Player Matchup

Morgan Le Fay
Morgan Le Fay
IIISoRrOwIII
Morgan Le Fay
Level 45
God Stats
3W - 6L
1,616 SR
Queue Stats
263W - 286L
1,553 Elo+
Solo
Serqet
Serqet
Revan231
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,341 Elo+
Party 1
Izanami
Izanami
windwolf231
Izanami
Level 76
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 2L
1,575 Elo+
Party 1
Team Averages
Level 46
1,472 SR
1,490 Elo+

VS

Team Averages
Level 81
1,491 SR
1,386 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AfroSalmonRye
Morgan Le Fay
Level 69
God Stats
17W - 11L
1,500 SR
Queue Stats
46W - 57L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
Luftwaffl
Danzaburou
Level 28
God Stats
9W - 4L
1,474 SR
Queue Stats
35W - 39L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IIISoRrOwIII
Morgan Le Fay
12
1 / 7 / 6
8,126
677
6,543
10,141
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Revan231
Serqet
11
1 / 8 / 4
7,534
628
3,122
10,179
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
windwolf231
Izanami
13
5 / 5 / 2
8,979
748
8,988
9,157
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
9 / 3 / 10
9,945
829
14,029
14,827
5,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
AfroSalmonRye
Morgan Le Fay
14
9 / 2 / 9
10,269
856
8,758
7,575
2,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Luftwaffl
Danzaburou
12
2 / 2 / 11
8,599
717
3,298
5,591
1,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
20
20
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
3
10
4.67
W
Morgan Le Fay
AfroSalmonRye
Morgan Le Fay
9
2
9
6.75
L
Morgan Le Fay
IIISoRrOwIII
Morgan Le Fay
1
7
6
0.57
W
Danzaburou
Luftwaffl
Danzaburou
2
2
11
3.75
L
Serqet
Revan231
Serqet
1
8
4
0.38
L
Izanami
windwolf231
Izanami
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
26,085
29,477
Taken
27,993
10,336
Mitigated
10,087
2,946
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,029
3,782
0
674
14,827
5,977
477
2,205
12,436
0
39,482
W
Morgan Le Fay
AfroSalmonRye
Morgan Le Fay
8,758
977
0
1,425
7,575
2,447
485
2,852
4,674
23,461
0
L
Morgan Le Fay
IIISoRrOwIII
Morgan Le Fay
6,543
282
0
1,086
10,141
3,703
120
3,862
6,279
30,613
0
W
Danzaburou
Luftwaffl
Danzaburou
3,298
483
492
1,103
5,591
1,663
529
1,486
4,105
0
21,928
L
Serqet
Revan231
Serqet
3,122
543
0
1,014
10,179
3,588
0
2,806
7,373
0
9,833
L
Izanami
windwolf231
Izanami
8,988
5,224
0
846
9,157
3,045
0
2,090
7,067
0
39,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
28,813
130
Minions Killed
132
0
Camps Cleared
0
604,828
Distance Traveled
671,187
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,945
829
39
3
0
223,098
0
W
Morgan Le Fay
10,269
856
48
4
0
222,950
0
L
Morgan Le Fay
8,126
677
31
3
0
193,847
2
W
Danzaburou
8,599
717
45
4
0
225,139
1
L
Serqet
7,534
628
17
1
0
209,876
0
L
Izanami
8,979
748
82
7
0
201,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role