Player Matchup

Sun Wukong
Sun Wukong
Brandalion420
Sun Wukong
Level 8
God Stats
2W - 0L
1,725 SR
Queue Stats
11W - 8L
1,607 Elo+
Party 2
Arachne
Arachne
Jrj3t2
Arachne
Level 13
God Stats
31W - 16L
1,734 SR
Queue Stats
33W - 21L
1,587 Elo+
Party 2
Geb
Geb
Nyayun
Geb
Level 110
God Stats
53W - 24L
1,841 SR
Queue Stats
113W - 91L
1,679 Elo+
Party 3
Nemesis
Nemesis
RirouniKami
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
heyzoos21
Morgan Le Fay
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 46L
1,540 Elo+
Party 2
Team Averages
Level 30
1,660 SR
1,583 Elo+

VS

Team Averages
Level 26
1,546 SR
1,550 Elo+
Fenrir
Fenrir
ChiDestroyer
Fenrir
Level 22
God Stats
3W - 5L
1,472 SR
Queue Stats
25W - 21L
1,601 Elo+
Party 1
Vulcan
Vulcan
Krieoh
Vulcan
Level 27
God Stats
8W - 4L
1,670 SR
Queue Stats
11W - 8L
1,583 Elo+
Party 1
Ra
Ra
Ryan2287
Ra
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 65L
1,496 Elo+
Solo
Janus
Janus
pyroturtlebaby
Janus
Level 63
God Stats
0W - 2L
1,352 SR
Queue Stats
34W - 26L
1,566 Elo+
Party 1
Nemesis
Nemesis
sK_Charizard
Nemesis
Level 11
God Stats
1W - 1L
1,734 SR
Queue Stats
58W - 57L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brandalion420
Sun Wukong
18
2 / 3 / 7
12,775
751
6,365
13,870
14,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Jrj3t2
Arachne
20
21 / 0 / 10
19,994
1,176
27,301
19,902
7,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Geb
Nyayun
Geb
20
5 / 2 / 25
17,785
1,046
23,166
30,007
40,947
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
RirouniKami
Nemesis
20
2 / 9 / 16
14,534
855
8,367
23,253
13,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
heyzoos21
Morgan Le Fay
20
9 / 3 / 25
18,143
1,067
42,363
24,503
12,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 12 / 6
14,796
870
17,840
28,081
19,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Krieoh
Vulcan
20
3 / 7 / 11
14,786
870
31,139
17,138
7,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
0 / 11 / 11
13,870
816
14,963
21,901
8,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 9
16,011
942
30,176
15,609
6,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
sK_Charizard
Nemesis
20
1 / 6 / 7
13,598
800
8,828
31,504
14,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
61
39
Kills
17
17
Deaths
39
83
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brandalion420
Sun Wukong
2
3
7
1.83
L
Fenrir
6
12
6
0.75
W
Arachne
Jrj3t2
Arachne
21
0
10
26
L
Vulcan
Krieoh
Vulcan
3
7
11
1.21
W
Geb
Nyayun
Geb
5
2
25
8.75
W
Nemesis
RirouniKami
Nemesis
2
9
16
1.11
L
0
11
11
0.5
W
Morgan Le Fay
heyzoos21
Morgan Le Fay
9
3
25
7.17
L
7
3
9
3.83
L
Nemesis
sK_Charizard
Nemesis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,562
Damage
102,946
111,535
Taken
114,233
87,785
Mitigated
56,214
18,734
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brandalion420
Sun Wukong
6,365
728
0
558
13,870
14,033
0
10,945
2,925
120
8,629
L
Fenrir
17,840
2,417
1,556
1,354
28,081
19,329
0
12,237
15,844
0
31,607
W
Arachne
Jrj3t2
Arachne
27,301
21,790
1,828
11,313
19,902
7,230
0
11,100
8,802
0
66,836
L
Vulcan
Krieoh
Vulcan
31,139
8,790
0
867
17,138
7,624
0
8,805
8,333
52,078
0
W
Geb
Nyayun
Geb
23,166
400
0
1,371
30,007
40,947
0
20,819
9,188
60,166
0
W
Nemesis
RirouniKami
Nemesis
8,367
2,236
0
234
23,253
13,469
0
17,581
5,672
0
25,346
L
14,963
1,681
3,604
1,562
21,901
8,962
0
13,594
8,307
49,742
0
W
Morgan Le Fay
heyzoos21
Morgan Le Fay
42,363
3,687
0
3,430
24,503
12,106
0
15,833
8,670
91,631
0
L
30,176
649
0
2,476
15,609
6,025
0
11,006
4,603
86,154
0
L
Nemesis
sK_Charizard
Nemesis
8,828
2,990
0
1,686
31,504
14,274
0
20,007
11,497
0
29,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,231
Gold Earned
73,061
297
Minions Killed
340
19
Camps Cleared
4
1,462,497
Distance Traveled
1,595,487
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,775
751
3
0
0
133,688
1
L
Fenrir
14,796
870
22
1
0
298,035
2
W
Arachne
19,994
1,176
86
5
17
360,240
0
L
Vulcan
14,786
870
57
3
3
355,164
0
W
Geb
17,785
1,046
53
3
0
364,571
0
W
Nemesis
14,534
855
48
3
0
255,864
2
L
Ra
13,870
816
80
5
1
242,861
0
W
Morgan Le Fay
18,143
1,067
107
6
2
348,134
1
L
Janus
16,011
942
152
9
0
338,995
0
L
Nemesis
13,598
800
29
2
0
360,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role