Player Matchup

Sol
Sol
FieryTime
Sol
Level 139
God Stats
1W - 2L
1,311 SR
Queue Stats
183W - 174L
1,599 Elo+
Party 2
Thanatos
Thanatos
NT22
Thanatos
Level 116
God Stats
2W - 2L
1,468 SR
Queue Stats
7W - 16L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
PaleDolphin
Sun Wukong
Level 105
God Stats
3W - 2L
1,563 SR
Queue Stats
146W - 131L
1,597 Elo+
Party 2
King Arthur
King Arthur
TSM SLAYER5918
King Arthur
Level 80
God Stats
7W - 7L
1,590 SR
Queue Stats
59W - 61L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
crazyboy388590
Morgan Le Fay
Level 106
God Stats
5W - 6L
1,474 SR
Queue Stats
121W - 96L
1,656 Elo+
Party 2
Team Averages
Level 109
1,481 SR
1,582 Elo+

VS

Team Averages
Level 144
1,532 SR
1,576 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DANIK1298
Athena
Level 150
God Stats
4W - 3L
1,623 SR
Queue Stats
255W - 234L
1,579 Elo+
Solo
Sol
Sol
Krammp
Sol
Level 148
God Stats
1W - 0L
1,882 SR
Queue Stats
75W - 54L
1,595 Elo+
Party 1
Awilix
Awilix
Renewable418
Awilix
Level 155
God Stats
5W - 5L
1,398 SR
Queue Stats
73W - 57L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
ScrewTheMeta
Sylvanus
Level 158
God Stats
2W - 1L
1,256 SR
Queue Stats
48W - 33L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,745
516
10,574
10,098
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
NT22
Thanatos
13
2 / 4 / 1
7,629
509
3,386
8,866
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
PaleDolphin
Sun Wukong
14
3 / 3 / 1
8,443
563
7,799
11,192
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
TSM SLAYER5918
King Arthur
10
2 / 4 / 1
6,450
430
4,509
8,491
5,849
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
crazyboy388590
Morgan Le Fay
14
3 / 4 / 2
8,499
567
9,456
8,213
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 1 / 4
8,959
597
4,977
9,380
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
DANIK1298
Athena
12
1 / 2 / 10
7,629
509
3,556
15,175
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Krammp
Sol
15
6 / 2 / 5
9,320
621
10,664
10,685
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
13
2 / 4 / 8
8,013
534
6,124
11,059
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ScrewTheMeta
Sylvanus
16
6 / 3 / 4
9,522
635
8,344
12,292
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
12
Kills
18
18
Deaths
12
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
4
5
W
Athena
DANIK1298
Athena
1
2
10
3
L
2
3
2
1
W
Sol
Krammp
Sol
6
2
5
4.25
L
Thanatos
NT22
Thanatos
2
4
1
0.63
L
Sun Wukong
PaleDolphin
Sun Wukong
3
3
1
1.17
W
Awilix
2
4
8
1.5
W
Sylvanus
ScrewTheMeta
Sylvanus
6
3
4
2.67
L
King Arthur
TSM SLAYER5918
King Arthur
2
4
1
0.63
L
Morgan Le Fay
crazyboy388590
Morgan Le Fay
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
33,665
46,860
Taken
58,591
23,005
Mitigated
30,097
15,471
Healing
26,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,977
2,508
0
4,043
9,380
3,709
902
4,705
4,675
0
54,111
W
Athena
DANIK1298
Athena
3,556
1,190
0
3,079
15,175
9,820
144
4,961
10,184
24,496
0
L
10,574
4,604
0
5,416
10,098
2,622
0
2,425
7,617
51,305
0
W
Sol
Krammp
Sol
10,664
4,261
0
6,069
10,685
4,409
608
3,783
6,842
62,626
0
L
Thanatos
NT22
Thanatos
3,386
396
0
5,545
8,866
3,257
0
3,651
5,199
0
53,584
L
Sun Wukong
PaleDolphin
Sun Wukong
7,799
2,175
0
2,105
11,192
8,345
0
7,443
3,661
0
53,621
W
Awilix
6,124
2,576
0
3,318
11,059
4,310
702
4,929
6,100
0
43,984
W
Sylvanus
ScrewTheMeta
Sylvanus
8,344
2,993
3,230
6,628
12,292
7,849
600
1,652
10,220
46,903
6,862
L
King Arthur
TSM SLAYER5918
King Arthur
4,509
791
0
980
8,491
5,849
0
4,574
3,777
0
23,070
L
Morgan Le Fay
crazyboy388590
Morgan Le Fay
9,456
399
0
1,425
8,213
2,932
768
3,345
4,640
54,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,766
Gold Earned
43,443
463
Minions Killed
478
0
Camps Cleared
0
1,458,554
Distance Traveled
1,464,172
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,959
597
111
7
0
271,986
3
W
Athena
7,629
509
35
2
0
312,619
5
L
Sol
7,745
516
98
7
0
273,182
5
W
Sol
9,320
621
128
9
0
280,750
6
L
Thanatos
7,629
509
102
7
0
304,741
1
L
Sun Wukong
8,443
563
118
8
0
292,474
4
W
Awilix
8,013
534
80
5
0
336,936
1
W
Sylvanus
9,522
635
124
8
0
261,881
3
L
King Arthur
6,450
430
35
2
0
293,831
3
L
Morgan Le Fay
8,499
567
110
7
0
294,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role