Player Matchup

Sylvanus
Sylvanus
ArayaAi
Sylvanus
Level 129
God Stats
1W - 3L
1,355 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Tyr
Tyr
Doc Deacon
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
warr1or 03
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 95
1,452 SR
1,500 Elo+

VS

Team Averages
Level 86
1,494 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
REMINGTON_00
Morgan Le Fay
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 119L
1,500 Elo+
Party 1
Apollo
Apollo
VR Turk
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 93L
1,515 Elo+
Solo
Mulan
Mulan
theB1eedb1ue69
Mulan
Level 124
God Stats
16W - 21L
1,481 SR
Queue Stats
150W - 152L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArayaAi
Sylvanus
11
1 / 4 / 2
7,834
653
4,420
13,358
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 3
7,378
615
4,878
12,913
10,401
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
warr1or 03
Merlin
10
2 / 5 / 0
7,176
598
5,474
8,288
2,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
REMINGTON_00
Morgan Le Fay
13
6 / 1 / 6
9,222
769
15,865
8,436
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
VR Turk
Apollo
12
3 / 2 / 7
8,630
719
5,781
6,247
2,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 8
8,875
740
6,261
7,910
7,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArayaAi
Sylvanus
1
4
2
0.5
L
1
3
3
0.83
W
Morgan Le Fay
REMINGTON_00
Morgan Le Fay
6
1
6
9
W
Apollo
VR Turk
Apollo
3
2
7
3.25
W
3
1
8
7
L
Merlin
warr1or 03
Merlin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
27,907
34,559
Taken
22,593
24,649
Mitigated
12,958
11,689
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArayaAi
Sylvanus
4,420
322
3,407
4,933
13,358
11,468
0
5,051
7,907
16,718
0
L
4,878
451
0
2,961
12,913
10,401
0
5,435
7,062
0
23,015
W
Morgan Le Fay
REMINGTON_00
Morgan Le Fay
15,865
1,683
0
1,905
8,436
3,033
607
4,025
4,411
42,270
0
W
Apollo
VR Turk
Apollo
5,781
3,528
0
2,168
6,247
2,216
1,360
2,741
3,506
0
32,580
W
6,261
814
0
893
7,910
7,709
303
3,128
4,782
0
20,720
L
Merlin
warr1or 03
Merlin
5,474
358
0
388
8,288
2,780
0
4,277
3,725
15,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,388
Gold Earned
26,727
94
Minions Killed
144
0
Camps Cleared
0
564,913
Distance Traveled
648,451
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,834
653
27
2
0
178,870
2
L
Tyr
7,378
615
43
4
0
235,952
1
W
Morgan Le Fay
9,222
769
63
5
0
212,187
2
W
Apollo
8,630
719
39
3
0
213,942
2
W
Mulan
8,875
740
42
4
0
222,322
6
L
Merlin
7,176
598
24
2
0
150,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role