Player Matchup

Terra
Terra
AdrianSalinas11
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
413W - 417L
1,335 Elo+
Party 1
Ah Puch
Ah Puch
DosWesticles
Ah Puch
Level 18
God Stats
11W - 6L
1,738 SR
Queue Stats
281W - 269L
1,480 Elo+
Solo
Arachne
Arachne
Eurogamoo
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 145L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Mielviolet
Guan Yu
Level 18
God Stats
32W - 31L
1,516 SR
Queue Stats
312W - 409L
1,316 Elo+
Solo
Jing Wei
Jing Wei
castruita797
Jing Wei
Level 26
God Stats
6W - 5L
1,295 SR
Queue Stats
286W - 280L
1,393 Elo+
Party 1
Team Averages
Level 20
1,510 SR
1,400 Elo+

VS

Team Averages
Level 19
1,501 SR
1,327 Elo+
Heimdallr
Heimdallr
Father Pelican
Heimdallr
Level 29
God Stats
1W - 3L
1,547 SR
Queue Stats
17W - 28L
1,337 Elo+
Solo
Sobek
Sobek
ITC_AVIV
Sobek
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 69L
1,353 Elo+
Solo
Bakasura
Bakasura
SoldedSight
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Bellona
Bellona
gorillaz_boi217
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Party 2
Zeus
Zeus
pdxP
Zeus
Level 29
God Stats
3W - 7L
1,457 SR
Queue Stats
58W - 55L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 13
9,006
429
6,203
16,803
11,611
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
DosWesticles
Ah Puch
18
10 / 2 / 10
12,221
582
11,841
11,315
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Eurogamoo
Arachne
16
12 / 1 / 8
11,124
530
11,084
15,317
6,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Mielviolet
Guan Yu
18
10 / 0 / 6
11,747
559
8,643
8,081
8,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
castruita797
Jing Wei
17
13 / 0 / 6
10,986
523
17,518
13,474
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Father Pelican
Heimdallr
14
0 / 5 / 0
8,531
406
7,716
13,368
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
ITC_AVIV
Sobek
8
1 / 8 / 0
6,832
325
6,386
20,209
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
SoldedSight
Bakasura
10
0 / 18 / 0
7,134
340
4,383
19,012
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 12 / 0
7,905
376
5,285
16,904
14,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
pdxP
Zeus
13
2 / 4 / 0
8,935
425
4,154
8,627
2,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
45
Kills
3
3
Deaths
47
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
W
Ah Puch
DosWesticles
Ah Puch
10
2
10
7.5
W
Arachne
Eurogamoo
Arachne
12
1
8
16
L
Heimdallr
Father Pelican
Heimdallr
0
5
0
0
L
Sobek
ITC_AVIV
Sobek
1
8
0
0.13
W
Guan Yu
Mielviolet
Guan Yu
10
0
6
13
L
Bakasura
SoldedSight
Bakasura
0
18
0
0
W
Jing Wei
castruita797
Jing Wei
13
0
6
16
L
0
12
0
0
L
Zeus
pdxP
Zeus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,289
Damage
27,924
64,990
Taken
78,120
37,813
Mitigated
39,779
28,579
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,203
1,578
1,397
4,172
16,803
11,611
216
2,854
13,839
23,992
0
W
Ah Puch
DosWesticles
Ah Puch
11,841
1,154
0
6,241
11,315
3,952
1,116
4,352
6,782
77,879
0
W
Arachne
Eurogamoo
Arachne
11,084
8,078
0
7,309
15,317
6,825
2,932
1,104
14,213
0
72,487
L
Heimdallr
Father Pelican
Heimdallr
7,716
3,240
0
2,314
13,368
4,880
0
1,762
11,606
0
58,019
L
Sobek
ITC_AVIV
Sobek
6,386
599
0
3,731
20,209
11,905
0
3,490
16,719
19,512
0
W
Guan Yu
Mielviolet
Guan Yu
8,643
811
216
1,874
8,081
8,939
782
0
8,001
0
54,411
L
Bakasura
SoldedSight
Bakasura
4,383
3,064
0
1,024
19,012
5,251
0
6,464
12,548
0
19,302
W
Jing Wei
castruita797
Jing Wei
17,518
14,421
513
6,857
13,474
6,486
4,704
2,230
11,189
0
91,008
L
5,285
1,358
0
260
16,904
14,846
378
2,974
13,930
0
40,761
L
Zeus
pdxP
Zeus
4,154
678
0
2,816
8,627
2,897
996
3,853
4,774
49,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,084
Gold Earned
39,337
490
Minions Killed
362
0
Camps Cleared
0
2,057,774
Distance Traveled
1,614,602
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,006
429
32
2
0
383,286
3
W
Ah Puch
12,221
582
137
7
0
419,955
0
W
Arachne
11,124
530
103
5
0
414,181
1
L
Heimdallr
8,531
406
105
5
0
331,237
0
L
Sobek
6,832
325
18
1
0
357,006
5
W
Guan Yu
11,747
559
98
5
0
455,948
0
L
Bakasura
7,134
340
50
2
0
379,706
1
W
Jing Wei
10,986
523
120
6
0
384,404
5
L
Bellona
7,905
376
79
4
0
330,748
1
L
Zeus
8,935
425
110
5
0
215,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role