Player Matchup

Nemesis
Nemesis
AidsSandwhich
Nemesis
Level 114
God Stats
1W - 1L
1,417 SR
Queue Stats
104W - 94L
1,636 Elo+
Party 1
Sobek
Sobek
ButtplugBugglug
Sobek
Level 42
God Stats
4W - 3L
1,888 SR
Queue Stats
53W - 39L
1,644 Elo+
Party 1
Hachiman
Hachiman
ProjectSuccubus
Hachiman
Level 85
God Stats
4W - 6L
1,757 SR
Queue Stats
78W - 61L
1,628 Elo+
Party 1
Team Averages
Level 80
1,687 SR
1,636 Elo+

VS

Team Averages
Level 120
1,589 SR
1,528 Elo+
Cthulhu
Cthulhu
Chazzweaver420
Cthulhu
Level 156
God Stats
5W - 2L
1,422 SR
Queue Stats
33W - 56L
1,454 Elo+
Solo
Thanatos
Thanatos
Datox2
Thanatos
Level 104
God Stats
2W - 1L
1,544 SR
Queue Stats
93W - 103L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vginadentada
Morgan Le Fay
Level 101
God Stats
2W - 0L
1,799 SR
Queue Stats
66W - 51L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
5 / 7 / 2
10,399
650
8,068
11,793
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 3
8,680
543
7,349
22,860
20,015
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
14
2 / 6 / 4
9,852
616
11,780
14,126
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 11
12,613
788
13,219
12,541
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Datox2
Thanatos
14
7 / 6 / 11
11,559
722
9,258
12,528
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Vginadentada
Morgan Le Fay
17
6 / 1 / 13
11,668
729
17,743
12,576
5,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
21
21
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
5
7
2
0.86
L
0
8
3
0.19
W
8
0
11
13.5
W
Thanatos
Datox2
Thanatos
7
6
11
2.08
L
Hachiman
2
6
4
0.67
W
Morgan Le Fay
Vginadentada
Morgan Le Fay
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
40,220
48,779
Taken
37,645
30,361
Mitigated
22,279
8,018
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,068
3,822
0
948
11,793
6,162
0
6,860
4,933
0
28,038
L
7,349
303
528
4,046
22,860
20,015
0
14,845
8,015
26,829
0
W
13,219
570
1,458
2,606
12,541
12,009
612
2,822
9,719
50,557
0
W
Thanatos
Datox2
Thanatos
9,258
2,177
0
6,327
12,528
4,522
283
1,186
11,342
0
29,439
L
Hachiman
11,780
6,994
0
2,496
14,126
4,184
0
9,257
4,869
0
39,641
W
Morgan Le Fay
Vginadentada
Morgan Le Fay
17,743
1,879
0
7,005
12,576
5,748
1,843
3,341
9,235
47,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
35,840
132
Minions Killed
156
0
Camps Cleared
0
828,348
Distance Traveled
948,771
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,399
650
51
3
0
273,579
2
L
Sobek
8,680
543
21
1
0
260,710
0
W
Cthulhu
12,613
788
60
4
0
331,521
0
W
Thanatos
11,559
722
31
2
0
287,396
4
L
Hachiman
9,852
616
60
4
0
294,059
4
W
Morgan Le Fay
11,668
729
65
4
0
329,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role