Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Bronze III
Chanman2424
Rama
Bronze III
Level 145
God Stats
1W - 0L
1,640 SR
Queue Stats
6W - 5L
1,498 MMR
Party 1
Ra
Ra
Silver III
Vhear
Ra
Silver III
Level 160
God Stats
1W - 1L
1,520 SR
Queue Stats
50W - 51L
1,441 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,553 SR
1,480 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,586 SR
1,440 MMR
Sol
Sol
Bronze III
LightOfPeace
Sol
Bronze III
Level 63
God Stats
1W - 1L
1,423 SR
Queue Stats
7W - 6L
1,552 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
MOTROLLZ
Gilgamesh
Bronze III
Level 159
God Stats
0W - 1L
1,726 SR
Queue Stats
8W - 6L
1,557 MMR
Party 2
Tiamat
Tiamat
Bronze I
catpizzas
Tiamat
Bronze I
Level 160
God Stats
4W - 7L
1,609 SR
Queue Stats
23W - 38L
1,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 1 / 18
11,349
811
7,868
16,780
13,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
11 / 1 / 10
11,343
810
13,724
11,897
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ra
16
9 / 3 / 11
11,148
796
12,548
12,232
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusAresPersephoneAh Muzen CabAnhur

VS

Bans
ThothMedusaPoseidonCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
9,647
689
11,819
13,768
5,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MOTROLLZ
Gilgamesh
13
1 / 9 / 3
9,568
683
10,515
16,577
11,947
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
catpizzas
Tiamat
13
2 / 6 / 0
9,081
649
8,262
11,725
13,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
24
Kills
5
5
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
18
13
W
11
1
10
16
L
2
9
1
0.28
L
Gilgamesh
MOTROLLZ
Gilgamesh
1
9
3
0.28
W
Ra
9
3
11
4.83
L
Tiamat
catpizzas
Tiamat
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
30,596
40,909
Taken
42,070
23,203
Mitigated
30,870
16,890
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,868
1,246
0
6,240
16,780
13,888
176
5,990
10,790
104
13,314
W
13,724
11,412
0
3,313
11,897
4,158
1,881
7,502
4,395
0
38,886
L
11,819
2,461
0
2,759
13,768
5,383
350
3,448
10,320
33,111
0
L
Gilgamesh
MOTROLLZ
Gilgamesh
10,515
2,752
0
620
16,577
11,947
0
3,811
12,766
0
29,569
W
Ra
12,548
1,810
3,833
3,504
12,232
5,157
979
6,589
5,643
65,742
0
L
Tiamat
catpizzas
Tiamat
8,262
566
0
2,477
11,725
13,540
0
5,387
6,338
37,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,840
Gold Earned
28,296
187
Minions Killed
141
0
Camps Cleared
0
778,611
Distance Traveled
695,996
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,349
811
12
1
0
281,413
3
W
Rama
11,343
810
60
4
0
246,253
2
L
Sol
9,647
689
44
3
0
204,982
3
L
Gilgamesh
9,568
683
36
3
0
241,115
2
W
Ra
11,148
796
115
8
0
250,945
1
L
Tiamat
9,081
649
61
4
0
249,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role