Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cazasombras
Morgan Le Fay
Level 89
God Stats
3W - 0L
1,713 SR
Queue Stats
69W - 57L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
DexterMen
Xing Tian
Level 68
God Stats
1W - 1L
1,320 SR
Queue Stats
79W - 63L
1,494 Elo+
Party 1
Achilles
Achilles
KausticKatze
Achilles
Level 83
God Stats
12W - 6L
1,558 SR
Queue Stats
349W - 298L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
sera999
Sun Wukong
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 34L
1,613 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,510 Elo+

VS

Team Averages
Level 93
1,428 SR
1,385 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Hakaishin9565
Cernunnos
Level 65
God Stats
1W - 6L
1,282 SR
Queue Stats
1W - 14L
1,132 Elo+
Party 3
Ymir
Ymir
RevengeCounter
Ymir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,254 Elo+
Party 3
Serqet
Serqet
alexferre21
Serqet
Level 124
God Stats
15W - 15L
1,543 SR
Queue Stats
189W - 185L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
roberlp
Morgan Le Fay
Level 104
God Stats
3W - 9L
1,315 SR
Queue Stats
188W - 184L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 1 / 2
8,108
676
7,949
4,708
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Cazasombras
Morgan Le Fay
13
4 / 3 / 10
7,611
634
10,045
8,111
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
DexterMen
Xing Tian
10
1 / 1 / 12
7,091
591
3,365
6,824
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
KausticKatze
Achilles
13
5 / 1 / 1
7,400
617
4,595
8,435
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
sera999
Sun Wukong
14
5 / 2 / 1
8,193
683
7,290
10,105
5,852
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 4 / 0
7,203
600
7,294
11,149
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Hakaishin9565
Cernunnos
9
0 / 5 / 2
5,371
448
2,406
7,184
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 1
5,151
429
2,155
8,906
4,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
12
1 / 5 / 2
6,676
556
3,561
9,670
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
roberlp
Morgan Le Fay
11
4 / 4 / 0
6,834
570
5,456
7,864
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
8
8
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
2
9
L
Zhong Kui
 
Zhong Kui
2
4
0
0.5
W
Morgan Le Fay
Cazasombras
Morgan Le Fay
4
3
10
3
W
Xing Tian
DexterMen
Xing Tian
1
1
12
7
L
Cernunnos
Hakaishin9565
Cernunnos
0
5
2
0.2
W
Achilles
KausticKatze
Achilles
5
1
1
5.5
L
1
5
1
0.3
L
Serqet
1
5
2
0.4
L
Morgan Le Fay
roberlp
Morgan Le Fay
4
4
0
1
W
Sun Wukong
sera999
Sun Wukong
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
20,872
38,183
Taken
44,773
16,142
Mitigated
19,449
11,786
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,949
3,545
0
2,351
4,708
1,445
2,032
1,062
3,574
0
43,378
L
Zhong Kui
 
Zhong Kui
7,294
669
0
5,402
11,149
6,594
594
149
11,000
42,228
0
W
Morgan Le Fay
Cazasombras
Morgan Le Fay
10,045
986
0
1,366
8,111
2,715
223
3,603
4,046
46,755
0
W
Xing Tian
DexterMen
Xing Tian
3,365
385
0
2,443
6,824
3,214
524
2,036
4,448
12,035
0
L
Cernunnos
Hakaishin9565
Cernunnos
2,406
1,104
0
568
7,184
2,268
533
2,953
4,143
0
22,959
W
Achilles
KausticKatze
Achilles
4,595
1,246
0
2,509
8,435
2,916
0
2,188
5,993
0
41,084
L
2,155
121
0
1,650
8,906
4,370
160
3,362
5,408
12,110
0
L
Serqet
3,561
696
0
3,594
9,670
3,436
0
2,010
7,504
0
33,314
L
Morgan Le Fay
roberlp
Morgan Le Fay
5,456
117
0
1,605
7,864
2,781
385
4,599
3,035
32,807
0
W
Sun Wukong
sera999
Sun Wukong
7,290
1,099
0
3,117
10,105
5,852
0
5,622
4,345
327
45,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
31,235
383
Minions Killed
314
0
Camps Cleared
0
1,232,039
Distance Traveled
1,062,758
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,108
676
92
8
0
229,357
3
L
Zhong Kui
7,203
600
109
9
0
176,753
0
W
Morgan Le Fay
7,611
634
89
7
0
243,132
4
W
Xing Tian
7,091
591
18
2
0
245,599
7
L
Cernunnos
5,371
448
50
4
0
209,725
3
W
Achilles
7,400
617
77
6
0
274,955
3
L
Ymir
5,151
429
18
2
0
208,546
3
L
Serqet
6,676
556
74
6
0
241,777
0
L
Morgan Le Fay
6,834
570
63
5
0
225,957
4
W
Sun Wukong
8,193
683
107
9
0
238,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role