Player Matchup

Ymir
Ymir
Big Doob2109
Ymir
Level 6
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Jrusty
Hercules
Level 21
God Stats
1W - 0L
1,177 SR
Queue Stats
7W - 3L
1,742 Elo+
Party 3
Mercury
Mercury
Landlords
Mercury
Level 100
God Stats
1W - 0L
1,677 SR
Queue Stats
12W - 9L
1,617 Elo+
Party 3
Olorun
Olorun
LilSusMLG2004
Olorun
Level 5
God Stats
1W - 0L
1,783 SR
Queue Stats
8W - 7L
1,670 Elo+
Party 3
Heimdallr
Heimdallr
SlermaDerma
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 32
1,574 SR
1,606 Elo+

VS

Team Averages
Level 20
1,523 SR
1,428 Elo+
Hun Batz
Hun Batz
ComcastSupport
Hun Batz
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 155L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GILFMUNCHER
Morgan Le Fay
Level 8
God Stats
2W - 4L
1,550 SR
Queue Stats
16W - 15L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Maverick100
Tsukuyomi
Level 17
God Stats
3W - 4L
1,567 SR
Queue Stats
70W - 69L
1,395 Elo+
Solo
Cupid
Cupid
darkleos
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,402 Elo+
Party 1
Loki
Loki
noel1608
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
6,993
437
2,867
7,119
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Jrusty
Hercules
15
4 / 0 / 0
8,533
533
5,411
7,661
6,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Landlords
Mercury
15
5 / 4 / 2
8,823
551
6,036
11,811
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 8 / 3
7,414
463
6,342
11,469
4,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
SlermaDerma
Heimdallr
14
7 / 2 / 3
8,834
552
10,149
7,753
3,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
5 / 6 / 1
8,226
514
3,299
12,368
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
GILFMUNCHER
Morgan Le Fay
14
7 / 2 / 2
8,581
536
13,532
10,759
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Maverick100
Tsukuyomi
15
1 / 2 / 1
8,300
519
5,092
8,172
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cupid
darkleos
Cupid
11
1 / 5 / 1
6,592
412
4,061
8,937
2,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
11
1 / 5 / 2
6,428
402
2,717
6,886
2,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
19
Kills
15
15
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Hun Batz
5
6
1
0.92
L
Morgan Le Fay
GILFMUNCHER
Morgan Le Fay
7
2
2
4
W
Hercules
Jrusty
Hercules
4
0
0
4
W
Mercury
Landlords
Mercury
5
4
2
1.5
W
2
8
3
0.44
L
Tsukuyomi
Maverick100
Tsukuyomi
1
2
1
0.75
W
Heimdallr
SlermaDerma
Heimdallr
7
2
3
4.25
L
Cupid
darkleos
Cupid
1
5
1
0.3
L
Loki
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
28,701
45,813
Taken
47,122
25,072
Mitigated
21,508
10,404
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,867
719
0
634
7,119
5,883
132
0
7,119
13,256
0
L
Hun Batz
3,299
1,124
0
3,910
12,368
4,376
0
2,150
10,218
0
37,858
L
Morgan Le Fay
GILFMUNCHER
Morgan Le Fay
13,532
1,083
0
2,396
10,759
4,169
540
3,501
7,258
50,182
0
W
Hercules
Jrusty
Hercules
5,411
1,526
0
1,595
7,661
6,764
265
1,389
5,638
0
40,534
W
Mercury
Landlords
Mercury
6,036
2,679
0
4,246
11,811
4,909
0
2,667
8,834
0
51,910
W
6,342
3,382
112
3,457
11,469
4,144
761
6,364
4,641
36,258
0
L
Tsukuyomi
Maverick100
Tsukuyomi
5,092
511
0
2,248
8,172
7,515
0
153
8,019
0
51,816
W
Heimdallr
SlermaDerma
Heimdallr
10,149
5,100
0
360
7,753
3,372
755
2,254
5,389
0
47,304
L
Cupid
darkleos
Cupid
4,061
1,970
270
1,451
8,937
2,713
0
1,890
7,043
0
32,675
L
Loki
2,717
841
0
706
6,886
2,735
0
1,515
5,371
0
15,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
38,127
348
Minions Killed
366
0
Camps Cleared
0
1,485,350
Distance Traveled
1,555,164
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,993
437
20
1
0
274,675
2
L
Hun Batz
8,226
514
78
5
0
276,433
8
L
Morgan Le Fay
8,581
536
95
6
0
315,613
6
W
Hercules
8,533
533
88
6
0
311,889
1
W
Mercury
8,823
551
83
5
0
316,184
0
W
Olorun
7,414
463
62
4
0
289,741
4
L
Tsukuyomi
8,300
519
104
7
0
314,780
2
W
Heimdallr
8,834
552
95
6
0
292,861
2
L
Cupid
6,592
412
65
4
0
344,420
3
L
Loki
6,428
402
24
2
0
303,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role