Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Backshots
Izanami
Level 160
God Stats
6W - 12L
1,463 SR
Queue Stats
653W - 671L
1,604 Elo+
Solo
Artio
Artio
CERB-MODEL94-WAR
Artio
Level 138
God Stats
2W - 1L
1,718 SR
Queue Stats
31W - 25L
1,637 Elo+
Solo
Chernobog
Chernobog
JorgeMz
Chernobog
Level 88
God Stats
3W - 0L
1,216 SR
Queue Stats
86W - 76L
1,583 Elo+
Solo
Vulcan
Vulcan
Revérse
Vulcan
Level 157
God Stats
4W - 3L
1,514 SR
Queue Stats
166W - 147L
1,683 Elo+
Solo
Team Averages
Level 138
1,482 SR
1,601 Elo+

VS

Team Averages
Level 144
1,514 SR
1,589 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BlackNinja559
Ullr
Level 138
God Stats
0W - 2L
1,525 SR
Queue Stats
84W - 66L
1,596 Elo+
Solo
Kuzenbo
Kuzenbo
Crashmk1
Kuzenbo
Level 112
God Stats
1W - 2L
1,419 SR
Queue Stats
146W - 115L
1,652 Elo+
Solo
Ymir
Ymir
IsseiTomoki
Ymir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 71L
1,702 Elo+
Party 1
Achilles
Achilles
TheFαllenx
Achilles
Level 156
God Stats
0W - 2L
1,625 SR
Queue Stats
47W - 69L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 2 / 18
8,984
998
6,203
14,418
13,070
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Backshots
Izanami
15
9 / 2 / 14
9,134
1,015
16,321
10,477
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 24
8,869
985
8,206
16,962
15,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
JorgeMz
Chernobog
14
5 / 1 / 18
8,894
988
10,483
7,076
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Revérse
Vulcan
16
9 / 1 / 15
9,407
1,045
20,869
6,800
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 4
7,868
874
7,046
14,212
6,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 7 / 4
7,758
862
6,501
13,524
5,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Crashmk1
Kuzenbo
13
2 / 7 / 3
7,478
831
6,168
15,651
15,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 2
6,267
696
5,020
12,509
8,895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
TheFαllenx
Achilles
13
1 / 5 / 5
6,889
765
8,855
11,139
8,865
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
26
28
Kills
8
9
Deaths
28
89
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
2
18
6.5
L
Cerberus
 
Cerberus
2
2
4
2
W
Izanami
Backshots
Izanami
9
2
14
8
L
3
7
4
0.71
W
1
3
24
4.33
L
Kuzenbo
Crashmk1
Kuzenbo
2
7
3
0.5
L
0
7
2
0.14
W
Chernobog
JorgeMz
Chernobog
5
1
18
14
W
Vulcan
Revérse
Vulcan
9
1
15
16.5
L
Achilles
TheFαllenx
Achilles
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,082
Damage
33,590
55,733
Taken
67,035
40,836
Mitigated
45,357
20,865
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,203
366
0
1,150
14,418
13,070
201
3,587
10,831
9,586
0
L
Cerberus
 
Cerberus
7,046
53
1,734
5,266
14,212
6,775
0
7,825
6,387
19,733
0
W
Izanami
Backshots
Izanami
16,321
12,808
491
2,176
10,477
5,228
2,585
4,225
6,252
0
28,458
L
6,501
1,602
0
2,715
13,524
5,245
0
8,160
5,218
0
17,161
W
8,206
775
5,635
6,077
16,962
15,901
205
5,326
11,636
14,350
0
L
Kuzenbo
Crashmk1
Kuzenbo
6,168
1,382
620
452
15,651
15,577
0
8,359
7,292
10,512
0
L
5,020
336
0
414
12,509
8,895
0
4,708
7,801
10,810
0
W
Chernobog
JorgeMz
Chernobog
10,483
4,111
1,749
2,221
7,076
3,196
1,731
2,380
4,696
0
25,759
W
Vulcan
Revérse
Vulcan
20,869
5,118
654
712
6,800
3,441
1,118
2,716
4,084
39,885
0
L
Achilles
TheFαllenx
Achilles
8,855
764
0
1,215
11,139
8,865
0
6,080
5,059
0
17,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
36,260
115
Minions Killed
110
0
Camps Cleared
0
843,767
Distance Traveled
764,411
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,984
998
6
1
0
171,906
3
L
Cerberus
7,868
874
42
5
0
188,089
2
W
Izanami
9,134
1,015
44
5
0
169,772
0
L
Ullr
7,758
862
20
2
0
133,860
1
W
Artio
8,869
985
2
0
0
181,008
1
L
Kuzenbo
7,478
831
8
1
0
148,480
0
L
Ymir
6,267
696
22
2
0
127,781
2
W
Chernobog
8,894
988
26
3
0
137,491
0
W
Vulcan
9,407
1,045
37
4
0
183,590
0
L
Achilles
6,889
765
18
2
0
166,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role