Player Matchup

Bellona
Bellona
BennieCranck
Bellona
Level 43
God Stats
38W - 39L
1,468 SR
Queue Stats
87W - 108L
1,386 Elo+
Party 2
Hachiman
Hachiman
Crivfam
Hachiman
Level 28
God Stats
1W - 3L
1,083 SR
Queue Stats
72W - 125L
1,264 Elo+
Party 3
Olorun
Olorun
DavidSanz
Olorun
Level 11
God Stats
3W - 0L
1,809 SR
Queue Stats
15W - 19L
1,423 Elo+
Party 2
Loki
Loki
MagicalC
Loki
Level 18
God Stats
8W - 6L
1,888 SR
Queue Stats
13W - 16L
1,372 Elo+
Solo
Yemoja
Yemoja
scrappytea
Yemoja
Level 25
God Stats
14W - 32L
1,272 SR
Queue Stats
47W - 102L
1,135 Elo+
Party 3
Team Averages
Level 25
1,504 SR
1,316 Elo+

VS

Team Averages
Level 20
1,610 SR
1,362 Elo+
Khepri
Khepri
CT474747
Khepri
Level 27
God Stats
2W - 2L
1,626 SR
Queue Stats
65W - 57L
1,449 Elo+
Party 1
Zeus
Zeus
Daly619
Zeus
Level 17
God Stats
15W - 10L
1,669 SR
Queue Stats
18W - 23L
1,412 Elo+
Party 1
Neith
Neith
Loopersor
Neith
Level 13
God Stats
21W - 20L
1,482 SR
Queue Stats
48W - 68L
1,205 Elo+
Solo
King Arthur
King Arthur
SYKtkd
King Arthur
Level 24
God Stats
2W - 3L
1,506 SR
Queue Stats
129W - 97L
1,380 Elo+
Solo
Ah Puch
Ah Puch
StyBun
Ah Puch
Level 17
God Stats
7W - 3L
1,769 SR
Queue Stats
27W - 29L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BennieCranck
Bellona
19
6 / 0 / 3
12,852
514
10,878
16,998
17,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Crivfam
Hachiman
17
4 / 8 / 5
11,638
466
18,907
24,016
7,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
DavidSanz
Olorun
16
5 / 9 / 4
11,541
462
6,610
18,603
6,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
20
11 / 1 / 7
14,413
577
20,969
19,015
12,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
scrappytea
Yemoja
17
0 / 2 / 10
10,523
421
5,159
11,442
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CT474747
Khepri
16
0 / 4 / 10
9,852
394
10,240
23,243
32,549
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Daly619
Zeus
19
10 / 3 / 1
12,784
511
17,818
9,792
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Loopersor
Neith
17
9 / 8 / 2
11,856
474
18,503
18,167
8,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SYKtkd
King Arthur
15
0 / 5 / 4
9,486
379
7,009
20,848
19,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
StyBun
Ah Puch
11
0 / 6 / 3
8,598
344
7,301
13,026
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
26
Kills
19
20
Deaths
26
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
BennieCranck
Bellona
6
0
3
7.5
L
Khepri
CT474747
Khepri
0
4
10
1.25
W
Hachiman
Crivfam
Hachiman
4
8
5
0.81
L
Zeus
Daly619
Zeus
10
3
1
3.5
W
Olorun
DavidSanz
Olorun
5
9
4
0.78
L
Neith
Loopersor
Neith
9
8
2
1.25
W
Loki
11
1
7
14.5
L
King Arthur
SYKtkd
King Arthur
0
5
4
0.4
L
Ah Puch
StyBun
Ah Puch
0
6
3
0.25
W
Yemoja
scrappytea
Yemoja
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,523
Damage
60,871
90,074
Taken
85,076
51,016
Mitigated
68,861
27,949
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BennieCranck
Bellona
10,878
2,393
0
4,287
16,998
17,982
1,495
5,125
11,873
9,946
63,354
L
Khepri
CT474747
Khepri
10,240
1,882
576
1,230
23,243
32,549
454
5,930
17,253
32,919
0
W
Hachiman
Crivfam
Hachiman
18,907
11,857
510
7,341
24,016
7,932
2,055
7,019
16,997
0
78,171
L
Zeus
Daly619
Zeus
17,818
1,770
599
2,209
9,792
4,774
1,452
2,135
7,657
82,565
0
W
Olorun
DavidSanz
Olorun
6,610
2,825
746
5,468
18,603
6,596
2,872
12,168
6,435
46,354
0
L
Neith
Loopersor
Neith
18,503
8,996
0
2,500
18,167
8,325
1,319
2,159
15,978
0
66,286
W
Loki
20,969
6,774
0
5,939
19,015
12,801
363
5,221
13,794
0
134,545
L
King Arthur
SYKtkd
King Arthur
7,009
1,680
0
5,903
20,848
19,108
0
2,118
18,049
0
50,778
L
Ah Puch
StyBun
Ah Puch
7,301
1,398
0
3,672
13,026
4,105
30
1,010
11,896
38,944
0
W
Yemoja
scrappytea
Yemoja
5,159
1,525
2,798
860
11,442
5,705
541
5,826
5,616
26,416
2,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,967
Gold Earned
52,576
557
Minions Killed
450
0
Camps Cleared
0
2,204,246
Distance Traveled
2,006,876
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,852
514
140
6
0
529,377
1
L
Khepri
9,852
394
48
2
0
442,690
0
W
Hachiman
11,638
466
104
4
0
389,412
3
L
Zeus
12,784
511
141
6
0
424,498
0
W
Olorun
11,541
462
112
4
0
360,513
0
L
Neith
11,856
474
105
4
0
376,357
2
W
Loki
14,413
577
161
6
0
574,197
0
L
King Arthur
9,486
379
85
3
0
474,398
0
L
Ah Puch
8,598
344
71
3
0
288,933
2
W
Yemoja
10,523
421
40
2
0
350,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role