Player Matchup

Fenrir
Fenrir
DoctorPenguinJr
Fenrir
Level 141
God Stats
13W - 9L
1,676 SR
Queue Stats
629W - 625L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GAZ-09-
Morgan Le Fay
Level 158
God Stats
3W - 7L
1,834 SR
Queue Stats
686W - 626L
1,513 Elo+
Party 3
Neith
Neith
MinisterMisfit
Neith
Level 89
God Stats
39W - 35L
1,614 SR
Queue Stats
908W - 926L
1,560 Elo+
Party 1
Sol
Sol
MuensterGirl75
Sol
Level 47
God Stats
8W - 14L
1,346 SR
Queue Stats
403W - 407L
1,501 Elo+
Party 3
Mercury
Mercury
SYK_Naghoul-0_0
Mercury
Level 88
God Stats
10W - 5L
1,772 SR
Queue Stats
618W - 569L
1,552 Elo+
Party 1
Team Averages
Level 105
1,648 SR
1,529 Elo+

VS

Team Averages
Level 94
1,710 SR
1,603 Elo+
Morgan Le Fay
Morgan Le Fay
Active_ate_
Morgan Le Fay
Level 49
God Stats
2W - 0L
1,773 SR
Queue Stats
108W - 46L
1,796 Elo+
Party 4
Zeus
Zeus
CapnChrisYo
Zeus
Level 145
God Stats
3W - 1L
1,794 SR
Queue Stats
308W - 185L
1,753 Elo+
Party 4
Bellona
Bellona
DougEFresh7698
Bellona
Level 64
God Stats
5W - 2L
1,616 SR
Queue Stats
40W - 30L
1,535 Elo+
Party 2
Pele
Pele
LiteralyGay
Pele
Level 123
God Stats
7W - 2L
1,673 SR
Queue Stats
203W - 180L
1,461 Elo+
Party 2
Anubis
Anubis
ToasterWithANun
Anubis
Level 88
God Stats
4W - 1L
1,697 SR
Queue Stats
83W - 71L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,979
460
1,778
9,010
4,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
GAZ-09-
Morgan Le Fay
10
1 / 4 / 0
6,189
476
4,903
6,193
2,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 5 / 3
6,858
528
3,694
9,172
2,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
5,624
433
2,122
7,637
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 5 / 1
6,631
510
2,698
9,298
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Active_ate_
Morgan Le Fay
10
1 / 2 / 7
7,150
550
4,264
4,874
1,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 0 / 3
8,257
635
8,698
7,948
2,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 1
7,509
578
5,738
8,748
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 0 / 3
8,185
630
7,209
6,150
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 2
7,671
590
3,930
4,874
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
24
24
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Active_ate_
Morgan Le Fay
1
2
7
2.25
W
8
0
3
9.5
L
1
5
0
0.2
W
3
3
1
1.17
L
Morgan Le Fay
GAZ-09-
Morgan Le Fay
1
4
0
0.25
W
8
0
3
9.5
L
0
5
3
0.3
L
0
5
0
0
L
2
5
1
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,195
Damage
29,839
41,310
Taken
32,594
15,168
Mitigated
15,739
5,999
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Active_ate_
Morgan Le Fay
4,264
595
0
1,246
4,874
1,917
140
1,029
3,845
18,903
0
W
8,698
1,797
0
5,090
7,948
2,863
164
2,616
5,332
55,895
0
L
1,778
492
0
621
9,010
4,971
0
5,730
3,280
0
9,775
W
5,738
1,989
0
2,619
8,748
6,854
84
0
8,748
0
41,242
L
Morgan Le Fay
GAZ-09-
Morgan Le Fay
4,903
95
0
1,287
6,193
2,177
0
2,862
3,331
32,339
0
W
7,209
1,936
0
3,670
6,150
2,275
0
1,432
4,718
0
49,213
L
3,694
1,028
0
2,464
9,172
2,682
698
1,846
7,326
0
39,948
L
2,122
319
135
1,492
7,637
2,828
0
5,455
2,182
29,436
1,982
L
2,698
1,355
0
0
9,298
2,510
0
999
8,299
0
34,839
W
3,930
82
0
2,655
4,874
1,830
1,056
1,905
2,969
39,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
38,772
310
Minions Killed
393
0
Camps Cleared
0
1,128,432
Distance Traveled
1,228,047
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,150
550
38
3
0
236,033
2
W
Zeus
8,257
635
87
7
0
216,840
5
L
Fenrir
5,979
460
23
2
0
251,118
2
W
Bellona
7,509
578
92
7
0
243,723
1
L
Morgan Le Fay
6,189
476
66
5
0
210,186
3
W
Pele
8,185
630
92
7
0
299,681
2
L
Neith
6,858
528
91
7
0
179,610
0
L
Sol
5,624
433
59
5
0
221,581
4
L
Mercury
6,631
510
71
5
0
265,937
0
W
Anubis
7,671
590
84
6
0
231,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role