Player Matchup

Awilix
Awilix
BeastVenom9
Awilix
Level 116
God Stats
1W - 0L
1,713 SR
Queue Stats
42W - 32L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Doosh1e69
Gilgamesh
Level 144
God Stats
8W - 4L
1,467 SR
Queue Stats
107W - 100L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zodiac Wolf9924
Morgan Le Fay
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 169L
1,479 Elo+
Party 1
Team Averages
Level 130
1,560 SR
1,507 Elo+

VS

Team Averages
Level 94
1,420 SR
1,358 Elo+
Cthulhu
Cthulhu
ARVETON74
Cthulhu
Level 124
God Stats
0W - 1L
1,330 SR
Queue Stats
5W - 14L
1,185 Elo+
Solo
Gilgamesh
Gilgamesh
Choppy0524
Gilgamesh
Level 79
God Stats
5W - 7L
1,475 SR
Queue Stats
46W - 57L
1,453 Elo+
Party 2
Nox
Nox
NightDragon0011
Nox
Level 79
God Stats
39W - 26L
1,457 SR
Queue Stats
43W - 35L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
12 / 7 / 8
16,407
746
20,715
21,265
11,895
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Doosh1e69
Gilgamesh
20
9 / 6 / 16
16,320
742
23,811
29,227
39,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Zodiac Wolf9924
Morgan Le Fay
20
8 / 6 / 13
15,795
718
27,364
23,290
10,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARVETON74
Cthulhu
19
4 / 11 / 7
15,540
706
16,963
34,900
50,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
Choppy0524
Gilgamesh
19
7 / 9 / 7
15,458
703
14,063
30,899
34,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 9 / 6
16,177
735
15,818
20,501
9,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
29
Kills
19
19
Deaths
29
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ARVETON74
Cthulhu
4
11
7
0.68
W
Awilix
12
7
8
2.29
L
Gilgamesh
Choppy0524
Gilgamesh
7
9
7
1.17
W
Gilgamesh
Doosh1e69
Gilgamesh
9
6
16
2.83
L
8
9
6
1.22
W
Morgan Le Fay
Zodiac Wolf9924
Morgan Le Fay
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,890
Damage
46,844
73,782
Taken
86,300
62,673
Mitigated
94,949
13,372
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ARVETON74
Cthulhu
16,963
1,932
398
1,036
34,900
50,619
510
10,223
24,219
50,766
0
W
Awilix
20,715
9,804
1,646
2,991
21,265
11,895
1,813
9,263
12,002
0
72,676
L
Gilgamesh
Choppy0524
Gilgamesh
14,063
2,970
0
1,186
30,899
34,396
1,102
7,719
22,801
1,257
55,721
W
Gilgamesh
Doosh1e69
Gilgamesh
23,811
5,954
1,656
2,127
29,227
39,955
130
12,087
17,140
0
53,699
L
15,818
1,284
747
1,849
20,501
9,934
1,430
8,220
11,916
51,190
0
W
Morgan Le Fay
Zodiac Wolf9924
Morgan Le Fay
27,364
2,477
427
4,525
23,290
10,823
135
11,765
11,525
83,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,522
Gold Earned
47,175
225
Minions Killed
202
0
Camps Cleared
0
1,106,876
Distance Traveled
1,095,680
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,540
706
54
2
0
364,276
2
W
Awilix
16,407
746
67
3
0
402,358
0
L
Gilgamesh
15,458
703
82
4
0
356,208
1
W
Gilgamesh
16,320
742
59
3
0
347,194
0
L
Nox
16,177
735
66
3
0
375,196
0
W
Morgan Le Fay
15,795
718
99
5
0
357,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role