Player Matchup

Heimdallr
Heimdallr
Jfigs420
Heimdallr
Level 20
God Stats
14W - 13L
1,465 SR
Queue Stats
16W - 19L
1,515 Elo+
Party 3
Cerberus
Cerberus
YELLOWScrub
Cerberus
Level 17
God Stats
8W - 11L
1,733 SR
Queue Stats
14W - 17L
1,686 Elo+
Party 3
Ymir
Ymir
asdfasdxdd0109
Ymir
Level 3
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 4
Tsukuyomi
Tsukuyomi
thiagoeze01
Tsukuyomi
Level 4
God Stats
1W - 2L
1,444 SR
Queue Stats
2W - 2L
1,507 Elo+
Party 4
Kali
Kali
wavythesurfgod
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,686 Elo+
Party 3
Team Averages
Level 10
1,517 SR
1,563 Elo+

VS

Team Averages
Level 32
1,610 SR
1,508 Elo+
Ra
Ra
DarthRupert
Ra
Level 96
God Stats
4W - 2L
1,827 SR
Queue Stats
16W - 9L
1,632 Elo+
Party 2
Tiamat
Tiamat
Expired1337
Tiamat
Level 14
God Stats
13W - 1L
1,500 SR
Queue Stats
49W - 37L
1,427 Elo+
Party 1
Da Ji
Da Ji
Rias4President20
Da Ji
Level 17
God Stats
8W - 5L
1,852 SR
Queue Stats
21W - 16L
1,622 Elo+
Party 2
Apollo
Apollo
ShizNipes
Apollo
Level 17
God Stats
4W - 0L
1,549 SR
Queue Stats
19W - 13L
1,548 Elo+
Party 2
Cerberus
Cerberus
The6ixaMon
Cerberus
Level 16
God Stats
13W - 17L
1,324 SR
Queue Stats
41W - 50L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jfigs420
Heimdallr
18
3 / 6 / 12
11,862
1,078
11,052
14,486
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
YELLOWScrub
Cerberus
16
2 / 10 / 10
10,433
948
7,031
30,524
24,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 11 / 12
11,658
1,060
14,996
26,639
29,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
thiagoeze01
Tsukuyomi
16
2 / 16 / 10
10,508
955
13,401
21,219
11,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 10 / 4
12,249
1,114
8,892
21,633
9,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 36
13,175
1,198
22,118
12,472
6,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
19
8 / 5 / 26
12,301
1,118
15,737
11,788
10,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 2 / 18
12,241
1,113
10,222
13,436
6,482
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
ShizNipes
Apollo
20
27 / 1 / 22
16,700
1,518
50,680
10,882
5,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
The6ixaMon
Cerberus
17
4 / 4 / 22
11,244
1,022
8,682
12,872
9,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
177
17
Kills
53
53
Deaths
17
48
Assists
124
Player
Kills
Deaths
Assists
KDA
W
6
5
36
4.8
W
Tiamat
8
5
26
4.2
L
Heimdallr
Jfigs420
Heimdallr
3
6
12
1.5
W
8
2
18
8.5
W
Apollo
ShizNipes
Apollo
27
1
22
38
W
Cerberus
The6ixaMon
Cerberus
4
4
22
3.75
L
Cerberus
YELLOWScrub
Cerberus
2
10
10
0.7
L
3
11
12
0.82
L
Tsukuyomi
thiagoeze01
Tsukuyomi
2
16
10
0.44
L
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,372
Damage
107,439
114,501
Taken
61,450
81,564
Mitigated
39,029
4,111
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,118
3,279
3,179
2,943
12,472
6,078
0
3,854
8,618
39,644
0
W
Tiamat
15,737
2,516
164
1,657
11,788
10,939
0
3,475
8,313
20,582
0
L
Heimdallr
Jfigs420
Heimdallr
11,052
6,281
406
354
14,486
6,034
0
5,516
8,874
0
41,809
W
10,222
2,366
0
0
13,436
6,482
0
5,912
7,524
0
17,769
W
Apollo
ShizNipes
Apollo
50,680
33,002
0
2,959
10,882
5,602
0
3,197
7,685
0
74,536
W
Cerberus
The6ixaMon
Cerberus
8,682
594
0
438
12,872
9,928
0
5,797
7,075
21,341
0
L
Cerberus
YELLOWScrub
Cerberus
7,031
423
0
1,971
30,524
24,914
0
11,485
18,792
19,926
0
L
14,996
2,035
0
0
26,639
29,728
0
9,802
16,554
23,140
0
L
Tsukuyomi
thiagoeze01
Tsukuyomi
13,401
3,364
0
155
21,219
11,528
0
10,457
10,644
622
21,829
L
8,892
3,446
0
1,225
21,633
9,360
0
8,410
13,100
0
17,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,710
Gold Earned
65,661
162
Minions Killed
168
3
Camps Cleared
7
1,020,780
Distance Traveled
979,601
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,175
1,198
34
3
2
171,831
1
W
Tiamat
12,301
1,118
15
1
2
170,844
0
L
Heimdallr
11,862
1,078
83
8
1
198,261
0
W
Da Ji
12,241
1,113
18
2
0
202,000
0
W
Apollo
16,700
1,518
54
5
2
255,342
0
W
Cerberus
11,244
1,022
47
4
1
179,584
0
L
Cerberus
10,433
948
25
2
0
216,024
1
L
Ymir
11,658
1,060
22
2
0
197,729
0
L
Tsukuyomi
10,508
955
15
1
0
182,298
1
L
Kali
12,249
1,114
17
2
2
226,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role