Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DoujinUwUOAG
Morgan Le Fay
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,519 Elo+
Party 2
Loki
Loki
KyokiOAG
Loki
Level 85
God Stats
2W - 1L
1,785 SR
Queue Stats
35W - 26L
1,571 Elo+
Party 2
Medusa
Medusa
NotMgtman
Medusa
Level 41
God Stats
16W - 9L
1,632 SR
Queue Stats
19W - 15L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
TotallyNotTheCx
Cabrakan
Level 127
God Stats
22W - 26L
1,699 SR
Queue Stats
99W - 103L
1,570 Elo+
Party 2
Team Averages
Level 83
1,623 SR
1,533 Elo+

VS

Team Averages
Level 74
1,607 SR
1,492 Elo+
Neith
Neith
BunnySmith
Neith
Level 128
God Stats
1W - 1L
1,811 SR
Queue Stats
8W - 10L
1,559 Elo+
Party 1
Ymir
Ymir
KaiserGojira
Ymir
Level 13
God Stats
1W - 3L
1,714 SR
Queue Stats
6W - 9L
1,539 Elo+
Party 1
Nemesis
Nemesis
SaltyGat
Nemesis
Level 30
God Stats
5W - 8L
1,442 SR
Queue Stats
116W - 117L
1,443 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheMadCatter00
Morgan Le Fay
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 90L
1,395 Elo+
Solo
Chang'e
Chang'e
WhoDatNation922
Chang'e
Level 100
God Stats
15W - 13L
1,569 SR
Queue Stats
110W - 91L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 6 / 4
9,176
437
7,828
14,383
6,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
DoujinUwUOAG
Morgan Le Fay
18
2 / 0 / 8
10,577
504
11,242
12,134
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
16
8 / 4 / 7
10,614
505
16,055
12,425
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
NotMgtman
Medusa
17
4 / 5 / 4
10,953
522
9,769
13,508
4,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
19
11 / 0 / 4
12,168
579
15,024
14,591
15,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 2 / 4
11,003
524
13,364
9,830
3,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 9
9,150
436
5,080
20,158
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
SaltyGat
Nemesis
14
3 / 9 / 2
9,596
457
8,529
21,058
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TheMadCatter00
Morgan Le Fay
15
2 / 4 / 2
9,335
445
6,920
14,001
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 2
10,121
482
10,124
16,663
11,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
25
Kills
15
15
Deaths
25
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
6
4
0.33
L
Neith
7
2
4
4.5
W
Morgan Le Fay
DoujinUwUOAG
Morgan Le Fay
2
0
8
6
L
1
6
9
0.92
W
Loki
8
4
7
2.88
W
Medusa
NotMgtman
Medusa
4
5
4
1.2
L
Nemesis
SaltyGat
Nemesis
3
9
2
0.44
L
Morgan Le Fay
TheMadCatter00
Morgan Le Fay
2
4
2
0.75
W
Cabrakan
11
0
4
13
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,918
Damage
44,017
67,041
Taken
81,710
34,285
Mitigated
40,673
22,268
Healing
20,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,828
866
885
5,836
14,383
6,150
684
4,459
9,924
61,002
0
L
Neith
13,364
4,859
0
3,821
9,830
3,661
776
3,433
6,349
0
72,441
W
Morgan Le Fay
DoujinUwUOAG
Morgan Le Fay
11,242
1,006
139
4,952
12,134
4,592
50
5,931
6,203
66,575
0
L
5,080
695
0
3,786
20,158
14,201
112
9,427
10,535
24,488
0
W
Loki
16,055
4,366
0
2,071
12,425
4,483
96
3,901
8,524
0
49,860
W
Medusa
NotMgtman
Medusa
9,769
4,411
639
3,839
13,508
4,006
3,496
2,369
11,139
0
76,885
L
Nemesis
SaltyGat
Nemesis
8,529
4,218
0
2,857
21,058
6,763
0
6,809
14,071
0
67,558
L
Morgan Le Fay
TheMadCatter00
Morgan Le Fay
6,920
220
373
3,497
14,001
5,026
0
5,259
8,372
64,231
0
W
Cabrakan
15,024
2,533
0
3,907
14,591
15,054
666
5,636
8,955
82,767
0
L
10,124
343
730
5,894
16,663
11,022
0
8,542
8,025
70,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
49,205
573
Minions Killed
515
0
Camps Cleared
0
2,013,998
Distance Traveled
1,821,985
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,176
437
81
4
0
359,314
4
L
Neith
11,003
524
147
7
0
384,775
9
W
Morgan Le Fay
10,577
504
112
5
0
436,045
4
L
Ymir
9,150
436
29
1
0
371,217
2
W
Loki
10,614
505
83
4
0
454,825
5
W
Medusa
10,953
522
145
7
0
388,406
7
L
Nemesis
9,596
457
97
5
0
336,167
0
L
Morgan Le Fay
9,335
445
105
5
0
386,160
7
W
Cabrakan
12,168
579
152
7
0
375,408
11
L
Chang'e
10,121
482
137
7
0
343,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role