Player Matchup

Tiamat
Tiamat
AlfaB4
Tiamat
Level 28
God Stats
6W - 5L
1,577 SR
Queue Stats
8W - 8L
1,326 Elo+
Solo
Ravana
Ravana
consistencia
Ravana
Level 6
God Stats
2W - 0L
1,719 SR
Queue Stats
6W - 4L
1,508 Elo+
Solo
Izanami
Izanami
pedro_sorriso-_-
Izanami
Level 29
God Stats
72W - 70L
1,549 SR
Queue Stats
99W - 100L
1,464 Elo+
Solo
Ra
Ra
v3matador
Ra
Level 13
God Stats
1W - 0L
1,536 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Ymir
Ymir
walterio8818
Ymir
Level 14
God Stats
3W - 2L
1,227 SR
Queue Stats
20W - 31L
1,341 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,378 Elo+

VS

Team Averages
Level 21
1,530 SR
1,356 Elo+
Ratatoskr
Ratatoskr
Nanyr
Ratatoskr
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
190W - 173L
1,478 Elo+
Solo
Jing Wei
Jing Wei
ThePicant
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViniPipi
Tsukuyomi
Level 28
God Stats
23W - 28L
1,627 SR
Queue Stats
322W - 378L
1,411 Elo+
Solo
Ymir
Ymir
crosplay7
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,070 Elo+
Solo
Scylla
Scylla
nnanddo
Scylla
Level 29
God Stats
6W - 5L
1,523 SR
Queue Stats
124W - 130L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlfaB4
Tiamat
14
1 / 4 / 1
9,250
487
7,393
10,571
5,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
17
3 / 4 / 6
10,368
546
6,055
9,616
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
16 / 1 / 6
12,336
649
19,611
12,798
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
6 / 5 / 10
10,187
536
9,351
8,478
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 12
10,151
534
6,414
13,387
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Nanyr
Ratatoskr
16
4 / 0 / 1
10,041
528
9,337
10,333
6,305
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ThePicant
Jing Wei
13
2 / 10 / 1
8,075
425
8,355
14,767
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ViniPipi
Tsukuyomi
16
7 / 4 / 4
10,030
528
9,400
13,550
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
0 / 11 / 3
7,271
383
4,901
19,404
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
nnanddo
Scylla
16
4 / 4 / 1
9,925
522
10,407
10,794
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
29
Kills
17
17
Deaths
29
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlfaB4
Tiamat
1
4
1
0.38
L
Ratatoskr
Nanyr
Ratatoskr
4
0
1
4.5
L
Jing Wei
ThePicant
Jing Wei
2
10
1
0.25
L
Tsukuyomi
ViniPipi
Tsukuyomi
7
4
4
2.25
W
Ravana
3
4
6
1.5
L
Ymir
0
11
3
0.14
L
Scylla
nnanddo
Scylla
4
4
1
1.13
W
16
1
6
19
W
6
5
10
2.2
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
42,400
54,850
Taken
68,848
28,887
Mitigated
34,535
15,016
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlfaB4
Tiamat
7,393
1,124
0
2,211
10,571
5,898
0
733
9,784
40,056
0
L
Ratatoskr
Nanyr
Ratatoskr
9,337
1,500
0
3,258
10,333
6,305
488
4,282
6,051
0
61,911
L
Jing Wei
ThePicant
Jing Wei
8,355
4,895
0
485
14,767
5,600
255
2,415
12,352
0
51,936
L
Tsukuyomi
ViniPipi
Tsukuyomi
9,400
1,718
0
1,240
13,550
5,428
0
3,248
10,302
0
56,053
W
Ravana
6,055
2,451
0
3,253
9,616
4,028
708
2,685
6,853
0
73,230
L
Ymir
4,901
1,095
0
734
19,404
13,792
84
9,651
9,753
14,963
0
L
Scylla
nnanddo
Scylla
10,407
478
0
2,762
10,794
3,410
0
3,562
7,232
59,594
0
W
19,611
12,536
0
5,330
12,798
5,044
7,143
2,919
9,703
0
82,881
W
9,351
491
1,258
1,629
8,478
3,148
1,076
3,720
4,542
41,609
0
W
6,414
1,815
0
1,335
13,387
10,769
774
4,571
8,660
35,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
45,342
473
Minions Killed
466
0
Camps Cleared
0
1,695,906
Distance Traveled
1,669,070
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,250
487
80
4
0
343,771
5
L
Ratatoskr
10,041
528
149
8
0
367,957
5
L
Jing Wei
8,075
425
80
4
0
360,178
3
L
Tsukuyomi
10,030
528
99
5
0
350,755
0
W
Ravana
10,368
546
142
7
0
342,002
0
L
Ymir
7,271
383
22
1
0
230,500
0
L
Scylla
9,925
522
116
6
0
359,680
1
W
Izanami
12,336
649
116
6
0
337,130
0
W
Ra
10,187
536
74
4
0
304,336
0
W
Ymir
10,151
534
61
3
0
368,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role