Player Matchup

Cernunnos
Cernunnos
INF3RNITY_GONZA
Cernunnos
Level 27
God Stats
21W - 16L
1,461 SR
Queue Stats
69W - 69L
1,412 Elo+
Solo
Scylla
Scylla
Juzi__
Scylla
Level 22
God Stats
37W - 42L
1,306 SR
Queue Stats
101W - 95L
1,242 Elo+
Solo
Bacchus
Bacchus
Sprawny_Lelek
Bacchus
Level 24
God Stats
13W - 11L
1,577 SR
Queue Stats
123W - 99L
1,456 Elo+
Solo
Amaterasu
Amaterasu
TLS_Nikolas
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,312 Elo+
Solo
Arachne
Arachne
lorenzo_brr
Arachne
Level 16
God Stats
7W - 6L
1,609 SR
Queue Stats
640W - 624L
1,451 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,374 Elo+

VS

Team Averages
Level 12
1,562 SR
1,363 Elo+
Anubis
Anubis
DxzeL
Anubis
Level 21
God Stats
44W - 32L
1,495 SR
Queue Stats
45W - 32L
1,420 Elo+
Solo
Nu Wa
Nu Wa
HederaHashgraph
Nu Wa
Level 23
God Stats
70W - 61L
1,630 SR
Queue Stats
103W - 95L
1,559 Elo+
Solo
Hou Yi
Hou Yi
Lunatic_Exiled
Hou Yi
Level 6
God Stats
3W - 3L
1,669 SR
Queue Stats
5W - 10L
1,316 Elo+
Party 1
Skadi
Skadi
Max_Bone_Thug
Skadi
Level 6
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 6L
1,206 Elo+
Solo
Yemoja
Yemoja
Ronin_Gamer58
Yemoja
Level 6
God Stats
1W - 2L
1,400 SR
Queue Stats
6W - 10L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
INF3RNITY_GONZA
Cernunnos
13
2 / 1 / 3
7,709
551
3,103
7,063
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Juzi__
Scylla
12
1 / 3 / 5
7,477
534
4,290
6,205
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
12
4 / 1 / 4
8,394
600
4,603
11,162
7,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
TLS_Nikolas
Amaterasu
13
0 / 1 / 2
7,108
508
2,259
7,631
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
lorenzo_brr
Arachne
11
6 / 0 / 0
7,447
532
4,914
8,698
2,715
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DxzeL
Anubis
11
2 / 5 / 1
6,581
470
8,290
8,376
3,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 1
7,203
515
5,775
6,196
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 1
6,632
474
4,466
4,859
1,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,416
387
1,407
6,996
1,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 3
6,688
478
1,977
4,740
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
DxzeL
Anubis
2
5
1
0.5
L
2
2
1
1.25
W
Cernunnos
INF3RNITY_GONZA
Cernunnos
2
1
3
3.5
W
Scylla
Juzi__
Scylla
1
3
5
1.17
L
2
0
1
2.5
L
0
5
0
0
L
0
2
3
0.75
W
Bacchus
4
1
4
6
W
Amaterasu
TLS_Nikolas
Amaterasu
0
1
2
1
W
Arachne
lorenzo_brr
Arachne
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
21,915
40,759
Taken
31,167
19,294
Mitigated
12,777
11,359
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DxzeL
Anubis
8,290
558
0
2,216
8,376
3,345
0
4,322
3,942
27,263
0
L
5,775
1,394
0
544
6,196
2,017
439
1,598
4,542
48,952
0
W
Cernunnos
INF3RNITY_GONZA
Cernunnos
3,103
1,386
0
2,665
7,063
1,939
1,976
3,525
3,538
0
41,689
W
Scylla
Juzi__
Scylla
4,290
108
0
1,572
6,205
1,725
1,130
3,597
2,608
33,753
0
L
4,466
1,780
0
0
4,859
1,491
630
557
4,246
0
38,381
L
1,407
1,018
0
500
6,996
1,749
85
1,247
5,639
0
19,271
L
1,977
566
1,322
920
4,740
4,175
212
731
3,905
14,637
0
W
Bacchus
4,603
800
0
1,982
11,162
7,993
923
5,629
5,533
15,314
0
W
Amaterasu
TLS_Nikolas
Amaterasu
2,259
184
0
2,535
7,631
4,922
154
1,330
6,301
0
30,775
W
Arachne
lorenzo_brr
Arachne
4,914
3,239
0
2,605
8,698
2,715
688
1,961
6,737
0
25,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
32,520
264
Minions Killed
264
0
Camps Cleared
0
1,322,062
Distance Traveled
1,210,652
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,581
470
42
3
0
215,882
0
L
Nu Wa
7,203
515
76
5
0
233,064
1
W
Cernunnos
7,709
551
76
5
0
248,878
0
W
Scylla
7,477
534
60
4
0
267,995
0
L
Hou Yi
6,632
474
75
5
0
281,386
5
L
Skadi
5,416
387
35
3
0
213,897
0
L
Yemoja
6,688
478
36
3
0
266,423
2
W
Bacchus
8,394
600
25
2
0
269,125
4
W
Amaterasu
7,108
508
62
4
0
273,242
4
W
Arachne
7,447
532
41
3
0
262,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role