Player Matchup

Ullr
Ullr
BlinkHerc
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,599 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hemori
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Mulan
Mulan
MoonCricket_KFC
Mulan
Level 12
God Stats
2W - 2L
1,671 SR
Queue Stats
21W - 7L
1,758 Elo+
Party 2
Team Averages
Level 14
1,557 SR
1,619 Elo+

VS

Team Averages
Level 70
1,415 SR
1,974 Elo+
Bellona
Bellona
AgentAcorn
Bellona
Level 26
God Stats
2W - 0L
1,352 SR
Queue Stats
38W - 10L
1,990 Elo+
Party 1
Loki
Loki
FlashyyKillzz
Loki
Level 28
God Stats
13W - 0L
1,393 SR
Queue Stats
65W - 20L
1,915 Elo+
Party 1
Ganesha
Ganesha
minatosfool
Ganesha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 11L
2,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 2 / 2
6,612
661
3,764
8,116
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Hemori
Morgan Le Fay
10
2 / 7 / 2
6,836
684
5,948
8,280
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
6,674
667
6,314
10,087
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentAcorn
Bellona
12
6 / 2 / 5
8,301
830
9,006
7,999
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
7 / 2 / 4
8,590
859
9,985
7,062
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
minatosfool
Ganesha
11
0 / 0 / 12
7,969
797
3,468
8,735
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
AgentAcorn
Bellona
6
2
5
4.25
L
Ullr
1
2
2
1
W
7
2
4
4.5
L
Morgan Le Fay
Hemori
Morgan Le Fay
2
7
2
0.43
L
1
4
1
0.38
W
Ganesha
minatosfool
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,026
Damage
22,459
26,483
Taken
23,796
15,003
Mitigated
16,322
2,425
Healing
2,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AgentAcorn
Bellona
9,006
3,858
0
1,184
7,999
6,703
634
1,617
6,202
0
26,138
L
Ullr
3,764
1,740
0
1,221
8,116
3,377
68
798
7,227
0
24,662
W
9,985
2,205
0
250
7,062
2,286
464
1,982
4,900
0
29,807
L
Morgan Le Fay
Hemori
Morgan Le Fay
5,948
1,940
0
323
8,280
2,560
34
1,192
6,938
21,270
0
L
6,314
976
0
881
10,087
9,066
50
1,478
8,306
53
15,074
W
Ganesha
minatosfool
Ganesha
3,468
329
0
1,049
8,735
7,333
208
2,402
6,183
18,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,122
Gold Earned
24,860
105
Minions Killed
120
0
Camps Cleared
0
532,090
Distance Traveled
612,957
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,301
830
48
5
0
188,464
2
L
Ullr
6,612
661
42
4
0
204,394
3
W
Loki
8,590
859
67
7
0
216,656
4
L
Morgan Le Fay
6,836
684
41
4
0
146,067
0
L
Mulan
6,674
667
22
2
0
181,629
2
W
Ganesha
7,969
797
5
1
0
207,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role