Player Matchup

Gilgamesh
Gilgamesh
Double_Shaft
Gilgamesh
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,501 Elo+
Party 1
Cerberus
Cerberus
GANGERS96
Cerberus
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gambit_107
Morgan Le Fay
Level 65
God Stats
26W - 22L
1,469 SR
Queue Stats
238W - 275L
1,407 Elo+
Party 1
Thanatos
Thanatos
MPN_GeminiReaper
Thanatos
Level 23
God Stats
2W - 1L
1,495 SR
Queue Stats
6W - 11L
1,264 Elo+
Party 2
Danzaburou
Danzaburou
ZoDawg
Danzaburou
Level 25
God Stats
2W - 1L
1,206 SR
Queue Stats
9W - 14L
1,310 Elo+
Party 2
Team Averages
Level 27
1,434 SR
1,349 Elo+

VS

Team Averages
Level 19
1,425 SR
1,339 Elo+
Mercury
Mercury
Cedric1018
Mercury
Level 27
God Stats
1W - 2L
1,839 SR
Queue Stats
68W - 64L
1,453 Elo+
Solo
Tiamat
Tiamat
DocXerojr
Tiamat
Level 13
God Stats
1W - 2L
1,346 SR
Queue Stats
12W - 22L
1,322 Elo+
Solo
Fenrir
Fenrir
eSmooth13
Fenrir
Level 18
God Stats
40W - 48L
1,363 SR
Queue Stats
45W - 58L
1,366 Elo+
Party 3
Ymir
Ymir
l Triniboy l
Ymir
Level 8
God Stats
20W - 23L
1,252 SR
Queue Stats
26W - 29L
1,232 Elo+
Party 3
Da Ji
Da Ji
ttv-lady_alpha_
Da Ji
Level 28
God Stats
26W - 37L
1,325 SR
Queue Stats
35W - 49L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Double_Shaft
Gilgamesh
20
2 / 8 / 22
14,073
1,005
13,531
22,440
11,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
GANGERS96
Cerberus
20
3 / 5 / 25
13,723
980
12,879
25,019
26,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Gambit_107
Morgan Le Fay
20
19 / 5 / 15
18,040
1,289
37,088
14,533
7,386
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 10 / 15
15,659
1,119
19,837
23,278
10,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ZoDawg
Danzaburou
20
5 / 5 / 23
14,841
1,060
20,875
13,698
6,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cedric1018
Mercury
20
9 / 10 / 8
14,347
1,025
19,687
26,465
9,785
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
DocXerojr
Tiamat
20
1 / 2 / 16
13,132
938
9,756
7,655
6,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
eSmooth13
Fenrir
20
4 / 7 / 12
13,655
975
14,202
21,141
9,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 13 / 11
15,744
1,125
20,593
37,215
21,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 9 / 13
16,592
1,185
22,358
21,943
9,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
93
41
Kills
33
33
Deaths
41
100
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cedric1018
Mercury
9
10
8
1.3
L
Tiamat
DocXerojr
Tiamat
1
2
16
4.5
W
Gilgamesh
Double_Shaft
Gilgamesh
2
8
22
1.63
W
Cerberus
GANGERS96
Cerberus
3
5
25
3.1
W
Morgan Le Fay
Gambit_107
Morgan Le Fay
19
5
15
5.3
W
12
10
15
1.95
W
Danzaburou
ZoDawg
Danzaburou
5
5
23
3.3
L
Fenrir
eSmooth13
Fenrir
4
7
12
1.43
L
8
13
11
1.04
L
11
9
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,210
Damage
86,596
98,968
Taken
114,419
62,836
Mitigated
55,934
15,247
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cedric1018
Mercury
19,687
14,353
0
48
26,465
9,785
0
12,922
13,543
0
32,339
L
Tiamat
DocXerojr
Tiamat
9,756
197
0
696
7,655
6,648
0
4,260
3,395
38,930
0
W
Gilgamesh
Double_Shaft
Gilgamesh
13,531
5,773
0
1,303
22,440
11,871
0
5,558
14,967
0
21,969
W
Cerberus
GANGERS96
Cerberus
12,879
1,729
0
1,916
25,019
26,286
0
9,560
15,459
26,436
0
W
Morgan Le Fay
Gambit_107
Morgan Le Fay
37,088
4,238
424
1,434
14,533
7,386
0
3,142
11,391
59,517
0
W
19,837
10,887
0
7,431
23,278
10,755
0
9,031
14,247
0
33,029
W
Danzaburou
ZoDawg
Danzaburou
20,875
11,669
0
2,739
13,698
6,538
0
3,058
10,640
0
57,463
L
Fenrir
eSmooth13
Fenrir
14,202
3,220
0
1,475
21,141
9,031
0
10,634
10,507
0
26,338
L
20,593
7,682
0
2,689
37,215
21,305
0
11,568
25,647
39,300
0
L
22,358
10,119
231
3,159
21,943
9,165
0
10,583
11,360
0
40,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,336
Gold Earned
73,470
202
Minions Killed
202
7
Camps Cleared
6
1,150,842
Distance Traveled
1,291,707
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,347
1,025
33
2
4
304,797
0
L
Tiamat
13,132
938
66
5
0
265,923
0
W
Gilgamesh
14,073
1,005
18
1
0
212,847
0
W
Cerberus
13,723
980
27
2
2
228,800
0
W
Morgan Le Fay
18,040
1,289
48
3
0
247,720
1
W
Thanatos
15,659
1,119
27
2
4
245,559
2
W
Danzaburou
14,841
1,060
82
6
1
215,916
1
L
Fenrir
13,655
975
24
2
0
291,592
0
L
Ymir
15,744
1,125
35
3
1
187,971
0
L
Da Ji
16,592
1,185
44
3
1
241,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role