Player Matchup

Nemesis
Nemesis
MehBarqin
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadoDancer
Morgan Le Fay
Level 26
God Stats
17W - 20L
1,303 SR
Queue Stats
83W - 95L
1,299 Elo+
Solo
Bellona
Bellona
gingafro_02
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
qtmeta
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Тэллион
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,461 SR
1,460 Elo+

VS

Team Averages
Level 14
1,497 SR
1,452 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Adather
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Hyuko
Hun Batz
Level 21
God Stats
3W - 0L
1,723 SR
Queue Stats
7W - 5L
1,392 Elo+
Solo
Cernunnos
Cernunnos
JamesDuda
Cernunnos
Level 7
God Stats
13W - 10L
1,260 SR
Queue Stats
19W - 20L
1,369 Elo+
Solo
Ymir
Ymir
Ramurmom
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MehBarqin
Nemesis
4
0 / 3 / 0
3,921
392
352
4,090
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ShadoDancer
Morgan Le Fay
8
2 / 5 / 1
4,997
500
4,560
5,627
1,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
gingafro_02
Bellona
5
1 / 4 / 0
4,178
418
482
3,675
1,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
qtmeta
Olorun
6
1 / 7 / 1
4,661
466
2,108
5,518
1,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
6
2 / 9 / 1
4,676
468
2,277
7,258
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
10 / 1 / 4
6,292
629
6,242
4,825
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Adather
Fenrir
7
1 / 2 / 3
4,851
485
866
6,259
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Hyuko
Hun Batz
9
5 / 0 / 1
5,362
536
1,516
2,311
673
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
JamesDuda
Cernunnos
10
1 / 0 / 2
5,821
582
2,106
3,908
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
4 / 3 / 6
5,917
592
3,594
6,593
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
21
28
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
1
4
12
W
Fenrir
Adather
Fenrir
1
2
3
1.25
W
Hun Batz
Hyuko
Hun Batz
5
0
1
5.5
W
Cernunnos
JamesDuda
Cernunnos
1
0
2
2
L
Nemesis
MehBarqin
Nemesis
0
3
0
0
W
Ymir
4
3
6
2.33
L
Morgan Le Fay
ShadoDancer
Morgan Le Fay
2
5
1
0.5
L
Bellona
gingafro_02
Bellona
1
4
0
0.25
L
Olorun
qtmeta
Olorun
1
7
1
0.21
L
Jing Wei
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,779
Damage
14,324
26,168
Taken
23,896
7,435
Mitigated
10,512
2,452
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,242
859
222
2,452
4,825
2,647
293
2,563
2,262
20,158
0
W
Fenrir
Adather
Fenrir
866
309
0
3,146
6,259
1,666
288
120
6,139
0
16,793
W
Hun Batz
Hyuko
Hun Batz
1,516
518
0
194
2,311
673
300
755
1,556
0
8,708
W
Cernunnos
JamesDuda
Cernunnos
2,106
983
0
2,344
3,908
1,413
330
549
3,359
0
37,690
L
Nemesis
MehBarqin
Nemesis
352
30
0
770
4,090
891
169
660
3,430
0
7,037
W
Ymir
3,594
948
0
526
6,593
4,113
484
2,681
3,912
15,415
0
L
Morgan Le Fay
ShadoDancer
Morgan Le Fay
4,560
767
0
1,001
5,627
1,529
0
2,479
3,011
20,097
0
L
Bellona
gingafro_02
Bellona
482
141
0
158
3,675
1,528
193
291
3,384
0
6,682
L
Olorun
qtmeta
Olorun
2,108
1,089
0
523
5,518
1,491
406
2,286
3,232
8,116
0
L
Jing Wei
2,277
1,951
0
0
7,258
1,996
330
4,120
3,138
0
11,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,433
Gold Earned
28,243
119
Minions Killed
180
0
Camps Cleared
0
765,405
Distance Traveled
869,890
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,292
629
29
3
0
176,239
3
W
Fenrir
4,851
485
39
4
0
142,228
0
W
Hun Batz
5,362
536
21
2
0
203,115
2
W
Cernunnos
5,821
582
71
7
0
170,345
3
L
Nemesis
3,921
392
21
2
0
146,745
3
W
Ymir
5,917
592
20
2
0
177,963
3
L
Morgan Le Fay
4,997
500
29
3
0
171,221
0
L
Bellona
4,178
418
17
2
0
138,415
0
L
Olorun
4,661
466
14
1
0
159,179
1
L
Jing Wei
4,676
468
38
4
0
149,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role