Player Matchup

Janus
Janus
Its_MF_Grimgod26
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
JeroFlame
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,432 Elo+
Party 1
Nike
Nike
UnknownDrk
Nike
Level 125
God Stats
0W - 4L
1,648 SR
Queue Stats
46W - 79L
1,360 Elo+
Party 1
Team Averages
Level 98
1,549 SR
1,408 Elo+

VS

Team Averages
Level 85
1,614 SR
1,585 Elo+
Anhur
Anhur
JG201220
Anhur
Level 107
God Stats
14W - 9L
1,555 SR
Queue Stats
107W - 120L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KrosElectric44
Morgan Le Fay
Level 86
God Stats
3W - 0L
1,859 SR
Queue Stats
48W - 23L
1,615 Elo+
Party 2
Kuzenbo
Kuzenbo
Purge03
Kuzenbo
Level 62
God Stats
1W - 1L
1,429 SR
Queue Stats
57W - 22L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
10,023
626
9,261
15,023
4,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
JeroFlame
Jing Wei
13
2 / 10 / 7
9,783
611
8,765
18,683
5,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 8 / 6
10,261
641
13,373
18,980
10,613
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JG201220
Anhur
14
3 / 4 / 9
10,644
665
8,963
10,885
4,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KrosElectric44
Morgan Le Fay
18
17 / 2 / 6
13,480
843
22,321
15,653
7,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Purge03
Kuzenbo
14
3 / 4 / 12
11,538
721
10,174
16,275
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
23
23
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Anhur
JG201220
Anhur
3
4
9
1.88
L
Jing Wei
JeroFlame
Jing Wei
2
10
7
0.55
W
Morgan Le Fay
KrosElectric44
Morgan Le Fay
17
2
6
10
W
Kuzenbo
Purge03
Kuzenbo
3
4
12
2.25
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
41,458
52,686
Taken
42,813
20,490
Mitigated
29,050
6,519
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,261
371
0
1,980
15,023
4,222
0
8,249
6,495
27,618
0
W
Anhur
JG201220
Anhur
8,963
3,853
0
2,195
10,885
4,032
1,179
2,205
8,502
0
37,076
L
Jing Wei
JeroFlame
Jing Wei
8,765
7,038
0
1,274
18,683
5,655
0
12,512
5,797
0
36,047
W
Morgan Le Fay
KrosElectric44
Morgan Le Fay
22,321
1,720
306
4,222
15,653
7,062
815
2,411
13,047
60,603
0
W
Kuzenbo
Purge03
Kuzenbo
10,174
3,468
0
1,561
16,275
17,956
232
3,948
12,003
29,214
0
L
13,373
1,323
528
2,737
18,980
10,613
0
10,699
7,899
0
32,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
35,662
146
Minions Killed
175
0
Camps Cleared
0
730,853
Distance Traveled
882,150
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,023
626
59
4
0
238,370
0
W
Anhur
10,644
665
50
3
0
274,208
2
L
Jing Wei
9,783
611
48
3
0
248,746
0
W
Morgan Le Fay
13,480
843
103
6
0
293,129
3
W
Kuzenbo
11,538
721
22
1
0
314,813
1
L
Nike
10,261
641
39
2
0
243,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role