Player Matchup

Ganesha
Ganesha
Boriskao
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,475 Elo+
Party 1
Thor
Thor
Cyrino
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,503 Elo+
Party 2
Bellona
Bellona
TinG0D
Bellona
Level 13
God Stats
3W - 0L
1,541 SR
Queue Stats
8W - 2L
1,507 Elo+
Party 2
Merlin
Merlin
ZAVTAM
Merlin
Level 28
God Stats
1W - 2L
1,157 SR
Queue Stats
72W - 61L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
Ziooon
Xbalanque
Level 25
God Stats
4W - 1L
1,651 SR
Queue Stats
65W - 70L
1,395 Elo+
Party 1
Team Averages
Level 23
1,470 SR
1,467 Elo+

VS

Team Averages
Level 23
1,399 SR
1,409 Elo+
Anubis
Anubis
Aalbeto23
Anubis
Level 14
God Stats
9W - 7L
1,690 SR
Queue Stats
98W - 95L
1,442 Elo+
Solo
Khepri
Khepri
BetterImp16
Khepri
Level 27
God Stats
17W - 23L
1,375 SR
Queue Stats
428W - 532L
1,405 Elo+
Party 4
Neith
Neith
IIIIIBiaBrIIIII
Neith
Level 17
God Stats
43W - 52L
1,114 SR
Queue Stats
568W - 707L
1,323 Elo+
Party 4
Gilgamesh
Gilgamesh
Locksenpai
Gilgamesh
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 121L
1,443 Elo+
Party 3
Janus
Janus
Luzath
Janus
Level 18
God Stats
0W - 2L
1,316 SR
Queue Stats
36W - 44L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Boriskao
Ganesha
17
0 / 3 / 20
12,654
527
10,498
17,660
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Cyrino
Thor
19
10 / 5 / 7
13,254
552
9,198
19,391
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
TinG0D
Bellona
19
6 / 6 / 6
12,768
532
9,196
15,244
10,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
ZAVTAM
Merlin
19
9 / 6 / 8
13,621
568
14,960
15,890
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ziooon
Xbalanque
20
17 / 4 / 7
14,269
595
34,720
18,151
7,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aalbeto23
Anubis
17
4 / 5 / 5
10,961
457
12,736
19,106
7,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
18
3 / 4 / 9
12,276
512
7,011
20,367
15,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 8 / 2
9,171
382
6,176
13,991
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Locksenpai
Gilgamesh
18
11 / 11 / 4
14,390
600
15,429
27,775
12,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Luzath
Janus
17
3 / 15 / 8
11,698
487
13,262
19,878
6,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
42
Kills
22
24
Deaths
43
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aalbeto23
Anubis
4
5
5
1.3
L
Khepri
3
4
9
1.88
W
Ganesha
Boriskao
Ganesha
0
3
20
3.33
W
Thor
Cyrino
Thor
10
5
7
2.7
L
1
8
2
0.25
L
Gilgamesh
Locksenpai
Gilgamesh
11
11
4
1.18
L
Janus
Luzath
Janus
3
15
8
0.47
W
Bellona
TinG0D
Bellona
6
6
6
1.5
W
Merlin
ZAVTAM
Merlin
9
6
8
2.17
W
Xbalanque
Ziooon
Xbalanque
17
4
7
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,572
Damage
54,614
86,336
Taken
101,117
49,226
Mitigated
46,532
18,213
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aalbeto23
Anubis
12,736
851
36
3,580
19,106
7,679
948
7,034
11,794
62,519
0
L
Khepri
7,011
1,613
1,062
3,531
20,367
15,648
102
5,789
14,520
37,982
0
W
Ganesha
Boriskao
Ganesha
10,498
697
0
2,217
17,660
16,990
651
5,888
11,772
38,901
0
W
Thor
Cyrino
Thor
9,198
2,725
0
4,641
19,391
7,384
340
6,550
12,841
0
78,324
L
6,176
3,239
0
932
13,991
4,624
264
3,121
10,808
0
45,547
L
Gilgamesh
Locksenpai
Gilgamesh
15,429
4,970
0
1,404
27,775
12,235
0
2,618
25,037
0
52,694
L
Janus
Luzath
Janus
13,262
3,372
0
271
19,878
6,346
0
6,012
13,500
72,317
0
W
Bellona
TinG0D
Bellona
9,196
2,670
0
1,333
15,244
10,777
2,608
7,630
7,614
0
48,085
W
Merlin
ZAVTAM
Merlin
14,960
1,564
0
3,568
15,890
6,459
2,159
7,078
8,812
77,304
0
W
Xbalanque
Ziooon
Xbalanque
34,720
23,204
0
6,454
18,151
7,616
4,547
5,863
12,288
0
99,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,566
Gold Earned
58,496
521
Minions Killed
423
0
Camps Cleared
0
2,076,606
Distance Traveled
2,020,379
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,961
457
98
4
0
389,082
11
L
Khepri
12,276
512
54
2
0
486,037
1
W
Ganesha
12,654
527
12
1
0
442,677
1
W
Thor
13,254
552
108
5
0
433,955
4
L
Neith
9,171
382
84
4
0
382,888
0
L
Gilgamesh
14,390
600
66
3
0
393,515
0
L
Janus
11,698
487
121
5
0
368,857
1
W
Bellona
12,768
532
85
4
0
430,828
1
W
Merlin
13,621
568
142
6
0
364,253
2
W
Xbalanque
14,269
595
174
7
0
404,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role