Player Matchup

Ah Puch
Ah Puch
DelaVega000
Ah Puch
Level 101
God Stats
3W - 6L
1,500 SR
Queue Stats
472W - 430L
1,611 Elo+
Solo
Arachne
Arachne
PuddinLesCup
Arachne
Level 146
God Stats
7W - 13L
1,247 SR
Queue Stats
320W - 297L
1,507 Elo+
Solo
Chiron
Chiron
SCP 1179
Chiron
Level 103
God Stats
4W - 4L
1,764 SR
Queue Stats
342W - 313L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sumo Kuzenbo
Morgan Le Fay
Level 125
God Stats
5W - 5L
1,664 SR
Queue Stats
308W - 271L
1,584 Elo+
Party 1
Mulan
Mulan
Tarkorotsu
Mulan
Level 117
God Stats
5W - 9L
1,636 SR
Queue Stats
602W - 539L
1,621 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,582 Elo+

VS

Team Averages
Level 104
1,634 SR
1,594 Elo+
Ymir
Ymir
BiteTheDong
Ymir
Level 88
God Stats
8W - 7L
1,760 SR
Queue Stats
117W - 136L
1,565 Elo+
Solo
Apollo
Apollo
El21Chingon22
Apollo
Level 129
God Stats
3W - 5L
1,622 SR
Queue Stats
74W - 76L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InRuinsKF
Morgan Le Fay
Level 104
God Stats
5W - 2L
1,701 SR
Queue Stats
310W - 306L
1,576 Elo+
Solo
Fenrir
Fenrir
Quirzzon
Fenrir
Level 68
God Stats
3W - 2L
1,570 SR
Queue Stats
48W - 40L
1,609 Elo+
Party 2
Hercules
Hercules
gransayaman10
Hercules
Level 129
God Stats
1W - 3L
1,518 SR
Queue Stats
99W - 77L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DelaVega000
Ah Puch
18
2 / 5 / 11
12,435
497
23,467
14,495
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PuddinLesCup
Arachne
20
8 / 5 / 12
15,293
612
20,651
26,139
14,321
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
SCP 1179
Chiron
20
13 / 0 / 6
16,411
656
30,726
17,887
8,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Sumo Kuzenbo
Morgan Le Fay
20
3 / 3 / 2
14,838
594
20,172
14,626
8,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
19
7 / 5 / 13
14,537
581
17,138
23,818
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 7
11,576
463
6,353
32,728
35,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 6 / 7
12,198
488
10,845
21,565
8,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
InRuinsKF
Morgan Le Fay
18
6 / 7 / 4
11,883
475
19,109
20,850
9,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Quirzzon
Fenrir
18
9 / 7 / 5
12,382
495
14,311
23,538
17,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
gransayaman10
Hercules
20
2 / 4 / 2
13,018
521
13,493
40,107
40,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
33
Kills
18
18
Deaths
33
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
W
Ah Puch
DelaVega000
Ah Puch
2
5
11
1.5
L
1
6
7
0.75
L
Morgan Le Fay
InRuinsKF
Morgan Le Fay
6
7
4
1.14
W
Arachne
PuddinLesCup
Arachne
8
5
12
2.8
L
Fenrir
Quirzzon
Fenrir
9
7
5
1.64
W
Chiron
SCP 1179
Chiron
13
0
6
16
W
Morgan Le Fay
Sumo Kuzenbo
Morgan Le Fay
3
3
2
1.33
W
Mulan
7
5
13
2.7
L
Hercules
gransayaman10
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,154
Damage
64,111
96,965
Taken
138,788
59,535
Mitigated
111,596
46,416
Healing
32,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,353
1,157
0
1,285
32,728
35,426
0
7,524
24,926
44,674
0
W
Ah Puch
DelaVega000
Ah Puch
23,467
2,218
0
5,241
14,495
5,679
1,397
4,148
9,971
75,044
0
L
10,845
6,146
0
7,612
21,565
8,859
938
1,922
19,527
0
96,117
L
Morgan Le Fay
InRuinsKF
Morgan Le Fay
19,109
1,276
0
4,348
20,850
9,771
537
6,669
13,535
65,374
0
W
Arachne
PuddinLesCup
Arachne
20,651
13,594
0
12,267
26,139
14,321
2,545
6,638
19,166
0
115,386
L
Fenrir
Quirzzon
Fenrir
14,311
3,931
0
2,910
23,538
17,517
0
5,613
17,660
260
75,444
W
Chiron
SCP 1179
Chiron
30,726
14,753
1,527
9,376
17,887
8,065
8,484
4,211
13,614
0
148,716
W
Morgan Le Fay
Sumo Kuzenbo
Morgan Le Fay
20,172
1,867
767
9,868
14,626
8,030
560
2,325
12,207
113,238
0
W
Mulan
17,138
2,153
0
7,370
23,818
23,440
1,066
9,047
14,339
0
48,303
L
Hercules
gransayaman10
Hercules
13,493
3,256
0
16,170
40,107
40,023
22
20,424
19,501
1,558
92,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,514
Gold Earned
61,057
708
Minions Killed
665
0
Camps Cleared
0
2,348,304
Distance Traveled
2,154,985
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,576
463
71
3
0
418,833
9
W
Ah Puch
12,435
497
101
4
0
438,497
3
L
Apollo
12,198
488
152
6
0
416,230
10
L
Morgan Le Fay
11,883
475
123
5
0
407,688
4
W
Arachne
15,293
612
156
6
0
507,650
6
L
Fenrir
12,382
495
113
5
0
462,453
3
W
Chiron
16,411
656
202
8
0
461,378
3
W
Morgan Le Fay
14,838
594
186
7
0
460,632
2
W
Mulan
14,537
581
63
3
0
480,147
3
L
Hercules
13,018
521
206
8
0
449,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role