Player Matchup

Terra
Terra
CrustySnow
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,244 Elo+
Party 2
Sun Wukong
Sun Wukong
Froakz
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
Loxodozical
Medusa
Level 8
God Stats
9W - 14L
1,468 SR
Queue Stats
10W - 17L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
Zenth22
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
scapezYT
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 7
1,494 SR
1,418 Elo+

VS

Team Averages
Level 16
1,547 SR
1,732 Elo+
Ares
Ares
APlatapuss
Ares
Level 5
God Stats
7W - 7L
1,269 SR
Queue Stats
11W - 17L
1,279 Elo+
Solo
Rama
Rama
MonkeyDiRaiden
Rama
Level 17
God Stats
6W - 0L
1,838 SR
Queue Stats
22W - 2L
1,921 Elo+
Party 1
Neith
Neith
NotParthur
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,977 Elo+
Party 1
Zeus
Zeus
Vanderjahr
Zeus
Level 23
God Stats
10W - 3L
1,448 SR
Queue Stats
54W - 26L
1,737 Elo+
Party 1
Scylla
Scylla
XShadowsinLuchoX
Scylla
Level 24
God Stats
3W - 3L
1,680 SR
Queue Stats
83W - 39L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 11 / 1
6,819
1,137
3,453
19,282
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Froakz
Sun Wukong
11
2 / 6 / 2
6,949
1,158
6,796
11,324
7,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
11
1 / 8 / 1
6,439
1,073
873
10,328
3,910
Kukulkan
Zenth22
Kukulkan
11
0 / 14 / 3
6,073
1,012
2,328
14,096
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
scapezYT
Thanatos
12
2 / 12 / 2
7,223
1,204
4,291
12,439
4,874
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

430

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 14
7,206
1,201
1,450
4,813
1,952
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
12 / 1 / 21
10,492
1,749
17,209
5,111
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
14 / 1 / 17
9,470
1,578
18,038
6,041
2,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
11 / 1 / 17
9,810
1,635
11,898
3,749
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
14 / 1 / 16
9,243
1,541
12,399
2,133
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
136
6
Kills
51
51
Deaths
6
9
Assists
85
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
L
Terra
1
11
1
0.14
L
Sun Wukong
Froakz
Sun Wukong
2
6
2
0.5
L
Medusa
1
8
1
0.19
W
12
1
21
22.5
W
Neith
14
1
17
22.5
W
11
1
17
19.5
W
14
1
16
22
L
Kukulkan
Zenth22
Kukulkan
0
14
3
0.11
L
Thanatos
scapezYT
Thanatos
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
60,994
67,469
Taken
21,847
36,342
Mitigated
7,631
4,862
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,450
585
0
0
4,813
1,952
0
681
4,132
2,458
0
L
Terra
3,453
2,021
1,081
1,380
19,282
14,997
0
6,726
12,556
11,349
0
L
Sun Wukong
Froakz
Sun Wukong
6,796
2,500
266
578
11,324
7,347
0
5,130
6,194
0
10,685
L
Medusa
873
503
0
0
10,328
3,910
0
4,188
6,140
0
2,583
W
17,209
11,603
0
1,598
5,111
1,687
0
961
4,150
0
33,627
W
Neith
18,038
11,465
0
2,533
6,041
2,190
0
2,772
3,269
0
31,689
W
11,898
3,285
0
691
3,749
1,224
0
908
2,841
23,981
0
W
12,399
2,118
0
0
2,133
578
0
459
1,674
14,984
0
L
Kukulkan
Zenth22
Kukulkan
2,328
1,757
0
0
14,096
5,214
0
4,462
9,634
7,614
0
L
Thanatos
scapezYT
Thanatos
4,291
797
207
1,350
12,439
4,874
0
5,241
7,198
0
4,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
46,221
25
Minions Killed
112
2
Camps Cleared
7
438,551
Distance Traveled
496,935
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,206
1,201
4
1
1
85,401
0
L
Terra
6,819
1,137
9
2
2
81,385
1
L
Sun Wukong
6,949
1,158
11
2
0
87,862
0
L
Medusa
6,439
1,073
0
0
0
74,574
1
W
Rama
10,492
1,749
30
5
2
97,239
0
W
Neith
9,470
1,578
34
6
3
101,425
0
W
Zeus
9,810
1,635
36
6
1
112,739
0
W
Scylla
9,243
1,541
8
1
0
100,131
1
L
Kukulkan
6,073
1,012
4
1
0
88,981
1
L
Thanatos
7,223
1,204
1
0
0
105,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role