Player Matchup

Chronos
Chronos
Dorkywannabegoth
Chronos
Level 45
God Stats
7W - 7L
1,472 SR
Queue Stats
794W - 826L
1,373 Elo+
Party 1
Fenrir
Fenrir
JunoJaris
Fenrir
Level 68
God Stats
10W - 12L
1,445 SR
Queue Stats
185W - 241L
1,382 Elo+
Party 1
Ymir
Ymir
cathat16
Ymir
Level 29
God Stats
2W - 9L
1,306 SR
Queue Stats
256W - 306L
1,278 Elo+
Party 4
Cu Chulainn
Cu Chulainn
mhaar640
Cu Chulainn
Level 88
God Stats
9W - 18L
1,289 SR
Queue Stats
214W - 243L
1,345 Elo+
Party 4
Cernunnos
Cernunnos
rexsoleil
Cernunnos
Level 41
God Stats
11W - 16L
1,388 SR
Queue Stats
82W - 123L
1,405 Elo+
Party 4
Team Averages
Level 54
1,380 SR
1,357 Elo+

VS

Team Averages
Level 54
1,479 SR
1,460 Elo+
Mulan
Mulan
DerpyGekko
Mulan
Level 67
God Stats
4W - 6L
1,307 SR
Queue Stats
320W - 299L
1,662 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Luckyshot511
Morgan Le Fay
Level 80
God Stats
10W - 5L
1,500 SR
Queue Stats
176W - 221L
1,378 Elo+
Party 3
Medusa
Medusa
MONZHII2
Medusa
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 162L
1,439 Elo+
Party 3
Ymir
Ymir
camilomuchoflow
Ymir
Level 27
God Stats
15W - 14L
1,503 SR
Queue Stats
42W - 46L
1,460 Elo+
Party 2
Athena
Athena
eduardox12003
Athena
Level 64
God Stats
27W - 13L
1,584 SR
Queue Stats
519W - 502L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,529
474
9,860
11,728
4,016
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
JunoJaris
Fenrir
13
2 / 8 / 2
8,313
462
8,389
16,987
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
11
1 / 6 / 0
7,402
411
2,287
15,460
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
mhaar640
Cu Chulainn
13
1 / 9 / 0
8,326
463
8,554
17,382
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
rexsoleil
Cernunnos
12
1 / 8 / 2
7,803
434
7,797
14,070
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
9 / 1 / 6
11,965
665
14,561
13,494
12,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Luckyshot511
Morgan Le Fay
15
2 / 2 / 5
8,965
498
8,266
13,384
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MONZHII2
Medusa
17
14 / 1 / 7
10,700
594
17,263
9,479
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 2 / 13
9,487
527
7,056
12,002
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 0 / 10
9,802
545
9,806
13,124
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
34
34
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mulan
9
1
6
12
L
1
3
3
0.83
L
Fenrir
JunoJaris
Fenrir
2
8
2
0.38
W
Morgan Le Fay
Luckyshot511
Morgan Le Fay
2
2
5
2.25
W
Medusa
MONZHII2
Medusa
14
1
7
17.5
W
3
2
13
4.75
L
Ymir
1
6
0
0.17
W
6
0
10
11
L
Cu Chulainn
mhaar640
Cu Chulainn
1
9
0
0.11
L
Cernunnos
rexsoleil
Cernunnos
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,887
Damage
56,952
75,627
Taken
61,483
40,151
Mitigated
36,812
10,752
Healing
22,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
14,561
2,048
0
7,095
13,494
12,596
468
1,023
11,841
0
84,346
L
9,860
2,027
0
1,913
11,728
4,016
208
7,150
4,220
46,393
0
L
Fenrir
JunoJaris
Fenrir
8,389
2,085
0
1,926
16,987
6,587
0
5,060
11,773
0
50,802
W
Morgan Le Fay
Luckyshot511
Morgan Le Fay
8,266
761
0
3,404
13,384
5,000
142
5,498
7,886
43,109
0
W
Medusa
MONZHII2
Medusa
17,263
9,999
0
3,849
9,479
3,549
4,678
1,572
7,877
0
54,060
W
7,056
2,331
0
2,433
12,002
10,061
1,016
2,413
9,529
26,193
0
L
Ymir
2,287
413
0
2,237
15,460
10,403
68
5,030
10,418
22,887
0
W
9,806
1,807
0
5,376
13,124
5,606
0
2,862
10,202
55,599
0
L
Cu Chulainn
mhaar640
Cu Chulainn
8,554
1,295
0
1,892
17,382
13,564
0
2,854
14,528
4,674
45,561
L
Cernunnos
rexsoleil
Cernunnos
7,797
3,306
0
2,784
14,070
5,581
1,102
4,442
9,560
0
48,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
50,919
392
Minions Killed
486
0
Camps Cleared
0
1,441,138
Distance Traveled
1,707,269
30
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,965
665
176
10
0
356,314
2
L
Chronos
8,529
474
88
5
0
307,312
6
L
Fenrir
8,313
462
78
4
0
314,059
4
W
Morgan Le Fay
8,965
498
90
5
0
310,444
0
W
Medusa
10,700
594
80
4
0
327,656
1
W
Ymir
9,487
527
47
3
0
329,747
3
L
Ymir
7,402
411
41
2
0
267,540
6
W
Athena
9,802
545
93
5
0
383,108
0
L
Cu Chulainn
8,326
463
106
6
0
266,564
2
L
Cernunnos
7,803
434
79
4
0
285,663
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role