Player Matchup

Gilgamesh
Gilgamesh
ChargingOcean
Gilgamesh
Level 127
God Stats
6W - 8L
1,636 SR
Queue Stats
149W - 192L
1,575 Elo+
Party 2
Khepri
Khepri
Oscarish90
Khepri
Level 95
God Stats
0W - 2L
1,196 SR
Queue Stats
52W - 65L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tig69ger
Morgan Le Fay
Level 127
God Stats
4W - 9L
1,500 SR
Queue Stats
135W - 163L
1,566 Elo+
Party 2
Team Averages
Level 116
1,444 SR
1,588 Elo+

VS

Team Averages
Level 116
1,524 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FTNashi
Morgan Le Fay
Level 123
God Stats
5W - 3L
1,677 SR
Queue Stats
229W - 179L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
xHelluhDorkee
Hou Yi
Level 80
God Stats
1W - 2L
1,395 SR
Queue Stats
61W - 51L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChargingOcean
Gilgamesh
11
0 / 1 / 1
7,007
584
5,300
8,228
5,889
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Oscarish90
Khepri
11
0 / 3 / 2
7,551
629
4,758
11,449
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
tig69ger
Morgan Le Fay
11
3 / 1 / 0
7,646
637
9,088
7,798
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 4
8,383
699
7,222
13,385
9,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
FTNashi
Morgan Le Fay
12
2 / 0 / 3
7,908
659
11,944
7,574
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 3
7,817
651
4,988
7,697
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
5
5
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
4
3
L
Gilgamesh
ChargingOcean
Gilgamesh
0
1
1
0.5
W
Morgan Le Fay
FTNashi
Morgan Le Fay
2
0
3
3.5
L
Khepri
Oscarish90
Khepri
0
3
2
0.33
L
Morgan Le Fay
tig69ger
Morgan Le Fay
3
1
0
3
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
24,154
27,475
Taken
28,656
17,045
Mitigated
15,677
5,774
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,222
1,222
0
3,590
13,385
9,961
0
6,537
6,848
0
23,415
L
Gilgamesh
ChargingOcean
Gilgamesh
5,300
1,137
495
496
8,228
5,889
0
2,600
5,628
0
19,851
W
Morgan Le Fay
FTNashi
Morgan Le Fay
11,944
838
233
2,735
7,574
2,884
0
3,158
4,416
39,092
0
L
Khepri
Oscarish90
Khepri
4,758
127
1,065
3,109
11,449
7,883
0
5,840
5,609
20,889
0
L
Morgan Le Fay
tig69ger
Morgan Le Fay
9,088
718
0
609
7,798
3,273
0
3,504
4,294
31,699
0
W
4,988
1,737
0
2,396
7,697
2,832
0
4,151
3,546
0
23,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,204
Gold Earned
24,108
121
Minions Killed
139
0
Camps Cleared
0
678,995
Distance Traveled
636,892
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,383
699
34
3
0
211,546
0
L
Gilgamesh
7,007
584
36
3
0
234,196
2
W
Morgan Le Fay
7,908
659
60
5
0
226,717
2
L
Khepri
7,551
629
26
2
0
226,270
4
L
Morgan Le Fay
7,646
637
59
5
0
218,529
1
W
Hou Yi
7,817
651
45
4
0
198,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role