Player Matchup

Medusa
Medusa
Azarhya
Medusa
Level 60
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 3L
1,109 Elo+
Party 1
Artemis
Artemis
AzuraMae
Artemis
Level 18
God Stats
3W - 3L
1,262 SR
Queue Stats
3W - 3L
1,109 Elo+
Party 1
Merlin
Merlin
SaberWolf115
Merlin
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 35L
1,087 Elo+
Party 1
Team Averages
Level 54
1,492 SR
1,102 Elo+

VS

Team Averages
Level 47
1,481 SR
1,238 Elo+
Anubis
Anubis
JohnHeckingCena
Anubis
Level 27
God Stats
7W - 11L
1,357 SR
Queue Stats
27W - 48L
1,180 Elo+
Solo
Hades
Hades
LAVENDERWINDSONG
Hades
Level 103
God Stats
35W - 34L
1,587 SR
Queue Stats
566W - 767L
1,386 Elo+
Solo
Anhur
Anhur
Paxxon25
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azarhya
Medusa
16
7 / 1 / 4
11,417
714
10,410
8,053
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
AzuraMae
Artemis
12
2 / 5 / 6
9,825
614
4,441
11,860
3,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
5 / 2 / 7
11,350
709
16,187
12,205
3,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,410
651
11,991
14,942
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
4 / 4 / 3
10,546
659
13,271
13,393
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Paxxon25
Anhur
9
0 / 5 / 5
8,370
523
734
8,349
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
8
8
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Azarhya
Medusa
7
1
4
9
W
Artemis
AzuraMae
Artemis
2
5
6
1
L
4
5
4
1.2
L
4
4
3
1.38
L
Anhur
Paxxon25
Anhur
0
5
5
0.5
W
Merlin
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
25,996
32,118
Taken
36,684
9,540
Mitigated
16,222
11,301
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Azarhya
Medusa
10,410
4,044
489
1,913
8,053
2,551
1,627
6,413
1,458
0
37,176
W
Artemis
AzuraMae
Artemis
4,441
2,878
438
1,627
11,860
3,076
208
8,351
3,219
0
19,558
L
11,991
76
88
5,774
14,942
6,689
0
6,671
8,271
38,490
0
L
13,271
237
124
4,314
13,393
7,143
0
4,769
8,624
42,484
0
L
Anhur
Paxxon25
Anhur
734
439
0
250
8,349
2,390
0
4,747
3,602
0
5,100
W
Merlin
16,187
966
1,101
5,733
12,205
3,913
689
9,698
2,179
58,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
29,326
190
Minions Killed
143
0
Camps Cleared
0
785,017
Distance Traveled
636,360
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,417
714
77
5
0
294,706
0
W
Artemis
9,825
614
31
2
0
216,979
0
L
Anubis
10,410
651
43
3
0
213,888
0
L
Hades
10,546
659
89
6
0
265,562
4
L
Anhur
8,370
523
11
1
0
156,910
1
W
Merlin
11,350
709
82
5
0
273,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role