Player Matchup

Kali
Kali
ChocoLoco623
Kali
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
33W - 35L
1,303 Elo+
Solo
Tiamat
Tiamat
Deviten
Tiamat
Level 4
God Stats
3W - 4L
1,489 SR
Queue Stats
3W - 12L
1,153 Elo+
Party 1
Scylla
Scylla
Monkeynoisee
Scylla
Level 17
God Stats
2W - 3L
1,336 SR
Queue Stats
28W - 50L
1,294 Elo+
Party 3
Jormungandr
Jormungandr
SeantheGreat211
Jormungandr
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 15L
1,153 Elo+
Party 1
Tyr
Tyr
WSD Beast
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,242 Elo+
Party 3
Team Averages
Level 20
1,508 SR
1,229 Elo+

VS

Team Averages
Level 34
1,480 SR
1,274 Elo+
Horus
Horus
Countryboy-1972
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 250L
1,220 Elo+
Solo
Olorun
Olorun
JDxGAMERx627
Olorun
Level 5
God Stats
1W - 1L
1,398 SR
Queue Stats
2W - 8L
1,122 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Smiter421
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 61L
1,299 Elo+
Party 2
Ra
Ra
Sombra5838
Ra
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 74L
1,228 Elo+
Solo
Neith
Neith
TROUBLED POG
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 12
14,374
1,198
18,835
17,772
8,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Deviten
Tiamat
19
11 / 4 / 10
13,633
1,136
16,125
12,471
8,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
7 / 2 / 16
12,445
1,037
12,801
9,546
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SeantheGreat211
Jormungandr
20
1 / 2 / 24
12,882
1,074
12,784
13,928
12,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 7 / 4
11,101
925
8,334
12,673
8,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 10
11,204
934
4,430
14,261
14,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
16
0 / 9 / 8
10,168
847
3,109
14,175
5,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Smiter421
Morgan Le Fay
19
12 / 5 / 8
14,970
1,248
24,346
19,946
7,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
2 / 8 / 10
11,648
971
5,820
12,722
4,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 9 / 12
12,750
1,063
15,233
17,184
6,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
69
35
Kills
21
21
Deaths
35
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
6
12
2.83
L
2
4
10
1.75
W
Tiamat
Deviten
Tiamat
11
4
10
4
L
Olorun
0
9
8
0.44
W
Scylla
7
2
16
7.5
W
Jormungandr
SeantheGreat211
Jormungandr
1
2
24
6.5
L
Morgan Le Fay
Smiter421
Morgan Le Fay
12
5
8
3.2
L
2
8
10
0.88
L
5
9
12
1.22
W
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,879
Damage
52,938
66,390
Taken
78,288
41,619
Mitigated
39,869
9,807
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,835
9,889
0
4,787
17,772
8,292
0
7,940
9,832
0
43,305
L
4,430
2,911
1,295
3,056
14,261
14,817
0
7,501
6,760
0
15,471
W
Tiamat
Deviten
Tiamat
16,125
2,086
0
3,126
12,471
8,379
0
8,763
3,708
35,523
0
L
Olorun
3,109
2,490
0
679
14,175
5,337
0
7,642
6,533
8,640
0
W
Scylla
12,801
3,846
0
0
9,546
3,880
0
4,534
5,012
33,919
0
W
Jormungandr
SeantheGreat211
Jormungandr
12,784
4,320
0
883
13,928
12,696
0
6,559
7,369
41,416
0
L
Morgan Le Fay
Smiter421
Morgan Le Fay
24,346
3,578
483
3,593
19,946
7,752
0
10,413
9,533
59,426
0
L
5,820
2,373
918
530
12,722
4,976
0
7,467
5,255
16,148
0
L
15,233
8,071
0
2,013
17,184
6,987
0
8,687
8,497
0
35,831
W
8,334
3,057
0
1,011
12,673
8,372
0
5,479
7,194
0
16,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,435
Gold Earned
60,740
206
Minions Killed
162
5
Camps Cleared
3
1,000,429
Distance Traveled
888,194
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,374
1,198
63
5
0
221,807
2
L
Horus
11,204
934
18
2
1
205,222
1
W
Tiamat
13,633
1,136
31
3
1
221,945
0
L
Olorun
10,168
847
7
1
1
139,927
1
W
Scylla
12,445
1,037
42
4
0
206,722
1
W
Jormungandr
12,882
1,074
59
5
1
201,718
0
L
Morgan Le Fay
14,970
1,248
63
5
1
178,400
0
L
Ra
11,648
971
35
3
0
180,314
0
L
Neith
12,750
1,063
39
3
0
184,331
0
W
Tyr
11,101
925
11
1
3
148,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role