Player Matchup

Skadi
Skadi
SlickSloth69
Skadi
Level 83
God Stats
5W - 4L
1,566 SR
Queue Stats
112W - 120L
1,539 Elo+
Party 1
Neith
Neith
SweatiestVirus
Neith
Level 99
God Stats
19W - 13L
1,779 SR
Queue Stats
322W - 271L
1,601 Elo+
Party 1
Artemis
Artemis
cherrybombshell
Artemis
Level 146
God Stats
10W - 10L
1,634 SR
Queue Stats
129W - 115L
1,548 Elo+
Party 1
Team Averages
Level 109
1,660 SR
1,563 Elo+

VS

Team Averages
Level 130
1,469 SR
1,364 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CanadaEggrolls
Awilix
Level 127
God Stats
5W - 6L
1,407 SR
Queue Stats
17W - 17L
1,181 Elo+
Party 2
Horus
Horus
ShamxXxWoes
Horus
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 127L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,619
718
6,864
8,246
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 7 / 3
8,298
692
4,717
9,140
2,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 5
7,288
607
7,210
8,688
2,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 14
8,405
700
5,419
9,819
11,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
15 / 2 / 2
11,172
931
12,931
8,038
3,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 14
9,171
764
4,707
10,256
7,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
18
18
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
14
3.5
W
15
2
2
8
W
3
2
14
5
L
3
6
2
0.67
L
3
7
3
0.64
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
23,057
26,074
Taken
28,113
8,102
Mitigated
21,897
2,775
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,419
880
1,896
2,974
9,819
11,149
538
0
9,819
23,141
2,697
W
12,931
3,813
0
1,254
8,038
3,577
2,050
0
8,038
0
64,577
W
4,707
2,793
1,485
1,920
10,256
7,171
496
0
10,256
0
16,936
L
6,864
4,554
0
60
8,246
2,558
0
1,492
6,754
0
20,791
L
4,717
2,488
0
1,257
9,140
2,867
0
1,412
7,728
0
17,459
L
7,210
3,435
0
1,458
8,688
2,677
0
2,323
6,365
0
23,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
28,748
109
Minions Killed
156
0
Camps Cleared
0
537,035
Distance Traveled
613,683
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,405
700
34
3
0
188,276
0
W
Awilix
11,172
931
90
8
0
237,254
1
W
Horus
9,171
764
32
3
0
188,153
0
L
Skadi
8,619
718
36
3
0
169,771
1
L
Neith
8,298
692
42
4
0
183,638
3
L
Artemis
7,288
607
31
3
0
183,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role