Player Matchup

Hachiman
Hachiman
N33dyJ0ker
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rawrexdeee
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,508 Elo+
Party 2
Chang'e
Chang'e
TWR Koya
Chang'e
Level 65
God Stats
9W - 11L
1,480 SR
Queue Stats
31W - 38L
1,478 Elo+
Party 2
He Bo
He Bo
TWR Yuno
He Bo
Level 88
God Stats
1W - 1L
1,797 SR
Queue Stats
106W - 122L
1,556 Elo+
Party 2
Pele
Pele
YuqlyFN
Pele
Level 103
God Stats
3W - 2L
1,751 SR
Queue Stats
214W - 213L
1,605 Elo+
Party 2
Team Averages
Level 83
1,606 SR
1,480 Elo+

VS

Team Averages
Level 96
1,599 SR
1,453 Elo+
Neith
Neith
Cricken215100
Neith
Level 127
God Stats
9W - 4L
1,613 SR
Queue Stats
109W - 113L
1,531 Elo+
Party 1
King Arthur
King Arthur
HillyStarkiller
King Arthur
Level 78
God Stats
7W - 4L
1,594 SR
Queue Stats
172W - 170L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nolan Dragon 10
Morgan Le Fay
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 43L
1,473 Elo+
Party 1
Awilix
Awilix
charlie1053
Awilix
Level 105
God Stats
13W - 4L
1,737 SR
Queue Stats
201W - 193L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
depletednutsack
Cthulhu
Level 66
God Stats
5W - 2L
1,553 SR
Queue Stats
24W - 37L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
N33dyJ0ker
Hachiman
11
0 / 6 / 1
7,195
423
3,725
9,928
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Rawrexdeee
Morgan Le Fay
12
1 / 7 / 1
7,588
446
4,334
8,504
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TWR Koya
Chang'e
10
0 / 6 / 0
7,262
427
2,044
11,053
3,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
TWR Yuno
He Bo
13
2 / 7 / 2
8,343
491
10,515
14,621
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
YuqlyFN
Pele
16
7 / 5 / 1
10,305
606
14,781
16,381
14,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 12
9,295
547
10,547
7,608
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
HillyStarkiller
King Arthur
14
4 / 3 / 4
8,569
504
7,583
14,137
8,855
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Nolan Dragon 10
Morgan Le Fay
16
7 / 2 / 7
9,645
567
14,725
10,190
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
16
8 / 4 / 2
9,848
579
9,006
16,186
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 6
9,157
539
4,635
10,006
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
10
Kills
31
31
Deaths
11
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
W
King Arthur
HillyStarkiller
King Arthur
4
3
4
2
L
Hachiman
N33dyJ0ker
Hachiman
0
6
1
0.08
W
Morgan Le Fay
Nolan Dragon 10
Morgan Le Fay
7
2
7
5.25
L
Morgan Le Fay
Rawrexdeee
Morgan Le Fay
1
7
1
0.21
L
Chang'e
TWR Koya
Chang'e
0
6
0
0
L
He Bo
TWR Yuno
He Bo
2
7
2
0.43
L
Pele
YuqlyFN
Pele
7
5
1
1.5
W
Awilix
8
4
2
2.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,399
Damage
46,496
60,487
Taken
58,127
28,718
Mitigated
29,237
11,064
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,547
3,455
501
3,560
7,608
2,753
724
2,761
4,847
0
50,970
W
King Arthur
HillyStarkiller
King Arthur
7,583
585
217
1,396
14,137
8,855
42
1,914
12,223
0
37,781
L
Hachiman
N33dyJ0ker
Hachiman
3,725
1,803
0
190
9,928
2,498
697
3,843
6,085
0
28,446
W
Morgan Le Fay
Nolan Dragon 10
Morgan Le Fay
14,725
1,170
0
1,120
10,190
3,829
929
7,185
3,005
58,807
0
L
Morgan Le Fay
Rawrexdeee
Morgan Le Fay
4,334
486
0
1,104
8,504
3,107
0
2,491
6,013
36,127
0
L
Chang'e
TWR Koya
Chang'e
2,044
99
1,351
2,039
11,053
3,661
248
4,899
6,154
23,566
0
L
He Bo
TWR Yuno
He Bo
10,515
660
0
2,926
14,621
4,879
398
7,384
7,237
56,263
0
L
Pele
YuqlyFN
Pele
14,781
3,109
0
3,454
16,381
14,573
0
743
15,638
0
69,069
W
Awilix
9,006
3,517
0
5,764
16,186
5,891
177
3,589
12,597
0
61,330
W
4,635
424
0
1,938
10,006
7,909
185
1,444
8,562
37,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
46,514
386
Minions Killed
442
0
Camps Cleared
0
1,447,298
Distance Traveled
1,660,846
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,295
547
90
5
0
296,537
5
W
King Arthur
8,569
504
74
4
0
360,167
4
L
Hachiman
7,195
423
50
3
0
307,274
1
W
Morgan Le Fay
9,645
567
113
7
0
305,561
2
L
Morgan Le Fay
7,588
446
57
3
0
227,260
0
L
Chang'e
7,262
427
40
2
0
330,945
2
L
He Bo
8,343
491
111
7
0
287,409
5
L
Pele
10,305
606
128
8
0
294,410
3
W
Awilix
9,848
579
114
7
0
353,375
2
W
Cthulhu
9,157
539
51
3
0
345,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role