Player Matchup

Bacchus
Bacchus
Bronze III
Akadyn
Bacchus
Bronze III
Level 127
God Stats
0W - 1L
1,778 SR
Queue Stats
3W - 6L
1,447 MMR
Party 2
Merlin
Merlin
Bronze III
FadeFrenzyy
Merlin
Bronze III
Level 106
God Stats
2W - 1L
1,856 SR
Queue Stats
3W - 4L
1,647 MMR
Party 2
Hachiman
Hachiman
Bronze III
JaredCharleyboy
Hachiman
Bronze III
Level 105
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 7L
1,301 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,652 SR
1,465 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,531 SR
1,347 MMR
Persephone
Persephone
Bronze III
LightOfPeace
Persephone
Bronze III
Level 63
God Stats
6W - 3L
1,652 SR
Queue Stats
7W - 6L
1,459 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
MOTROLLZ
Danzaburou
Bronze III
Level 159
God Stats
1W - 1L
1,344 SR
Queue Stats
8W - 6L
1,464 MMR
Party 1
Tiamat
Tiamat
Bronze I
catpizzas
Tiamat
Bronze I
Level 160
God Stats
4W - 7L
1,598 SR
Queue Stats
23W - 38L
1,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akadyn
Bacchus
16
7 / 5 / 2
11,820
739
9,483
21,364
24,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
14
2 / 7 / 4
9,879
617
10,990
15,870
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
3 / 8 / 5
10,401
650
8,011
17,794
5,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeNoxSobekAthenaScylla

VS

Bans
ThothGilgameshAh Muzen CabAchillesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LightOfPeace
Persephone
15
3 / 3 / 12
11,501
719
16,839
9,658
3,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MOTROLLZ
Danzaburou
16
9 / 7 / 6
12,658
791
13,403
14,099
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
catpizzas
Tiamat
17
8 / 2 / 9
12,383
774
17,440
14,080
17,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
20
20
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Akadyn
Bacchus
7
5
2
1.6
L
Merlin
2
7
4
0.57
L
Hachiman
3
8
5
0.69
W
Persephone
LightOfPeace
Persephone
3
3
12
3
W
Danzaburou
MOTROLLZ
Danzaburou
9
7
6
1.71
W
Tiamat
catpizzas
Tiamat
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
47,682
55,028
Taken
37,837
35,399
Mitigated
27,020
9,290
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Akadyn
Bacchus
9,483
764
0
5,230
21,364
24,257
0
10,782
10,582
24,405
0
L
Merlin
10,990
328
0
2,416
15,870
5,169
48
11,621
4,249
55,996
0
L
Hachiman
8,011
3,761
0
1,644
17,794
5,973
44
11,876
5,918
0
29,134
W
Persephone
LightOfPeace
Persephone
16,839
39
0
2,112
9,658
3,475
487
4,121
5,264
47,669
0
W
Danzaburou
MOTROLLZ
Danzaburou
13,403
5,144
0
2,701
14,099
5,561
1,240
9,121
4,764
0
46,293
W
Tiamat
catpizzas
Tiamat
17,440
1,312
66
5,438
14,080
17,984
203
6,289
7,336
45,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,100
Gold Earned
36,542
191
Minions Killed
182
0
Camps Cleared
0
859,784
Distance Traveled
870,815
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,820
739
21
1
0
308,128
0
L
Merlin
9,879
617
111
7
0
274,448
5
L
Hachiman
10,401
650
59
4
0
277,208
0
W
Persephone
11,501
719
65
4
0
305,807
5
W
Danzaburou
12,658
791
59
4
0
253,224
1
W
Tiamat
12,383
774
58
4
0
311,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role