Player Matchup

Cupid
Cupid
AraikKozak
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 1
Tyr
Tyr
JordannyA17
Tyr
Level 47
God Stats
20W - 13L
1,709 SR
Queue Stats
117W - 109L
1,572 Elo+
Party 1
Ratatoskr
Ratatoskr
VoltagePR
Ratatoskr
Level 62
God Stats
3W - 2L
1,387 SR
Queue Stats
174W - 158L
1,565 Elo+
Party 1
Ymir
Ymir
k9persuit
Ymir
Level 33
God Stats
8W - 3L
1,685 SR
Queue Stats
80W - 66L
1,549 Elo+
Party 1
Vulcan
Vulcan
xJoshuaPRz
Vulcan
Level 126
God Stats
6W - 8L
1,549 SR
Queue Stats
125W - 129L
1,550 Elo+
Party 1
Team Averages
Level 58
1,566 SR
1,586 Elo+

VS

Team Averages
Level 78
1,580 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Dralgy
Gilgamesh
Level 41
God Stats
8W - 3L
1,783 SR
Queue Stats
211W - 189L
1,605 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
crispybacon12
Morgan Le Fay
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,137 Elo+
Party 3
Fafnir
Fafnir
mattydemon97
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,630 Elo+
Party 3
Heimdallr
Heimdallr
ratcontrol
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,381 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vmsfroggy
Tsukuyomi
Level 147
God Stats
18W - 11L
1,618 SR
Queue Stats
352W - 327L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
4 / 2 / 3
11,914
542
7,970
12,765
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 3 / 3
10,340
470
7,872
18,636
15,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
VoltagePR
Ratatoskr
18
5 / 5 / 2
11,253
512
10,413
17,778
7,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
1 / 7 / 7
8,441
384
6,615
18,487
16,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
xJoshuaPRz
Vulcan
16
2 / 4 / 6
10,284
467
15,571
10,344
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dralgy
Gilgamesh
17
4 / 5 / 5
10,525
478
9,637
16,434
10,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
crispybacon12
Morgan Le Fay
18
3 / 2 / 5
10,987
499
9,334
12,337
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
15
1 / 3 / 10
10,918
496
7,509
18,528
19,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ratcontrol
Heimdallr
18
2 / 1 / 5
10,943
497
8,119
10,573
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
vmsfroggy
Tsukuyomi
20
11 / 4 / 3
13,048
593
23,350
17,703
16,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
15
Kills
21
21
Deaths
15
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
4
2
3
2.75
W
Gilgamesh
Dralgy
Gilgamesh
4
5
5
1.3
L
3
3
3
1.5
L
Ratatoskr
VoltagePR
Ratatoskr
5
5
2
1.2
W
Morgan Le Fay
crispybacon12
Morgan Le Fay
3
2
5
2.75
L
Ymir
1
7
7
0.64
W
Fafnir
1
3
10
2
W
Heimdallr
ratcontrol
Heimdallr
2
1
5
4.5
W
Tsukuyomi
vmsfroggy
Tsukuyomi
11
4
3
3.13
L
Vulcan
xJoshuaPRz
Vulcan
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,441
Damage
57,949
78,010
Taken
75,575
49,523
Mitigated
56,021
21,517
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,970
2,746
1,271
6,325
12,765
4,922
1,466
1,480
11,275
0
71,272
W
Gilgamesh
Dralgy
Gilgamesh
9,637
2,820
0
5,395
16,434
10,090
0
3,701
12,733
0
86,750
L
7,872
835
0
8,865
18,636
15,977
710
1,733
16,890
0
58,169
L
Ratatoskr
VoltagePR
Ratatoskr
10,413
1,914
0
1,695
17,778
7,826
0
2,103
15,655
0
87,259
W
Morgan Le Fay
crispybacon12
Morgan Le Fay
9,334
456
0
2,606
12,337
5,135
183
5,190
7,117
76,850
0
L
Ymir
6,615
1,083
0
1,376
18,487
16,457
0
7,020
11,317
32,874
0
W
Fafnir
7,509
2,512
0
2,016
18,528
19,938
32
7,842
10,206
18,710
0
W
Heimdallr
ratcontrol
Heimdallr
8,119
2,597
0
3,227
10,573
4,547
532
2,315
8,138
0
79,882
W
Tsukuyomi
vmsfroggy
Tsukuyomi
23,350
5,890
0
3,208
17,703
16,311
1,091
2,418
15,195
0
87,926
L
Vulcan
xJoshuaPRz
Vulcan
15,571
4,847
52
1,933
10,344
4,341
0
4,078
6,030
78,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,232
Gold Earned
56,421
566
Minions Killed
613
0
Camps Cleared
0
2,166,895
Distance Traveled
2,048,452
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,914
542
151
7
0
400,074
3
W
Gilgamesh
10,525
478
133
6
0
418,027
5
L
Tyr
10,340
470
123
6
0
478,867
5
L
Ratatoskr
11,253
512
139
6
0
452,033
2
W
Morgan Le Fay
10,987
499
135
6
0
391,464
7
L
Ymir
8,441
384
45
2
0
401,490
5
W
Fafnir
10,918
496
17
1
0
397,513
5
W
Heimdallr
10,943
497
162
7
0
394,684
2
W
Tsukuyomi
13,048
593
166
8
0
446,764
1
L
Vulcan
10,284
467
108
5
0
434,431
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role