Team Averages
Level 131
1,445 SR
1,493 Elo+

VS

Team Averages
Level 145
1,510 SR
1,733 Elo+
Khepri
Khepri
Maigy
Khepri
Level 149
God Stats
4W - 1L
1,620 SR
Queue Stats
278W - 119L
1,729 Elo+
Party 1
Heimdallr
Heimdallr
Panster
Heimdallr
Level 160
God Stats
1W - 0L
1,597 SR
Queue Stats
12W - 6L
1,678 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeaselKking
Morgan Le Fay
Level 127
God Stats
4W - 2L
1,314 SR
Queue Stats
175W - 77L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 10 / 4
8,601
573
8,407
17,190
9,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Zuic
Gilgamesh
12
1 / 6 / 4
9,198
613
8,960
20,577
25,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
15
5 / 7 / 1
10,570
705
14,963
13,481
5,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Maigy
Khepri
15
1 / 2 / 18
11,563
771
6,557
17,242
16,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Panster
Heimdallr
16
7 / 3 / 13
12,101
807
14,694
17,245
8,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
WeaselKking
Morgan Le Fay
17
15 / 1 / 6
12,757
850
23,430
11,412
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
23
23
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
Maigy
Khepri
1
2
18
5
W
Heimdallr
Panster
Heimdallr
7
3
13
4.5
W
Morgan Le Fay
WeaselKking
Morgan Le Fay
15
1
6
18
L
Tiamat
0
10
4
0.2
L
Gilgamesh
Zuic
Gilgamesh
1
6
4
0.5
L
Nu Wa
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,330
Damage
44,681
51,248
Taken
45,899
40,638
Mitigated
30,784
5,398
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Maigy
Khepri
6,557
411
0
3,026
17,242
16,767
24
8,398
8,311
20,160
0
W
Heimdallr
Panster
Heimdallr
14,694
7,066
0
5,820
17,245
8,259
1,268
7,902
9,106
0
58,472
W
Morgan Le Fay
WeaselKking
Morgan Le Fay
23,430
1,763
0
2,723
11,412
5,758
1,724
6,082
5,112
67,757
0
L
Tiamat
8,407
503
0
2,305
17,190
9,680
0
11,123
6,066
32,514
0
L
Gilgamesh
Zuic
Gilgamesh
8,960
1,639
0
1,814
20,577
25,496
207
11,650
8,927
0
18,039
L
Nu Wa
14,963
4,182
0
1,279
13,481
5,462
906
7,214
6,267
48,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
36,421
131
Minions Killed
203
0
Camps Cleared
0
845,605
Distance Traveled
789,239
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,563
771
23
2
0
264,922
5
W
Heimdallr
12,101
807
81
5
0
247,665
4
W
Morgan Le Fay
12,757
850
99
7
0
276,652
0
L
Tiamat
8,601
573
39
3
0
261,416
3
L
Gilgamesh
9,198
613
17
1
0
326,125
3
L
Nu Wa
10,570
705
75
5
0
258,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role