Player Matchup

Sol
Sol
Talal201
Sol
Level 27
God Stats
37W - 33L
1,481 SR
Queue Stats
252W - 282L
1,436 Elo+
Solo
Pele
Pele
Tincco
Pele
Level 16
God Stats
6W - 3L
1,502 SR
Queue Stats
17W - 18L
1,333 Elo+
Solo
Arachne
Arachne
dansani
Arachne
Level 29
God Stats
3W - 1L
1,712 SR
Queue Stats
204W - 131L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mario1525rodri8
Ah Muzen Cab
Level 31
God Stats
3W - 1L
1,821 SR
Queue Stats
102W - 102L
1,552 Elo+
Party 1
Hercules
Hercules
mikejux
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 157L
1,316 Elo+
Solo
Team Averages
Level 26
1,603 SR
1,442 Elo+

VS

Team Averages
Level 10
1,502 SR
1,433 Elo+
Guan Yu
Guan Yu
Danny007JTT
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KuraiWasHere
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
LetMeLeaveBuddy
Neith
Level 7
God Stats
0W - 2L
1,508 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Loki
Loki
Taipan1987
Loki
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Yemoja
Yemoja
raulitos18
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 5 / 5
11,714
586
13,762
15,149
5,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Tincco
Pele
19
12 / 1 / 6
12,031
602
11,204
10,198
10,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
dansani
Arachne
20
8 / 1 / 8
12,581
629
12,085
15,307
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
mario1525rodri8
Ah Muzen Cab
16
7 / 2 / 5
10,536
527
17,085
15,427
6,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
mikejux
Hercules
14
2 / 3 / 8
9,048
452
3,421
10,325
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Danny007JTT
Guan Yu
6
0 / 13 / 1
5,886
294
1,202
11,703
4,988
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
KuraiWasHere
Tsukuyomi
11
1 / 13 / 5
7,806
390
7,270
17,742
6,457
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 7 / 3
8,372
419
11,488
14,287
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 6 / 3
10,659
533
10,312
14,826
9,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
raulitos18
Yemoja
13
2 / 4 / 3
8,797
440
6,863
14,056
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
43
Kills
11
12
Deaths
43
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Danny007JTT
Guan Yu
0
13
1
0.04
L
Tsukuyomi
KuraiWasHere
Tsukuyomi
1
13
5
0.27
L
3
7
3
0.64
L
5
6
3
1.08
W
14
5
5
3.3
W
Pele
Tincco
Pele
12
1
6
15
W
Arachne
dansani
Arachne
8
1
8
12
W
Ah Muzen Cab
mario1525rodri8
Ah Muzen Cab
7
2
5
4.75
W
Hercules
mikejux
Hercules
2
3
8
2
L
Yemoja
raulitos18
Yemoja
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,557
Damage
37,135
66,406
Taken
72,614
36,459
Mitigated
32,472
26,207
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Danny007JTT
Guan Yu
1,202
527
640
506
11,703
4,988
0
1,877
9,826
0
9,943
L
Tsukuyomi
KuraiWasHere
Tsukuyomi
7,270
1,839
0
85
17,742
6,457
142
4,721
13,021
0
21,893
L
11,488
7,408
0
1,925
14,287
4,629
0
2,811
11,476
0
47,292
L
10,312
3,684
0
3,009
14,826
9,922
0
2,882
11,944
0
64,037
W
13,762
4,876
0
4,142
15,149
5,217
945
1,361
13,788
68,311
0
W
Pele
Tincco
Pele
11,204
3,021
469
3,845
10,198
10,923
0
700
9,498
0
73,514
W
Arachne
dansani
Arachne
12,085
6,891
0
5,242
15,307
9,418
0
1,312
13,995
0
102,714
W
Ah Muzen Cab
mario1525rodri8
Ah Muzen Cab
17,085
8,378
0
8,416
15,427
6,543
1,619
2,249
13,178
0
73,676
W
Hercules
mikejux
Hercules
3,421
943
0
4,093
10,325
4,358
2,858
1,241
9,084
0
35,448
L
Yemoja
raulitos18
Yemoja
6,863
1,788
619
2,377
14,056
6,476
0
1,471
12,585
24,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,910
Gold Earned
41,520
588
Minions Killed
316
0
Camps Cleared
0
1,861,221
Distance Traveled
1,548,194
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,886
294
21
1
0
264,940
1
L
Tsukuyomi
7,806
390
25
1
0
288,153
3
L
Neith
8,372
419
97
5
0
320,211
3
L
Loki
10,659
533
133
7
0
329,067
5
W
Sol
11,714
586
102
5
0
348,232
0
W
Pele
12,031
602
133
7
0
386,176
0
W
Arachne
12,581
629
169
8
0
432,323
2
W
Ah Muzen Cab
10,536
527
115
6
0
364,475
2
W
Hercules
9,048
452
69
3
0
330,015
0
L
Yemoja
8,797
440
40
2
0
345,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role