Player Matchup

Gilgamesh
Gilgamesh
Dreadbox
Gilgamesh
Level 68
God Stats
14W - 6L
1,634 SR
Queue Stats
58W - 42L
1,563 Elo+
Party 1
Nox
Nox
Livelett
Nox
Level 68
God Stats
2W - 2L
1,657 SR
Queue Stats
65W - 54L
1,592 Elo+
Party 1
Medusa
Medusa
TheDarkGen
Medusa
Level 61
God Stats
21W - 10L
1,630 SR
Queue Stats
73W - 54L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YacoobTheOkay
Morgan Le Fay
Level 91
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 61L
1,543 Elo+
Party 1
Da Ji
Da Ji
ZaneCarro
Da Ji
Level 105
God Stats
10W - 7L
1,615 SR
Queue Stats
101W - 81L
1,594 Elo+
Party 1
Team Averages
Level 79
1,607 SR
1,576 Elo+

VS

Team Averages
Level 110
1,484 SR
1,520 Elo+
Nox
Nox
BarkieSharky
Nox
Level 86
God Stats
33W - 38L
1,457 SR
Queue Stats
122W - 117L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grim5214
Morgan Le Fay
Level 131
God Stats
4W - 4L
1,299 SR
Queue Stats
35W - 35L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Intimidator7994
Jormungandr
Level 126
God Stats
0W - 1L
1,888 SR
Queue Stats
36W - 38L
1,499 Elo+
Party 2
Rama
Rama
changreaction
Rama
Level 106
God Stats
1W - 4L
1,312 SR
Queue Stats
36W - 35L
1,578 Elo+
Solo
Ymir
Ymir
pime05
Ymir
Level 101
God Stats
1W - 2L
1,466 SR
Queue Stats
275W - 243L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dreadbox
Gilgamesh
20
2 / 4 / 28
12,810
985
14,172
18,635
22,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 1 / 19
13,220
1,017
11,725
8,959
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
TheDarkGen
Medusa
20
7 / 3 / 19
13,922
1,071
17,679
9,850
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
YacoobTheOkay
Morgan Le Fay
20
10 / 0 / 24
14,147
1,088
23,172
9,765
3,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
ZaneCarro
Da Ji
20
11 / 2 / 18
14,272
1,098
21,367
11,387
4,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
11,425
879
10,583
11,575
4,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Grim5214
Morgan Le Fay
19
2 / 12 / 8
12,263
943
16,079
21,218
9,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Intimidator7994
Jormungandr
18
1 / 7 / 7
11,804
908
9,846
20,161
16,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 7 / 5
12,508
962
11,631
18,057
7,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
pime05
Ymir
17
2 / 10 / 3
11,322
871
4,947
20,365
16,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
40
38
Kills
10
10
Deaths
38
108
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
W
Gilgamesh
Dreadbox
Gilgamesh
2
4
28
4
L
Morgan Le Fay
Grim5214
Morgan Le Fay
2
12
8
0.5
L
Jormungandr
Intimidator7994
Jormungandr
1
7
7
0.64
W
8
1
19
17.5
W
Medusa
TheDarkGen
Medusa
7
3
19
5.5
W
Morgan Le Fay
YacoobTheOkay
Morgan Le Fay
10
0
24
22
W
Da Ji
ZaneCarro
Da Ji
11
2
18
10
L
4
7
5
0.93
L
Ymir
pime05
Ymir
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,115
Damage
53,086
58,596
Taken
91,376
38,564
Mitigated
54,945
4,730
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,583
414
0
94
11,575
4,757
0
3,843
7,732
28,331
0
W
Gilgamesh
Dreadbox
Gilgamesh
14,172
2,231
0
98
18,635
22,283
0
11,291
6,994
883
29,172
L
Morgan Le Fay
Grim5214
Morgan Le Fay
16,079
1,758
0
1,080
21,218
9,749
0
6,235
14,983
47,827
0
L
Jormungandr
Intimidator7994
Jormungandr
9,846
2,074
0
279
20,161
16,403
0
8,866
11,295
36,600
0
W
11,725
231
1,170
733
8,959
3,261
0
7,635
1,250
32,611
0
W
Medusa
TheDarkGen
Medusa
17,679
7,633
0
64
9,850
4,294
0
7,538
2,198
0
55,954
W
Morgan Le Fay
YacoobTheOkay
Morgan Le Fay
23,172
1,651
0
2,190
9,765
3,941
0
7,608
2,039
50,379
0
W
Da Ji
ZaneCarro
Da Ji
21,367
6,552
0
475
11,387
4,785
0
6,665
4,660
0
37,096
L
11,631
9,173
0
1,886
18,057
7,650
0
6,794
11,263
0
41,816
L
Ymir
pime05
Ymir
4,947
189
0
0
20,365
16,386
0
9,927
10,438
9,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,371
Gold Earned
59,322
276
Minions Killed
258
13
Camps Cleared
3
1,349,134
Distance Traveled
1,121,321
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,425
879
35
3
1
259,203
0
W
Gilgamesh
12,810
985
29
2
2
258,287
2
L
Morgan Le Fay
12,263
943
72
6
0
234,931
0
L
Jormungandr
11,804
908
55
4
1
235,768
0
W
Nox
13,220
1,017
60
5
5
273,280
0
W
Medusa
13,922
1,071
103
8
2
248,422
0
W
Morgan Le Fay
14,147
1,088
51
4
0
260,772
1
W
Da Ji
14,272
1,098
33
3
4
308,373
1
L
Rama
12,508
962
69
5
1
232,193
0
L
Ymir
11,322
871
27
2
0
159,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role