Player Matchup

Neith
Neith
AndysNOTcumin-
Neith
Level 11
God Stats
4W - 1L
1,586 SR
Queue Stats
21W - 15L
1,273 Elo+
Solo
Ah Puch
Ah Puch
Poppcorn113395
Ah Puch
Level 29
God Stats
14W - 10L
1,583 SR
Queue Stats
225W - 213L
1,336 Elo+
Solo
Olorun
Olorun
klk_manin
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
stacczz19
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Pele
Pele
tybeeriusrich
Pele
Level 28
God Stats
3W - 5L
1,197 SR
Queue Stats
145W - 173L
1,306 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,383 Elo+

VS

Team Averages
Level 7
1,447 SR
1,436 Elo+
Ymir
Ymir
Leekcamper-01
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
SlashedDeer2
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Mulan
Mulan
Thcdabber89
Mulan
Level 27
God Stats
9W - 15L
1,237 SR
Queue Stats
115W - 144L
1,178 Elo+
Solo
Ares
Ares
emilce_priscila2
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
very-lioness9
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,886
607
4,150
4,860
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 1 / 3
8,202
631
5,153
6,053
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
klk_manin
Olorun
7
2 / 9 / 3
5,956
458
765
7,848
2,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
stacczz19
Guan Yu
8
2 / 10 / 6
6,062
466
3,070
9,128
5,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 2
7,809
601
4,996
9,723
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,858
297
129
699
240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

9
5 / 4 / 0
6,105
470
4,971
5,074
1,568
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

11
11 / 4 / 3
7,925
610
8,766
10,069
7,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 1 / 0
3,954
304
0
767
229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 10 / 5
5,506
424
2,471
9,295
2,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
16
25
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
0
1
0
0
W
5
1
3
6.5
L
5
4
0
1.25
L
11
4
3
3.13
L
0
1
0
0
W
Olorun
klk_manin
Olorun
2
9
3
0.39
W
Guan Yu
stacczz19
Guan Yu
2
10
6
0.5
W
5
4
2
1.5
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
16,337
37,612
Taken
25,904
14,619
Mitigated
11,606
7,384
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,150
2,827
0
563
4,860
1,660
3,597
1,152
3,708
0
33,060
L
129
60
0
0
699
240
0
133
566
129
0
W
5,153
651
159
3,593
6,053
2,021
2,010
188
5,865
44,190
0
L
4,971
2,623
0
361
5,074
1,568
420
590
4,484
0
19,489
L
8,766
2,586
0
426
10,069
7,136
0
3,546
6,523
0
25,347
L
0
0
0
48
767
229
0
0
767
503
0
W
Olorun
klk_manin
Olorun
765
607
33
739
7,848
2,204
2,851
365
7,483
8,383
0
W
Guan Yu
stacczz19
Guan Yu
3,070
1,523
70
518
9,128
5,656
377
787
8,341
0
14,948
W
4,996
2,216
0
1,709
9,723
3,078
0
108
9,615
0
49,363
L
2,471
1,330
97
1,095
9,295
2,433
26
1,649
7,646
12,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
27,348
292
Minions Killed
92
0
Camps Cleared
0
1,119,519
Distance Traveled
708,322
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,886
607
63
5
0
189,334
1
L
Ymir
3,858
297
0
0
0
15,276
0
W
Ah Puch
8,202
631
92
7
0
185,461
4
L
Neith
6,105
470
32
2
0
182,505
1
L
Mulan
7,925
610
36
3
0
269,562
0
L
Ares
3,954
304
2
0
0
36,818
0
W
Olorun
5,956
458
26
2
0
252,684
2
W
Guan Yu
6,062
466
18
1
0
262,647
0
W
Pele
7,809
601
93
7
0
229,393
0
L
Olorun
5,506
424
22
2
0
204,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role