Player Matchup

Olorun
Olorun
Bakatriz
Olorun
Level 4
God Stats
19W - 12L
1,554 SR
Queue Stats
52W - 32L
1,559 Elo+
Party 1
Bellona
Bellona
ESCANOR24
Bellona
Level 17
God Stats
8W - 14L
1,244 SR
Queue Stats
93W - 56L
1,394 Elo+
Party 1
Amaterasu
Amaterasu
Hesthya
Amaterasu
Level 6
God Stats
13W - 11L
1,493 SR
Queue Stats
120W - 85L
1,339 Elo+
Party 1
Nemesis
Nemesis
Lipeh06
Nemesis
Level 5
God Stats
3W - 2L
1,762 SR
Queue Stats
9W - 9L
1,497 Elo+
Party 1
Ra
Ra
yFl4sh
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 90L
1,497 Elo+
Party 1
Team Averages
Level 12
1,511 SR
1,457 Elo+

VS

Team Averages
Level 20
1,487 SR
1,288 Elo+
Ra
Ra
Amoroz
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gabreeuzin
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 2
Terra
Terra
OutWorldzin
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 2
Neith
Neith
SpLuna
Neith
Level 79
God Stats
33W - 36L
1,437 SR
Queue Stats
34W - 36L
1,415 Elo+
Party 3
Yemoja
Yemoja
nandaozouk
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,135 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bakatriz
Olorun
20
5 / 8 / 13
15,551
972
27,942
21,130
9,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ESCANOR24
Bellona
20
10 / 6 / 18
16,424
1,027
26,951
30,939
34,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Hesthya
Amaterasu
20
6 / 11 / 20
16,028
1,002
16,488
43,230
33,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Lipeh06
Nemesis
20
15 / 7 / 14
17,357
1,085
22,579
27,945
12,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
20
5 / 3 / 22
16,216
1,014
29,435
20,548
15,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
13 / 11 / 13
17,893
1,118
44,251
24,380
12,679
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Gabreeuzin
Tsukuyomi
20
10 / 9 / 17
16,723
1,045
35,098
26,970
14,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 7 / 19
15,985
999
11,924
35,221
46,691
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SpLuna
Neith
20
6 / 8 / 17
15,692
981
28,957
20,327
9,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
nandaozouk
Yemoja
20
2 / 6 / 25
16,018
1,001
10,837
23,720
30,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
126
41
Kills
35
35
Deaths
41
87
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ra
13
11
13
1.77
W
Olorun
Bakatriz
Olorun
5
8
13
1.44
W
Bellona
ESCANOR24
Bellona
10
6
18
3.17
L
Tsukuyomi
Gabreeuzin
Tsukuyomi
10
9
17
2.06
W
Amaterasu
Hesthya
Amaterasu
6
11
20
1.45
W
Nemesis
Lipeh06
Nemesis
15
7
14
3.14
L
4
7
19
1.93
L
Neith
SpLuna
Neith
6
8
17
1.81
L
Yemoja
nandaozouk
Yemoja
2
6
25
2.42
W
Ra
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,395
Damage
131,067
143,792
Taken
130,618
105,159
Mitigated
114,052
29,711
Healing
31,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
44,251
5,744
5,496
2,735
24,380
12,679
0
10,196
14,184
80,732
0
W
Olorun
Bakatriz
Olorun
27,942
15,324
183
7,024
21,130
9,134
0
8,544
12,385
70,981
0
W
Bellona
ESCANOR24
Bellona
26,951
8,542
0
1,437
30,939
34,793
0
15,660
14,935
0
47,456
L
Tsukuyomi
Gabreeuzin
Tsukuyomi
35,098
13,056
0
2,259
26,970
14,524
0
9,800
17,029
0
58,915
W
Amaterasu
Hesthya
Amaterasu
16,488
7,645
0
8,076
43,230
33,115
0
18,691
24,516
0
27,539
W
Nemesis
Lipeh06
Nemesis
22,579
11,631
0
3,533
27,945
12,729
0
13,793
14,152
0
34,712
L
11,924
5,166
6,606
6,294
35,221
46,691
0
18,736
16,485
23,563
0
L
Neith
SpLuna
Neith
28,957
17,878
0
833
20,327
9,968
0
9,105
11,222
0
67,406
L
Yemoja
nandaozouk
Yemoja
10,837
2,795
5,314
1,478
23,720
30,190
0
9,540
14,180
29,426
0
W
Ra
29,435
2,835
5,120
4,338
20,548
15,388
0
9,756
10,792
73,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,576
Gold Earned
82,311
274
Minions Killed
294
7
Camps Cleared
5
1,469,404
Distance Traveled
1,326,871
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
17,893
1,118
96
6
1
272,936
0
W
Olorun
15,551
972
100
6
1
258,513
0
W
Bellona
16,424
1,027
35
2
4
324,727
0
L
Tsukuyomi
16,723
1,045
56
4
3
280,500
1
W
Amaterasu
16,028
1,002
17
1
0
296,154
1
W
Nemesis
17,357
1,085
27
2
0
293,866
0
L
Terra
15,985
999
20
1
1
295,476
0
L
Neith
15,692
981
88
6
0
235,922
0
L
Yemoja
16,018
1,001
34
2
0
242,037
1
W
Ra
16,216
1,014
95
6
2
296,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role