Player Matchup

Fenrir
Fenrir
Omni Orbital
Fenrir
Level 11
God Stats
56W - 59L
1,462 SR
Queue Stats
119W - 118L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
REVAN0212
Baron Samedi
Level 29
God Stats
42W - 35L
1,457 SR
Queue Stats
84W - 89L
1,356 Elo+
Party 2
Jormungandr
Jormungandr
Redeemkamui
Jormungandr
Level 17
God Stats
15W - 9L
1,633 SR
Queue Stats
161W - 175L
1,343 Elo+
Solo
Chronos
Chronos
StepDavid
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,066 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tejihyuga
Morgan Le Fay
Level 23
God Stats
6W - 5L
1,661 SR
Queue Stats
92W - 132L
1,371 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,299 Elo+

VS

Team Averages
Level 14
1,450 SR
1,414 Elo+
Chronos
Chronos
HartLessCity860
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,500 Elo+
Party 1
Thor
Thor
Justinsowavy870
Thor
Level 4
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Sporttyshorty
Ra
Level 8
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 10L
1,276 Elo+
Party 1
Cerberus
Cerberus
SuttinDangerous
Cerberus
Level 15
God Stats
3W - 5L
1,151 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chernobog
Chernobog
savage pluck
Chernobog
Level 21
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 6L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 1 / 15
12,361
1,236
11,814
9,031
4,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
REVAN0212
Baron Samedi
20
14 / 1 / 23
12,694
1,269
21,156
10,369
5,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Redeemkamui
Jormungandr
17
4 / 1 / 21
10,814
1,081
9,775
10,098
8,198
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
StepDavid
Chronos
17
3 / 0 / 18
10,136
1,014
8,100
4,055
2,515
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
tejihyuga
Morgan Le Fay
19
8 / 1 / 22
11,825
1,183
25,875
9,864
4,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
9,327
933
6,265
10,827
3,623
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 11 / 1
9,152
915
6,307
17,096
7,336
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 11 / 2
8,890
889
4,988
14,881
5,210
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
15
1 / 12 / 1
9,183
918
9,252
25,598
10,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chernobog
savage pluck
Chernobog
15
2 / 4 / 1
9,933
993
10,623
17,003
6,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
13
45
Kills
4
4
Deaths
45
99
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
1
11
1
0.14
W
Fenrir
16
1
15
23.5
W
Baron Samedi
REVAN0212
Baron Samedi
14
1
23
25.5
W
Jormungandr
Redeemkamui
Jormungandr
4
1
21
14.5
L
0
11
2
0.09
W
Chronos
StepDavid
Chronos
3
0
18
12
L
Cerberus
1
12
1
0.13
L
Chernobog
savage pluck
Chernobog
2
4
1
0.63
W
Morgan Le Fay
tejihyuga
Morgan Le Fay
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,720
Damage
37,435
43,417
Taken
85,405
25,401
Mitigated
33,524
12,747
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,265
2,385
66
1,313
10,827
3,623
0
9,027
1,800
18,537
0
L
6,307
2,508
0
0
17,096
7,336
0
12,995
4,101
0
16,997
W
Fenrir
11,814
3,022
0
352
9,031
4,734
0
3,957
5,074
0
18,034
W
Baron Samedi
REVAN0212
Baron Samedi
21,156
1,737
3,196
4,240
10,369
5,475
0
4,916
5,453
34,258
0
W
Jormungandr
Redeemkamui
Jormungandr
9,775
2,801
78
467
10,098
8,198
0
6,275
3,823
22,982
0
L
4,988
1,329
203
81
14,881
5,210
0
12,701
2,180
16,894
0
W
Chronos
StepDavid
Chronos
8,100
2,095
0
991
4,055
2,515
0
2,185
1,870
21,984
0
L
Cerberus
9,252
799
0
5,155
25,598
10,960
0
17,605
7,993
28,918
0
L
Chernobog
savage pluck
Chernobog
10,623
8,046
0
1,422
17,003
6,395
0
12,578
4,425
0
32,753
W
Morgan Le Fay
tejihyuga
Morgan Le Fay
25,875
2,654
191
3,232
9,864
4,479
0
3,172
6,692
48,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,830
Gold Earned
46,485
163
Minions Killed
172
4
Camps Cleared
2
937,245
Distance Traveled
718,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,327
933
27
3
0
138,843
1
L
Thor
9,152
915
24
2
0
144,838
0
W
Fenrir
12,361
1,236
23
2
2
192,920
0
W
Baron Samedi
12,694
1,269
29
3
0
201,111
0
W
Jormungandr
10,814
1,081
26
3
0
153,189
0
L
Ra
8,890
889
36
4
1
125,322
0
W
Chronos
10,136
1,014
35
4
0
177,912
0
L
Cerberus
9,183
918
48
5
0
150,368
0
L
Chernobog
9,933
993
37
4
1
159,593
0
W
Morgan Le Fay
11,825
1,183
50
5
2
212,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role