Player Matchup

Jing Wei
Jing Wei
BreakingHoriz0n
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 148L
1,414 Elo+
Party 3
Tyr
Tyr
ElEscanor159
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,508 Elo+
Solo
Ares
Ares
EroxzZCore
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,403 Elo+
Party 3
Sun Wukong
Sun Wukong
Rando848
Sun Wukong
Level 34
God Stats
91W - 87L
1,528 SR
Queue Stats
296W - 302L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRigs065
Morgan Le Fay
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
290W - 317L
1,423 Elo+
Party 3
Team Averages
Level 40
1,506 SR
1,429 Elo+

VS

Team Averages
Level 54
1,598 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
Beam84
Morgan Le Fay
Level 88
God Stats
7W - 1L
1,877 SR
Queue Stats
35W - 28L
1,562 Elo+
Party 2
Skadi
Skadi
BolognaPony69
Skadi
Level 44
God Stats
3W - 2L
1,584 SR
Queue Stats
183W - 229L
1,434 Elo+
Party 1
Medusa
Medusa
HaveANice1
Medusa
Level 46
God Stats
38W - 36L
1,538 SR
Queue Stats
553W - 574L
1,437 Elo+
Solo
Athena
Athena
IcebergSymsun
Athena
Level 66
God Stats
4W - 7L
1,735 SR
Queue Stats
142W - 179L
1,451 Elo+
Party 1
Tiamat
Tiamat
KoKy45
Tiamat
Level 27
God Stats
1W - 1L
1,256 SR
Queue Stats
7W - 6L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
0 / 1 / 0
3,825
546
1,005
2,763
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
3,698
528
616
4,752
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
3,142
449
110
1,449
408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Rando848
Sun Wukong
6
0 / 3 / 0
3,978
568
2,522
4,052
1,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
TheRigs065
Morgan Le Fay
6
0 / 4 / 0
3,835
548
2,369
3,947
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beam84
Morgan Le Fay
8
2 / 0 / 4
4,903
700
1,439
1,819
528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 2
4,140
591
1,868
2,036
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Medusa
HaveANice1
Medusa
8
3 / 0 / 0
4,733
676
1,384
3,191
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 2
4,306
615
1,103
1,592
589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
KoKy45
Tiamat
8
5 / 0 / 1
4,761
680
2,660
3,053
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beam84
Morgan Le Fay
2
0
4
4
W
1
0
2
2
L
Jing Wei
0
1
0
0
L
0
3
0
0
L
0
1
0
0
W
Medusa
HaveANice1
Medusa
3
0
0
3
W
1
0
2
2
W
Tiamat
KoKy45
Tiamat
5
0
1
5.5
L
Sun Wukong
Rando848
Sun Wukong
0
3
0
0
L
Morgan Le Fay
TheRigs065
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,622
Damage
8,454
16,963
Taken
11,691
4,895
Mitigated
4,068
2,853
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beam84
Morgan Le Fay
1,439
310
0
446
1,819
528
0
256
1,563
24,217
0
W
1,868
864
0
375
2,036
413
0
110
1,926
0
14,281
L
Jing Wei
1,005
685
0
978
2,763
521
0
501
2,262
0
12,471
L
616
291
0
680
4,752
1,282
0
1,726
2,944
0
15,933
L
110
0
0
121
1,449
408
0
127
1,322
2,003
0
W
Medusa
HaveANice1
Medusa
1,384
511
0
1,500
3,191
871
0
0
3,191
0
18,813
W
1,103
706
0
435
1,592
589
138
49
1,543
12,342
0
W
Tiamat
KoKy45
Tiamat
2,660
287
0
922
3,053
1,667
0
2,064
989
12,712
0
L
Sun Wukong
Rando848
Sun Wukong
2,522
132
0
545
4,052
1,556
21
237
3,815
0
16,732
L
Morgan Le Fay
TheRigs065
Morgan Le Fay
2,369
373
0
529
3,947
1,128
0
2,329
1,418
17,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,478
Gold Earned
22,843
139
Minions Killed
186
0
Camps Cleared
0
564,960
Distance Traveled
677,548
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,903
700
60
9
0
142,760
1
W
Skadi
4,140
591
30
4
0
123,919
3
L
Jing Wei
3,825
546
25
4
0
129,663
2
L
Tyr
3,698
528
42
6
0
122,044
2
L
Ares
3,142
449
3
0
0
62,240
0
W
Medusa
4,733
676
40
6
0
137,315
2
W
Athena
4,306
615
29
4
0
162,701
2
W
Tiamat
4,761
680
27
4
0
110,853
0
L
Sun Wukong
3,978
568
36
5
0
129,134
0
L
Morgan Le Fay
3,835
548
33
5
0
121,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role