Player Matchup

Danzaburou
Danzaburou
BuffBipolarBear
Danzaburou
Level 85
God Stats
3W - 4L
1,330 SR
Queue Stats
253W - 216L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chaoszilla156
Morgan Le Fay
Level 65
God Stats
6W - 6L
1,924 SR
Queue Stats
121W - 139L
1,510 Elo+
Party 2
Tyr
Tyr
SadGinger3160
Tyr
Level 66
God Stats
6W - 3L
1,545 SR
Queue Stats
171W - 172L
1,519 Elo+
Party 2
Team Averages
Level 72
1,599 SR
1,511 Elo+

VS

Team Averages
Level 55
1,466 SR
1,535 Elo+
Ra
Ra
DreadCloth55945
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
GhostBlaze1987
Merlin
Level 35
God Stats
9W - 11L
1,562 SR
Queue Stats
480W - 343L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
shimaniz
Morgan Le Fay
Level 126
God Stats
6W - 7L
1,338 SR
Queue Stats
48W - 48L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuffBipolarBear
Danzaburou
14
5 / 1 / 5
10,260
733
8,702
10,310
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Chaoszilla156
Morgan Le Fay
14
2 / 1 / 5
9,726
695
6,574
10,067
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 4
9,779
699
5,399
12,637
11,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 3
7,383
527
1,246
5,736
1,549
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
2 / 0 / 4
9,649
689
9,186
8,063
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
shimaniz
Morgan Le Fay
14
4 / 5 / 2
9,511
679
6,539
9,165
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
6
6
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BuffBipolarBear
Danzaburou
5
1
5
7.5
W
Morgan Le Fay
Chaoszilla156
Morgan Le Fay
2
1
5
4.5
L
0
7
3
0.21
L
2
0
4
4
W
5
4
4
1.75
L
Morgan Le Fay
shimaniz
Morgan Le Fay
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
16,971
33,014
Taken
22,964
19,375
Mitigated
8,436
4,825
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BuffBipolarBear
Danzaburou
8,702
3,272
0
2,029
10,310
3,735
2,280
6,266
4,044
0
48,875
W
Morgan Le Fay
Chaoszilla156
Morgan Le Fay
6,574
44
322
1,853
10,067
3,774
288
5,836
4,231
38,260
0
L
1,246
267
17
0
5,736
1,549
0
1,509
4,057
7,133
0
L
9,186
370
0
1,293
8,063
3,285
0
2,458
5,437
47,598
0
W
5,399
429
0
621
12,637
11,866
36
4,869
7,768
0
18,428
L
Morgan Le Fay
shimaniz
Morgan Le Fay
6,539
389
15
1,565
9,165
3,602
0
2,153
6,896
29,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
26,543
173
Minions Killed
142
0
Camps Cleared
0
792,093
Distance Traveled
617,637
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,260
733
81
6
0
275,138
2
W
Morgan Le Fay
9,726
695
66
5
0
269,996
0
L
Ra
7,383
527
8
1
0
107,122
0
L
Merlin
9,649
689
89
6
0
288,227
5
W
Tyr
9,779
699
26
2
0
246,959
0
L
Morgan Le Fay
9,511
679
45
3
0
222,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role