Player Matchup

Bellona
Bellona
BearHandz1455
Bellona
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 117L
1,216 Elo+
Party 1
Ah Puch
Ah Puch
VERIFRIED_KILLA
Ah Puch
Level 29
God Stats
0W - 3L
1,261 SR
Queue Stats
33W - 35L
1,436 Elo+
Solo
Fenrir
Fenrir
chicomade
Fenrir
Level 11
God Stats
3W - 9L
1,313 SR
Queue Stats
11W - 21L
1,263 Elo+
Solo
Anubis
Anubis
chizpa_leonn
Anubis
Level 4
God Stats
2W - 6L
1,383 SR
Queue Stats
12W - 11L
1,216 Elo+
Party 1
Baron Samedi
Baron Samedi
lostndasauce990
Baron Samedi
Level 17
God Stats
1W - 1L
1,627 SR
Queue Stats
18W - 10L
1,294 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,285 Elo+

VS

Team Averages
Level 24
1,564 SR
1,405 Elo+
Hou Yi
Hou Yi
JarrenWard
Hou Yi
Level 25
God Stats
17W - 18L
1,580 SR
Queue Stats
578W - 601L
1,408 Elo+
Solo
Cerberus
Cerberus
SKunK x WoLF
Cerberus
Level 27
God Stats
3W - 0L
1,747 SR
Queue Stats
25W - 27L
1,439 Elo+
Solo
Mercury
Mercury
Willusbobus1827
Mercury
Level 27
God Stats
8W - 2L
1,655 SR
Queue Stats
110W - 88L
1,468 Elo+
Solo
Kali
Kali
cbas_Osp
Kali
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 50L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
edu-primal
Ao Kuang
Level 13
God Stats
4W - 7L
1,336 SR
Queue Stats
23W - 33L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
9 / 5 / 15
14,648
1,127
27,808
25,799
20,857
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 10 / 16
13,361
1,028
9,127
21,033
9,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
chicomade
Fenrir
19
5 / 14 / 10
13,093
1,007
12,818
25,602
14,688
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Anubis
20
10 / 9 / 15
15,897
1,223
24,148
22,996
11,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
lostndasauce990
Baron Samedi
20
9 / 4 / 24
15,344
1,180
37,230
21,579
10,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JarrenWard
Hou Yi
20
8 / 2 / 26
16,001
1,231
22,649
14,872
4,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SKunK x WoLF
Cerberus
20
11 / 2 / 20
15,798
1,215
29,251
30,413
19,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 9 / 18
13,984
1,076
20,416
20,179
6,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
20
12 / 7 / 15
15,268
1,174
20,546
21,027
8,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
edu-primal
Ao Kuang
20
4 / 16 / 17
13,295
1,023
13,728
36,256
12,275
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
138
36
Kills
42
42
Deaths
36
80
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Bellona
9
5
15
3.3
W
Hou Yi
JarrenWard
Hou Yi
8
2
26
10.5
W
Cerberus
SKunK x WoLF
Cerberus
11
2
20
10.5
L
3
10
16
1.1
W
7
9
18
1.78
W
Kali
12
7
15
2.79
L
Fenrir
chicomade
Fenrir
5
14
10
0.71
L
Anubis
10
9
15
1.94
W
Ao Kuang
edu-primal
Ao Kuang
4
16
17
0.78
L
Baron Samedi
lostndasauce990
Baron Samedi
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,131
Damage
106,590
117,009
Taken
122,747
66,106
Mitigated
51,949
24,099
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
27,808
15,085
0
434
25,799
20,857
0
10,172
15,627
0
41,258
W
Hou Yi
JarrenWard
Hou Yi
22,649
11,978
0
2,207
14,872
4,825
0
12,216
2,656
0
64,887
W
Cerberus
SKunK x WoLF
Cerberus
29,251
1,125
0
7,636
30,413
19,481
0
13,013
17,400
56,735
0
L
9,127
2,515
0
965
21,033
9,440
0
8,932
12,101
32,766
0
W
20,416
10,654
0
858
20,179
6,739
0
12,682
7,497
0
31,406
W
Kali
20,546
12,780
0
6,050
21,027
8,629
0
10,316
10,711
0
38,131
L
Fenrir
chicomade
Fenrir
12,818
3,629
0
117
25,602
14,688
0
6,789
18,137
0
17,662
L
Anubis
24,148
2,096
0
7,727
22,996
11,082
0
8,286
14,710
73,203
0
W
Ao Kuang
edu-primal
Ao Kuang
13,728
3,140
0
3,064
36,256
12,275
0
22,278
13,978
26,316
0
L
Baron Samedi
lostndasauce990
Baron Samedi
37,230
3,394
5,420
9,436
21,579
10,039
0
8,800
12,779
52,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,343
Gold Earned
74,346
236
Minions Killed
260
8
Camps Cleared
4
1,177,096
Distance Traveled
1,184,640
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,648
1,127
18
1
3
249,770
3
W
Hou Yi
16,001
1,231
106
8
0
252,581
1
W
Cerberus
15,798
1,215
78
6
2
240,853
0
L
Ah Puch
13,361
1,028
39
3
1
199,641
0
W
Mercury
13,984
1,076
21
2
1
309,291
0
W
Kali
15,268
1,174
34
3
0
165,429
0
L
Fenrir
13,093
1,007
6
0
2
266,487
1
L
Anubis
15,897
1,223
134
10
1
200,427
0
W
Ao Kuang
13,295
1,023
21
2
1
216,486
0
L
Baron Samedi
15,344
1,180
39
3
1
260,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role