Player Matchup

Merlin
Merlin
Blueclaws
Merlin
Level 59
God Stats
8W - 4L
1,887 SR
Queue Stats
46W - 39L
1,603 Elo+
Party 2
Achilles
Achilles
Boonofnoob
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
RaggedyDoctor
Cabrakan
Level 74
God Stats
0W - 1L
1,305 SR
Queue Stats
82W - 90L
1,483 Elo+
Party 2
Team Averages
Level 57
1,564 SR
1,519 Elo+

VS

Team Averages
Level 65
1,611 SR
1,402 Elo+
Ra
Ra
InjusticeForAll
Ra
Level 109
God Stats
1W - 0L
1,892 SR
Queue Stats
2W - 3L
1,266 Elo+
Solo
Anhur
Anhur
brobombsquad
Anhur
Level 53
God Stats
2W - 2L
1,417 SR
Queue Stats
48W - 59L
1,470 Elo+
Party 1
Chaac
Chaac
clankslayer
Chaac
Level 32
God Stats
9W - 7L
1,526 SR
Queue Stats
41W - 48L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blueclaws
Merlin
13
0 / 6 / 5
8,648
577
11,865
10,975
4,610
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Boonofnoob
Achilles
11
2 / 12 / 3
8,871
591
10,688
26,489
18,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
RaggedyDoctor
Cabrakan
11
3 / 8 / 2
9,390
626
8,059
20,588
25,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 20
10,773
718
11,286
8,169
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
17 / 0 / 6
12,742
849
22,515
12,008
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 4 / 15
11,056
737
16,560
18,124
14,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
5
Kills
26
26
Deaths
5
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blueclaws
Merlin
0
6
5
0.42
L
Achilles
Boonofnoob
Achilles
2
12
3
0.29
W
2
1
20
12
L
Cabrakan
RaggedyDoctor
Cabrakan
3
8
2
0.5
W
17
0
6
20
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
50,361
58,052
Taken
38,301
49,069
Mitigated
23,139
6,029
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blueclaws
Merlin
11,865
929
0
271
10,975
4,610
0
1,359
9,616
51,728
0
L
Achilles
Boonofnoob
Achilles
10,688
3,179
0
4,763
26,489
18,860
0
5,148
21,341
0
14,679
W
11,286
1,386
3,668
2,707
8,169
4,361
246
3,594
4,455
44,934
0
L
Cabrakan
RaggedyDoctor
Cabrakan
8,059
1,159
0
995
20,588
25,599
0
4,779
15,809
14,301
0
W
22,515
13,606
0
638
12,008
4,696
1,696
4,810
6,838
0
52,188
W
16,560
2,787
0
6,622
18,124
14,082
0
11,520
6,321
0
36,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
34,571
86
Minions Killed
161
0
Camps Cleared
0
725,712
Distance Traveled
866,189
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,648
577
54
4
0
264,894
4
L
Achilles
8,871
591
13
1
0
237,651
2
W
Ra
10,773
718
70
5
0
318,083
4
L
Cabrakan
9,390
626
19
1
0
223,167
2
W
Anhur
12,742
849
65
4
0
275,171
1
W
Chaac
11,056
737
26
2
0
272,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role