Player Matchup

Chernobog
Chernobog
Capt_Redfield_
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,350 Elo+
Party 2
Cabrakan
Cabrakan
Epic_DemonHunter
Cabrakan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,343 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Frankenstein712
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,242 Elo+
Party 2
Kukulkan
Kukulkan
JonboyMahbooty
Kukulkan
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
75W - 70L
1,276 Elo+
Party 2
Danzaburou
Danzaburou
winterfox124
Danzaburou
Level 24
God Stats
52W - 37L
1,361 SR
Queue Stats
69W - 65L
1,350 Elo+
Party 2
Team Averages
Level 21
1,472 SR
1,312 Elo+

VS

Team Averages
Level 25
1,418 SR
1,350 Elo+
Ymir
Ymir
BI66IE619
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CarlosMagnu
Sun Wukong
Level 18
God Stats
4W - 5L
1,285 SR
Queue Stats
29W - 29L
1,278 Elo+
Party 3
Hachiman
Hachiman
Guimaster127
Hachiman
Level 25
God Stats
0W - 4L
1,307 SR
Queue Stats
58W - 52L
1,258 Elo+
Party 3
Ah Puch
Ah Puch
Majikbrew
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,004 Elo+
Solo
Merlin
Merlin
Yuqii 60fps1199
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Capt_Redfield_
Chernobog
17
6 / 0 / 7
11,491
522
10,402
9,007
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 7
11,322
515
6,957
14,946
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Frankenstein712
Tsukuyomi
15
3 / 2 / 2
10,493
477
3,136
12,915
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
18
8 / 3 / 3
12,649
575
12,859
9,202
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
winterfox124
Danzaburou
16
1 / 0 / 0
11,451
521
2,358
4,824
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 6 / 1
6,676
303
1,216
8,742
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
CarlosMagnu
Sun Wukong
13
0 / 0 / 1
7,943
361
2,797
4,958
2,848
Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Guimaster127
Hachiman
17
4 / 4 / 3
10,228
465
11,936
14,141
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Majikbrew
Ah Puch
15
2 / 7 / 0
9,423
428
6,512
14,207
5,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 3
8,998
409
3,819
10,310
5,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
23
Kills
7
8
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
1
0.08
W
Chernobog
Capt_Redfield_
Chernobog
6
0
7
9.5
L
Sun Wukong
CarlosMagnu
Sun Wukong
0
0
1
0.5
W
5
3
7
2.83
W
Tsukuyomi
Frankenstein712
Tsukuyomi
3
2
2
2
L
Hachiman
Guimaster127
Hachiman
4
4
3
1.38
W
Kukulkan
8
3
3
3.17
L
Ah Puch
Majikbrew
Ah Puch
2
7
0
0.29
L
1
7
3
0.36
W
Danzaburou
winterfox124
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,712
Damage
26,280
50,894
Taken
52,358
27,776
Mitigated
23,635
9,147
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,216
402
0
84
8,742
5,919
0
1,713
7,029
19,331
0
W
Chernobog
Capt_Redfield_
Chernobog
10,402
6,457
0
1,395
9,007
3,953
4,388
2,065
6,942
0
66,699
L
Sun Wukong
CarlosMagnu
Sun Wukong
2,797
297
54
966
4,958
2,848
191
0
4,958
0
31,762
W
6,957
905
0
2,090
14,946
12,813
1,404
4,230
10,716
27,878
0
W
Tsukuyomi
Frankenstein712
Tsukuyomi
3,136
673
0
5,274
12,915
5,219
2,063
786
11,811
0
60,637
L
Hachiman
Guimaster127
Hachiman
11,936
5,046
0
5,594
14,141
4,678
162
3,860
10,281
0
57,745
W
Kukulkan
12,859
2,317
0
0
9,202
3,870
4,830
4,406
4,796
73,710
0
L
Ah Puch
Majikbrew
Ah Puch
6,512
808
0
1,108
14,207
5,063
857
9,573
4,634
43,183
0
L
3,819
228
0
147
10,310
5,127
745
4,670
5,640
32,840
0
W
Danzaburou
winterfox124
Danzaburou
2,358
1,508
0
388
4,824
1,921
4,045
60
4,764
0
54,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,406
Gold Earned
43,268
554
Minions Killed
302
0
Camps Cleared
0
2,012,679
Distance Traveled
1,595,714
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,676
303
25
1
0
214,511
0
W
Chernobog
11,491
522
149
7
0
434,695
0
L
Sun Wukong
7,943
361
47
2
0
264,231
0
W
Cabrakan
11,322
515
48
2
0
431,107
2
W
Tsukuyomi
10,493
477
112
5
0
431,200
0
L
Hachiman
10,228
465
86
4
0
398,507
0
W
Kukulkan
12,649
575
133
6
0
313,597
0
L
Ah Puch
9,423
428
90
4
0
359,571
1
L
Merlin
8,998
409
54
2
0
358,894
1
W
Danzaburou
11,451
521
112
5
0
402,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role