Player Matchup

Heimdallr
Heimdallr
Juan__Krloss
Heimdallr
Level 20
God Stats
4W - 3L
1,727 SR
Queue Stats
4W - 3L
1,552 Elo+
Solo
Bellona
Bellona
SenseiPlayz
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wolfman22oak
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,550 Elo+
Party 1
Fenrir
Fenrir
silverware07
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,801 Elo+
Party 1
Cthulhu
Cthulhu
versed-hutch
Cthulhu
Level 6
God Stats
1W - 2L
1,244 SR
Queue Stats
3W - 7L
1,204 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,521 Elo+

VS

Team Averages
Level 24
1,484 SR
1,370 Elo+
Cu Chulainn
Cu Chulainn
Ana_Bohueles3
Cu Chulainn
Level 20
God Stats
10W - 6L
1,715 SR
Queue Stats
91W - 122L
1,186 Elo+
Solo
Bacchus
Bacchus
Jakobins
Bacchus
Level 18
God Stats
23W - 23L
1,453 SR
Queue Stats
25W - 24L
1,369 Elo+
Party 2
Izanami
Izanami
Majest1cMoos3
Izanami
Level 26
God Stats
37W - 26L
1,510 SR
Queue Stats
56W - 45L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
llOLIMPUSll
Cthulhu
Level 28
God Stats
12W - 10L
1,463 SR
Queue Stats
84W - 64L
1,445 Elo+
Solo
Fenrir
Fenrir
scjoaquin
Fenrir
Level 30
God Stats
2W - 1L
1,278 SR
Queue Stats
30W - 23L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Juan__Krloss
Heimdallr
7
0 / 4 / 1
5,010
418
1,371
4,582
1,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SenseiPlayz
Bellona
11
4 / 3 / 3
6,419
535
6,616
7,198
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Wolfman22oak
Morgan Le Fay
10
4 / 3 / 1
6,697
558
6,729
6,311
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
9
2 / 2 / 0
5,967
497
3,250
8,657
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
versed-hutch
Cthulhu
4
0 / 4 / 1
4,253
354
972
3,545
2,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ana_Bohueles3
Cu Chulainn
11
1 / 3 / 0
6,734
561
2,888
7,005
3,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Jakobins
Bacchus
9
5 / 2 / 3
6,848
571
3,880
6,439
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
12
5 / 2 / 3
7,367
614
6,112
7,161
2,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
llOLIMPUSll
Cthulhu
12
4 / 2 / 0
7,530
628
6,102
9,084
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
scjoaquin
Fenrir
10
1 / 2 / 1
6,110
509
1,414
9,531
3,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
16
16
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ana_Bohueles3
Cu Chulainn
1
3
0
0.33
W
Bacchus
Jakobins
Bacchus
5
2
3
3.25
L
Heimdallr
Juan__Krloss
Heimdallr
0
4
1
0.13
W
Izanami
5
2
3
3.25
L
Bellona
SenseiPlayz
Bellona
4
3
3
1.83
L
Morgan Le Fay
Wolfman22oak
Morgan Le Fay
4
3
1
1.5
W
Cthulhu
llOLIMPUSll
Cthulhu
4
2
0
2
W
Fenrir
scjoaquin
Fenrir
1
2
1
0.75
L
Fenrir
2
2
0
1
L
Cthulhu
versed-hutch
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,938
Damage
20,396
30,293
Taken
39,220
14,971
Mitigated
22,277
4,522
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ana_Bohueles3
Cu Chulainn
2,888
848
0
618
7,005
3,668
719
280
6,725
0
29,423
W
Bacchus
Jakobins
Bacchus
3,880
236
0
1,418
6,439
5,207
392
580
5,751
10,389
0
L
Heimdallr
Juan__Krloss
Heimdallr
1,371
503
0
0
4,582
1,217
0
1,850
2,702
0
14,803
W
Izanami
6,112
5,126
0
2,647
7,161
2,585
3,766
1,045
6,026
0
47,312
L
Bellona
SenseiPlayz
Bellona
6,616
2,370
0
1,934
7,198
4,716
0
707
6,491
0
21,805
L
Morgan Le Fay
Wolfman22oak
Morgan Le Fay
6,729
499
0
948
6,311
2,089
0
3,346
2,685
26,577
0
W
Cthulhu
llOLIMPUSll
Cthulhu
6,102
574
0
2,060
9,084
7,227
0
4,581
4,353
40,705
0
W
Fenrir
scjoaquin
Fenrir
1,414
281
0
879
9,531
3,590
232
1,041
8,490
0
25,909
L
Fenrir
3,250
1,076
0
1,395
8,657
4,846
0
2,193
6,404
0
27,105
L
Cthulhu
versed-hutch
Cthulhu
972
386
0
245
3,545
2,103
0
1,456
2,029
3,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
34,589
172
Minions Killed
289
0
Camps Cleared
0
871,700
Distance Traveled
1,031,227
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,734
561
61
5
0
222,243
2
W
Bacchus
6,848
571
13
1
0
222,131
1
L
Heimdallr
5,010
418
33
3
0
177,968
0
W
Izanami
7,367
614
82
7
0
161,860
1
L
Bellona
6,419
535
33
3
0
188,898
0
L
Morgan Le Fay
6,697
558
52
4
0
233,782
0
W
Cthulhu
7,530
628
78
7
0
226,438
1
W
Fenrir
6,110
509
55
5
0
198,555
0
L
Fenrir
5,967
497
47
4
0
195,959
0
L
Cthulhu
4,253
354
7
1
0
75,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role