Player Matchup

Izanami
Izanami
FriendVinc
Izanami
Level 24
God Stats
33W - 28L
1,335 SR
Queue Stats
309W - 347L
1,272 Elo+
Party 2
Loki
Loki
HopeSwolo
Loki
Level 24
God Stats
15W - 21L
1,313 SR
Queue Stats
241W - 301L
1,261 Elo+
Party 2
Rama
Rama
UncleCxm
Rama
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Ra
Ra
laundrymatthew
Ra
Level 14
God Stats
13W - 17L
1,475 SR
Queue Stats
28W - 54L
1,327 Elo+
Party 2
Olorun
Olorun
ljones145
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,424 SR
1,372 Elo+

VS

Team Averages
Level 15
1,350 SR
1,265 Elo+
Nemesis
Nemesis
Lautsilvalte
Nemesis
Level 21
God Stats
6W - 12L
1,298 SR
Queue Stats
35W - 68L
1,204 Elo+
Party 1
Neith
Neith
PolVerne69
Neith
Level 22
God Stats
8W - 17L
1,295 SR
Queue Stats
15W - 40L
1,220 Elo+
Party 1
Yemoja
Yemoja
alpova
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
dewrongodex
Sun Wukong
Level 27
God Stats
6W - 9L
1,333 SR
Queue Stats
51W - 96L
1,204 Elo+
Party 1
Baron Samedi
Baron Samedi
izzy2225
Baron Samedi
Level 3
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FriendVinc
Izanami
16
5 / 1 / 4
10,578
557
6,883
11,958
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
2 / 0 / 7
10,049
529
5,799
10,806
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
19
19 / 0 / 1
12,868
677
17,129
13,916
5,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 7 / 1
10,105
532
4,087
9,794
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ljones145
Olorun
16
0 / 3 / 1
11,181
588
5,695
8,120
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lautsilvalte
Nemesis
14
5 / 6 / 1
8,854
466
9,823
15,769
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
12
0 / 10 / 0
7,176
378
3,287
11,106
3,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
alpova
Yemoja
1
0 / 2 / 0
5,046
266
0
1,558
202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
dewrongodex
Sun Wukong
15
2 / 2 / 0
8,462
445
7,156
13,172
6,026
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
izzy2225
Baron Samedi
15
3 / 6 / 3
8,827
465
9,229
11,974
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
26
Kills
10
11
Deaths
26
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
FriendVinc
Izanami
5
1
4
7
W
Loki
2
0
7
5.5
L
Nemesis
Lautsilvalte
Nemesis
5
6
1
0.92
L
Neith
0
10
0
0
W
Rama
19
0
1
19.5
L
Yemoja
alpova
Yemoja
0
2
0
0
L
Sun Wukong
dewrongodex
Sun Wukong
2
2
0
1
L
Baron Samedi
izzy2225
Baron Samedi
3
6
3
0.75
W
0
7
1
0.07
W
Olorun
ljones145
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
29,495
54,594
Taken
53,579
21,020
Mitigated
19,172
20,945
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FriendVinc
Izanami
6,883
4,209
0
5,968
11,958
4,491
4,116
2,151
9,641
0
62,958
W
Loki
5,799
1,664
0
4,360
10,806
3,994
0
1,697
9,030
0
49,513
L
Nemesis
Lautsilvalte
Nemesis
9,823
4,332
0
1,715
15,769
5,133
0
1,122
14,557
0
53,275
L
Neith
3,287
1,739
0
777
11,106
3,018
196
94
10,980
0
32,178
W
Rama
17,129
13,902
0
7,147
13,916
5,519
5,174
1,175
12,126
0
97,478
L
Yemoja
alpova
Yemoja
0
0
0
0
1,558
202
0
0
1,558
0
0
L
Sun Wukong
dewrongodex
Sun Wukong
7,156
1,010
0
3,361
13,172
6,026
512
5,352
7,820
0
50,925
L
Baron Samedi
izzy2225
Baron Samedi
9,229
769
327
2,246
11,974
4,793
0
3,328
8,418
50,567
0
W
4,087
179
201
1,656
9,794
3,827
1,398
3,650
5,916
58,978
0
W
Olorun
ljones145
Olorun
5,695
3,043
247
1,366
8,120
3,189
4,958
0
8,120
47,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,781
Gold Earned
38,365
582
Minions Killed
314
0
Camps Cleared
0
1,700,183
Distance Traveled
1,207,184
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,578
557
112
6
0
339,361
1
W
Loki
10,049
529
94
5
0
411,124
6
L
Nemesis
8,854
466
91
5
0
347,607
1
L
Neith
7,176
378
51
3
0
222,746
2
W
Rama
12,868
677
149
8
0
357,087
1
L
Yemoja
5,046
266
0
0
0
10,562
0
L
Sun Wukong
8,462
445
78
4
0
323,073
1
L
Baron Samedi
8,827
465
94
5
0
303,196
4
W
Ra
10,105
532
129
7
0
297,819
0
W
Olorun
11,181
588
98
5
0
294,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role