Player Matchup

Terra
Terra
Coojackson
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,549 Elo+
Party 3
Jing Wei
Jing Wei
Fernicus17
Jing Wei
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
308W - 360L
1,496 Elo+
Party 3
Ah Puch
Ah Puch
Namlor
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,482 Elo+
Party 3
Discordia
Discordia
TheBingus
Discordia
Level 39
God Stats
5W - 2L
1,285 SR
Queue Stats
311W - 283L
1,456 Elo+
Solo
Bellona
Bellona
novafern
Bellona
Level 29
God Stats
16W - 23L
1,585 SR
Queue Stats
376W - 429L
1,476 Elo+
Party 3
Team Averages
Level 33
1,474 SR
1,492 Elo+

VS

Team Averages
Level 79
1,474 SR
1,493 Elo+
Cerberus
Cerberus
AnnetheBear
Cerberus
Level 25
God Stats
88W - 86L
1,507 SR
Queue Stats
138W - 135L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Krazyhawaiian91
Morgan Le Fay
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
Mogotogo090
Gilgamesh
Level 115
God Stats
78W - 70L
1,557 SR
Queue Stats
1,194W - 1,248L
1,534 Elo+
Solo
Medusa
Medusa
Nitecrawler00
Medusa
Level 100
God Stats
2W - 0L
1,308 SR
Queue Stats
50W - 71L
1,482 Elo+
Party 2
Fafnir
Fafnir
Randsborg
Fafnir
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 61L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 5 / 1
10,164
847
5,251
19,459
18,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Fernicus17
Jing Wei
15
1 / 11 / 1
9,972
831
7,259
17,660
6,726
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Namlor
Ah Puch
17
1 / 6 / 2
11,134
928
11,675
14,892
5,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
TheBingus
Discordia
17
1 / 5 / 1
10,582
882
19,326
12,568
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
novafern
Bellona
16
0 / 6 / 3
10,018
835
9,728
21,746
16,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

90

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnnetheBear
Cerberus
18
4 / 1 / 18
11,661
972
10,269
14,981
12,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Krazyhawaiian91
Morgan Le Fay
19
5 / 0 / 21
11,857
988
24,949
11,619
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Mogotogo090
Gilgamesh
18
4 / 0 / 20
11,641
970
10,730
9,386
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 2 / 10
13,760
1,147
20,658
10,011
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Randsborg
Fafnir
19
7 / 1 / 24
12,432
1,036
11,990
11,800
18,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
126
4
Kills
33
33
Deaths
4
8
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnnetheBear
Cerberus
4
1
18
13
L
Terra
1
5
1
0.3
L
Jing Wei
Fernicus17
Jing Wei
1
11
1
0.14
W
Morgan Le Fay
Krazyhawaiian91
Morgan Le Fay
5
0
21
15.5
W
Gilgamesh
Mogotogo090
Gilgamesh
4
0
20
14
L
Ah Puch
Namlor
Ah Puch
1
6
2
0.33
W
13
2
10
9
W
Fafnir
Randsborg
Fafnir
7
1
24
19
L
Discordia
TheBingus
Discordia
1
5
1
0.3
L
Bellona
novafern
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,239
Damage
78,596
86,325
Taken
57,797
51,127
Mitigated
46,922
6,495
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnnetheBear
Cerberus
10,269
129
65
1,811
14,981
12,386
0
10,856
3,822
16,506
0
L
Terra
5,251
395
2,656
2,202
19,459
18,050
0
11,204
8,255
19,822
0
L
Jing Wei
Fernicus17
Jing Wei
7,259
5,906
0
508
17,660
6,726
0
7,590
10,006
0
15,513
W
Morgan Le Fay
Krazyhawaiian91
Morgan Le Fay
24,949
1,930
579
3,005
11,619
4,854
0
7,275
4,284
39,057
0
W
Gilgamesh
Mogotogo090
Gilgamesh
10,730
1,995
0
762
9,386
6,886
0
4,768
4,588
0
27,455
L
Ah Puch
Namlor
Ah Puch
11,675
191
0
693
14,892
5,236
0
9,589
5,303
44,858
0
W
20,658
8,807
0
3,360
10,011
4,562
0
6,207
3,774
0
69,660
W
Fafnir
Randsborg
Fafnir
11,990
3,511
0
2,221
11,800
18,234
0
6,950
4,760
21,193
0
L
Discordia
TheBingus
Discordia
19,326
1,045
0
43
12,568
4,799
0
6,113
6,455
58,773
0
L
Bellona
novafern
Bellona
9,728
1,963
0
393
21,746
16,316
0
12,712
9,034
317
21,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,870
Gold Earned
61,351
223
Minions Killed
254
7
Camps Cleared
9
1,030,370
Distance Traveled
1,188,061
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,661
972
18
2
1
218,805
0
L
Terra
10,164
847
34
3
0
219,229
0
L
Jing Wei
9,972
831
8
1
4
204,155
0
W
Morgan Le Fay
11,857
988
25
2
1
240,717
0
W
Gilgamesh
11,641
970
49
4
1
268,029
0
L
Ah Puch
11,134
928
72
6
2
187,026
0
W
Medusa
13,760
1,147
145
12
4
208,961
0
W
Fafnir
12,432
1,036
17
1
2
251,549
0
L
Discordia
10,582
882
83
7
1
235,137
1
L
Bellona
10,018
835
26
2
0
184,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role