Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Juancer_YT
Bellona
Level 27
God Stats
31W - 57L
1,349 SR
Queue Stats
268W - 316L
1,257 Elo+
Party 3
Jing Wei
Jing Wei
LoliFistin
Jing Wei
Level 26
God Stats
2W - 1L
1,499 SR
Queue Stats
8W - 5L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
PickleFiddler
Nu Wa
Level 28
God Stats
0W - 3L
1,142 SR
Queue Stats
8W - 5L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
shadowsamu16
Morgan Le Fay
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 27L
1,563 Elo+
Party 3
Team Averages
Level 22
1,398 SR
1,460 Elo+

VS

Team Averages
Level 23
1,550 SR
1,469 Elo+
Anubis
Anubis
AnimalZeus46233
Anubis
Level 28
God Stats
18W - 9L
1,727 SR
Queue Stats
166W - 179L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Kirito1312
Gilgamesh
Level 20
God Stats
20W - 16L
1,611 SR
Queue Stats
117W - 116L
1,459 Elo+
Party 1
Horus
Horus
RexGálvez
Horus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,522 Elo+
Solo
Thor
Thor
XXdeathMetal9XX
Thor
Level 23
God Stats
7W - 3L
1,609 SR
Queue Stats
52W - 65L
1,456 Elo+
Solo
Hachiman
Hachiman
nekktron
Hachiman
Level 23
God Stats
17W - 18L
1,302 SR
Queue Stats
122W - 118L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 11 / 8
8,566
357
4,250
18,310
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Juancer_YT
Bellona
15
5 / 10 / 6
10,215
426
12,420
25,205
14,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
LoliFistin
Jing Wei
17
7 / 9 / 6
11,668
486
21,964
19,041
5,443
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 8 / 10
9,981
416
11,710
13,338
2,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
shadowsamu16
Morgan Le Fay
18
12 / 3 / 5
11,820
493
24,183
14,049
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 9
12,668
528
18,500
24,541
12,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kirito1312
Gilgamesh
16
8 / 4 / 11
11,232
468
13,624
18,810
9,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
7 / 3 / 20
11,426
476
10,454
27,732
19,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 5 / 9
12,642
527
10,294
19,014
12,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
nekktron
Hachiman
16
12 / 7 / 14
11,759
490
19,885
19,985
6,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
28
Kills
41
41
Deaths
28
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
11
8
0.36
W
7
9
9
1.28
L
Bellona
Juancer_YT
Bellona
5
10
6
0.8
W
Gilgamesh
Kirito1312
Gilgamesh
8
4
11
3.38
L
Jing Wei
LoliFistin
Jing Wei
7
9
6
1.11
L
4
8
10
1.13
W
Horus
7
3
20
5.67
W
7
5
9
2.3
W
Hachiman
nekktron
Hachiman
12
7
14
2.71
L
Morgan Le Fay
shadowsamu16
Morgan Le Fay
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,527
Damage
72,757
89,943
Taken
110,082
32,734
Mitigated
60,449
14,975
Healing
41,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,250
1,785
0
874
18,310
5,015
0
2,824
15,486
0
32,299
W
18,500
1,618
0
11,340
24,541
12,402
1,937
9,238
14,835
90,384
0
L
Bellona
Juancer_YT
Bellona
12,420
2,325
0
4,201
25,205
14,624
567
4,576
20,629
0
38,856
W
Gilgamesh
Kirito1312
Gilgamesh
13,624
3,105
0
758
18,810
9,331
2,650
2,985
15,763
0
47,247
L
Jing Wei
LoliFistin
Jing Wei
21,964
16,886
453
2,162
19,041
5,443
688
2,883
16,158
0
66,441
L
11,710
3,471
1,902
1,525
13,338
2,979
684
2,456
10,882
30,462
0
W
Horus
10,454
4,572
5,362
12,560
27,732
19,876
205
8,876
18,613
0
21,294
W
10,294
2,135
0
5,650
19,014
12,350
0
3,852
14,974
0
91,292
W
Hachiman
nekktron
Hachiman
19,885
11,628
0
6,302
19,985
6,490
6,210
9,549
10,004
0
69,028
L
Morgan Le Fay
shadowsamu16
Morgan Le Fay
24,183
1,305
0
3,858
14,049
4,673
1,125
5,761
8,288
76,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
59,727
372
Minions Killed
460
0
Camps Cleared
0
2,109,626
Distance Traveled
2,276,130
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,566
357
56
2
0
415,098
0
W
Anubis
12,668
528
152
6
0
348,872
1
L
Bellona
10,215
426
62
3
0
422,361
2
W
Gilgamesh
11,232
468
68
3
0
507,172
0
L
Jing Wei
11,668
486
107
4
0
453,746
0
L
Nu Wa
9,981
416
43
2
0
392,149
0
W
Horus
11,426
476
23
1
0
534,784
6
W
Thor
12,642
527
132
6
0
465,584
0
W
Hachiman
11,759
490
85
4
0
419,718
7
L
Morgan Le Fay
11,820
493
104
4
0
426,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role